Player Matchup

Sylvanus
Sylvanus
Dovahkiin16
Sylvanus
Level 158
God Stats
20W - 2L
1,846 SR
Queue Stats
611W - 320L
1,755 Elo+
Party 2
Chang'e
Chang'e
Hookhan
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,516 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Khannan
Morgan Le Fay
Level 124
God Stats
3W - 0L
1,674 SR
Queue Stats
81W - 64L
1,524 Elo+
Party 3
Ullr
Ullr
LolíTiburoncin
Ullr
Level 19
God Stats
4W - 2L
1,707 SR
Queue Stats
49W - 11L
1,745 Elo+
Party 2
Bellona
Bellona
yukaaa
Bellona
Level 94
God Stats
5W - 7L
1,461 SR
Queue Stats
112W - 89L
1,542 Elo+
Party 3
Team Averages
Level 96
1,637 SR
1,617 Elo+

VS

Team Averages
Level 131
1,503 SR
1,498 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bl1nkD00m
Ah Puch
Level 109
God Stats
8W - 6L
1,577 SR
Queue Stats
364W - 378L
1,541 Elo+
Solo
Chernobog
Chernobog
EWolff
Chernobog
Level 158
God Stats
17W - 11L
1,485 SR
Queue Stats
1,036W - 1,038L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
KaiserGruber
Baron Samedi
Level 117
God Stats
37W - 32L
1,453 SR
Queue Stats
280W - 264L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
OmniaNoctem
Erlang Shen
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 59L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dovahkiin16
Sylvanus
19
4 / 5 / 24
11,110
1,010
10,033
20,677
26,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Hookhan
Chang'e
18
3 / 2 / 18
10,865
988
14,772
11,297
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Khannan
Morgan Le Fay
18
6 / 4 / 19
11,939
1,085
19,836
15,717
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
15 / 1 / 11
13,784
1,253
22,757
10,976
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
yukaaa
Bellona
18
2 / 1 / 24
10,788
981
8,059
11,242
12,734
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

201

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
1 / 5 / 10
10,157
923
14,912
13,923
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Bl1nkD00m
Ah Puch
16
4 / 4 / 4
10,079
916
17,712
13,850
3,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
EWolff
Chernobog
17
3 / 6 / 7
11,052
1,005
11,602
14,107
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
KaiserGruber
Baron Samedi
16
3 / 8 / 6
10,312
937
11,832
19,572
7,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
OmniaNoctem
Erlang Shen
16
2 / 7 / 7
10,210
928
7,244
17,496
17,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
30
Kills
13
13
Deaths
30
96
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
10
1.2
L
Ah Puch
Bl1nkD00m
Ah Puch
4
4
4
1.5
W
Sylvanus
Dovahkiin16
Sylvanus
4
5
24
3.2
L
Chernobog
EWolff
Chernobog
3
6
7
1.08
W
Chang'e
Hookhan
Chang'e
3
2
18
6
L
Baron Samedi
KaiserGruber
Baron Samedi
3
8
6
0.75
W
Morgan Le Fay
Khannan
Morgan Le Fay
6
4
19
3.88
W
15
1
11
20.5
L
Erlang Shen
OmniaNoctem
Erlang Shen
2
7
7
0.79
W
Bellona
yukaaa
Bellona
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,457
Damage
63,302
69,909
Taken
78,948
56,171
Mitigated
37,325
18,664
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,912
4,967
1,300
1,309
13,923
4,443
0
8,960
4,693
0
44,924
L
Ah Puch
Bl1nkD00m
Ah Puch
17,712
506
167
1,317
13,850
3,607
0
7,955
5,825
34,647
0
W
Sylvanus
Dovahkiin16
Sylvanus
10,033
1,146
4,862
4,801
20,677
26,855
0
9,361
11,316
13,653
0
L
Chernobog
EWolff
Chernobog
11,602
5,793
0
43
14,107
4,707
0
9,038
4,967
0
44,198
W
Chang'e
Hookhan
Chang'e
14,772
1,358
4,149
2,445
11,297
4,650
0
4,811
6,486
40,270
0
L
Baron Samedi
KaiserGruber
Baron Samedi
11,832
113
930
2,775
19,572
7,440
0
9,512
9,875
26,486
0
W
Morgan Le Fay
Khannan
Morgan Le Fay
19,836
2,493
647
1,216
15,717
7,159
0
7,413
8,304
36,565
0
W
22,757
10,869
0
496
10,976
4,773
0
4,343
6,633
0
62,714
L
Erlang Shen
OmniaNoctem
Erlang Shen
7,244
2,904
0
2,106
17,496
17,128
0
8,333
8,187
0
18,626
W
Bellona
yukaaa
Bellona
8,059
647
0
48
11,242
12,734
0
3,616
7,626
0
18,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
51,810
254
Minions Killed
238
9
Camps Cleared
9
1,096,327
Distance Traveled
1,067,307
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,157
923
82
7
1
198,885
3
L
Ah Puch
10,079
916
34
3
1
228,733
0
W
Sylvanus
11,110
1,010
19
2
0
199,214
0
L
Chernobog
11,052
1,005
74
7
5
225,412
3
W
Chang'e
10,865
988
78
7
1
233,189
0
L
Baron Samedi
10,312
937
32
3
0
209,303
2
W
Morgan Le Fay
11,939
1,085
53
5
2
202,457
3
W
Ullr
13,784
1,253
82
7
4
222,189
2
L
Erlang Shen
10,210
928
16
1
2
204,974
0
W
Bellona
10,788
981
22
2
2
239,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role