Player Matchup

Ares
Ares
ALPACAAAAAAAAA
Ares
Level 18
God Stats
15W - 8L
1,513 SR
Queue Stats
71W - 69L
1,401 Elo+
Solo
Apollo
Apollo
DanielMuck
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,372 Elo+
Solo
King Arthur
King Arthur
Kemd
King Arthur
Level 8
God Stats
29W - 29L
1,507 SR
Queue Stats
216W - 253L
1,318 Elo+
Solo
Awilix
Awilix
bruhbruv
Awilix
Level 18
God Stats
1W - 2L
1,565 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 1
Anubis
Anubis
gabby1234567890
Anubis
Level 34
God Stats
7W - 6L
1,631 SR
Queue Stats
47W - 35L
1,554 Elo+
Party 1
Team Averages
Level 21
1,543 SR
1,439 Elo+

VS

Team Averages
Level 16
1,541 SR
1,403 Elo+
Ares
Ares
Asterrrr
Ares
Level 13
God Stats
3W - 2L
1,858 SR
Queue Stats
22W - 18L
1,458 Elo+
Solo
Nemesis
Nemesis
Chrimzz
Nemesis
Level 9
God Stats
2W - 4L
1,209 SR
Queue Stats
25W - 28L
1,381 Elo+
Solo
Chiron
Chiron
MeloDemonic23
Chiron
Level 25
God Stats
12W - 3L
1,729 SR
Queue Stats
145W - 155L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
PapaPrototype
Zhong Kui
Level 27
God Stats
5W - 4L
1,605 SR
Queue Stats
167W - 170L
1,537 Elo+
Solo
Bellona
Bellona
TravTheMoonstar
Bellona
Level 5
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 4L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,325
372
2,628
13,665
12,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
DanielMuck
Apollo
14
2 / 6 / 2
8,413
495
6,343
13,110
4,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Kemd
King Arthur
12
0 / 7 / 0
7,072
416
4,535
13,337
8,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
bruhbruv
Awilix
14
6 / 8 / 1
8,735
514
10,860
15,123
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
3 / 5 / 6
9,061
533
9,564
12,037
6,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 2 / 20
9,738
573
10,730
11,492
10,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Chrimzz
Nemesis
16
7 / 1 / 3
9,684
570
4,526
8,384
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 2 / 3
10,670
628
17,537
13,084
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PapaPrototype
Zhong Kui
16
4 / 5 / 5
9,532
561
10,304
14,899
9,246
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 3
9,285
546
8,647
8,853
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
31
31
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ares
2
2
20
6
W
Nemesis
Chrimzz
Nemesis
7
1
3
8.5
L
Apollo
DanielMuck
Apollo
2
6
2
0.5
L
King Arthur
Kemd
King Arthur
0
7
0
0
W
13
2
3
7.25
W
Zhong Kui
PapaPrototype
Zhong Kui
4
5
5
1.3
W
5
1
3
6.5
L
Awilix
bruhbruv
Awilix
6
8
1
0.81
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
51,744
67,272
Taken
56,712
37,963
Mitigated
34,051
8,779
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,628
288
0
271
13,665
12,787
156
5,205
8,460
17,653
0
W
Ares
10,730
458
0
1,569
11,492
10,255
113
3,100
8,392
27,980
0
W
Nemesis
Chrimzz
Nemesis
4,526
1,570
0
4,184
8,384
2,952
0
401
7,983
0
53,518
L
Apollo
DanielMuck
Apollo
6,343
3,763
0
1,442
13,110
4,972
638
1,938
11,172
0
53,346
L
King Arthur
Kemd
King Arthur
4,535
150
0
1,242
13,337
8,022
0
1,291
12,046
1,710
29,215
W
17,537
8,313
928
7,267
13,084
5,047
3,595
2,282
10,802
0
77,213
W
Zhong Kui
PapaPrototype
Zhong Kui
10,304
1,025
0
5,094
14,899
9,246
615
6,516
8,383
61,389
0
W
8,647
3,243
0
4,599
8,853
6,551
375
538
8,315
0
46,572
L
Awilix
bruhbruv
Awilix
10,860
4,619
0
2,431
15,123
5,275
553
5,298
9,825
0
49,333
L
9,564
152
9
3,384
12,037
6,907
0
7,302
4,735
49,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
48,909
351
Minions Killed
464
0
Camps Cleared
0
1,486,647
Distance Traveled
1,680,833
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,325
372
27
2
0
327,946
3
W
Ares
9,738
573
23
1
0
348,325
3
W
Nemesis
9,684
570
95
6
0
367,720
0
L
Apollo
8,413
495
99
6
0
280,053
0
L
King Arthur
7,072
416
50
3
0
294,613
3
W
Chiron
10,670
628
131
8
0
317,438
8
W
Zhong Kui
9,532
561
113
7
0
276,315
3
W
Bellona
9,285
546
102
6
0
371,035
3
L
Awilix
8,735
514
87
5
0
329,657
3
L
Anubis
9,061
533
88
5
0
254,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role