Player Matchup

Tyr
Tyr
ALMASUWU
Tyr
Level 16
God Stats
2W - 0L
1,679 SR
Queue Stats
23W - 29L
1,341 Elo+
Solo
Hel
Hel
TheLostDream
Hel
Level 20
God Stats
2W - 4L
1,243 SR
Queue Stats
30W - 73L
1,174 Elo+
Solo
Ne Zha
Ne Zha
TrippyTre
Ne Zha
Level 18
God Stats
1W - 1L
1,170 SR
Queue Stats
100W - 127L
1,319 Elo+
Solo
Artemis
Artemis
attackonsophia
Artemis
Level 26
God Stats
64W - 58L
1,489 SR
Queue Stats
125W - 145L
1,355 Elo+
Party 2
Eset
Eset
gingersnap09
Eset
Level 27
God Stats
7W - 6L
1,757 SR
Queue Stats
150W - 169L
1,384 Elo+
Party 2
Team Averages
Level 21
1,468 SR
1,315 Elo+

VS

Team Averages
Level 18
1,534 SR
1,269 Elo+
Nox
Nox
AmIJustGod
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 95L
1,162 Elo+
Party 1
Chang'e
Chang'e
MadameX04
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,389 Elo+
Party 3
Thor
Thor
YaBoiGuido
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 3
Camazotz
Camazotz
hplife
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 220L
1,186 Elo+
Party 1
Horus
Horus
kfkf
Horus
Level 26
God Stats
19W - 16L
1,668 SR
Queue Stats
95W - 108L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 23
11,181
1,016
9,930
15,274
13,196
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 0 / 23
12,453
1,132
11,389
8,200
7,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
TrippyTre
Ne Zha
18
2 / 2 / 19
10,643
968
14,596
8,443
3,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
13 / 4 / 17
13,252
1,205
28,634
13,594
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
14 / 2 / 21
13,377
1,216
26,962
6,769
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
10,970
997
13,417
19,388
6,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
MadameX04
Chang'e
16
1 / 6 / 4
9,616
874
8,205
18,826
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 5
9,586
871
6,516
17,326
10,528
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
hplife
Camazotz
16
4 / 7 / 3
10,567
961
13,740
23,176
7,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
kfkf
Horus
16
1 / 10 / 7
9,793
890
4,037
23,963
18,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
35
40
Kills
10
10
Deaths
40
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
23
7.25
L
3
8
6
0.75
L
Chang'e
MadameX04
Chang'e
1
6
4
0.5
W
8
0
23
19.5
W
Ne Zha
TrippyTre
Ne Zha
2
2
19
5.75
L
1
9
5
0.39
W
13
4
17
5.38
W
14
2
21
12.25
L
Camazotz
hplife
Camazotz
4
7
3
0.79
L
Horus
kfkf
Horus
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,511
Damage
45,915
52,280
Taken
102,679
32,320
Mitigated
49,426
14,027
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,930
2,025
0
1,598
15,274
13,196
0
5,032
10,242
1,978
20,175
L
13,417
2,410
99
1,342
19,388
6,579
0
6,387
13,001
23,137
0
L
Chang'e
MadameX04
Chang'e
8,205
2,809
2,476
2,206
18,826
5,963
0
8,559
10,267
31,000
0
W
11,389
3,961
2,943
3,792
8,200
7,984
0
3,167
5,033
17,763
0
W
Ne Zha
TrippyTre
Ne Zha
14,596
3,644
0
778
8,443
3,254
0
3,750
4,693
0
34,787
L
6,516
2,228
0
0
17,326
10,528
0
7,026
10,300
0
21,663
W
28,634
20,996
409
1,927
13,594
5,582
0
6,894
6,700
0
48,802
W
26,962
4,491
1,312
1,268
6,769
2,304
0
2,779
3,990
51,603
0
L
Camazotz
hplife
Camazotz
13,740
6,033
0
4,872
23,176
7,654
0
8,720
14,456
0
39,364
L
Horus
kfkf
Horus
4,037
1,255
1,969
2,220
23,963
18,702
0
8,700
15,263
0
12,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,906
Gold Earned
50,532
203
Minions Killed
170
6
Camps Cleared
3
996,083
Distance Traveled
891,908
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,181
1,016
20
2
0
243,109
4
L
Nox
10,970
997
14
1
0
168,347
0
L
Chang'e
9,616
874
63
6
1
169,319
0
W
Hel
12,453
1,132
18
2
1
167,279
0
W
Ne Zha
10,643
968
39
4
2
213,899
3
L
Thor
9,586
871
32
3
0
169,627
1
W
Artemis
13,252
1,205
53
5
2
165,898
0
W
Eset
13,377
1,216
73
7
1
205,898
0
L
Camazotz
10,567
961
52
5
2
198,477
0
L
Horus
9,793
890
9
1
0
186,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role