Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AesirsHero
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,468 Elo+
Party 2
Merlin
Merlin
DropDeadBunny
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,581 Elo+
Solo
Olorun
Olorun
Matterburner
Olorun
Level 144
God Stats
3W - 1L
1,774 SR
Queue Stats
125W - 116L
1,540 Elo+
Party 2
Tiamat
Tiamat
StoneTheYang
Tiamat
Level 105
God Stats
1W - 0L
1,355 SR
Queue Stats
49W - 32L
1,561 Elo+
Solo
Team Averages
Level 129
1,526 SR
1,530 Elo+

VS

Team Averages
Level 88
1,583 SR
1,519 Elo+
Kukulkan
Kukulkan
DrSpaceman117
Kukulkan
Level 109
God Stats
7W - 6L
1,505 SR
Queue Stats
233W - 227L
1,501 Elo+
Party 1
Merlin
Merlin
Dzk KrusheR
Merlin
Level 113
God Stats
1W - 3L
1,507 SR
Queue Stats
104W - 99L
1,546 Elo+
Solo
Bellona
Bellona
KillaJudge
Bellona
Level 116
God Stats
2W - 3L
1,461 SR
Queue Stats
411W - 339L
1,487 Elo+
Party 1
Olorun
Olorun
WYDaterthis
Olorun
Level 66
God Stats
12W - 6L
1,710 SR
Queue Stats
170W - 160L
1,536 Elo+
Party 1
The Morrigan
The Morrigan
xGearZx
The Morrigan
Level 37
God Stats
2W - 1L
1,732 SR
Queue Stats
195W - 154L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
5 / 2 / 8
8,732
794
8,077
11,578
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
AesirsHero
Cthulhu
15
4 / 1 / 5
8,736
794
8,431
7,504
9,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 5
8,162
742
7,636
5,146
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
1 / 0 / 7
8,389
763
3,690
6,084
2,909
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
16
2 / 1 / 4
8,956
814
6,520
9,105
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrSpaceman117
Kukulkan
15
2 / 2 / 2
8,085
735
7,210
6,484
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
13
0 / 3 / 2
7,201
655
7,561
7,926
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KillaJudge
Bellona
13
1 / 2 / 4
7,864
715
5,136
8,671
9,310
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
2 / 3 / 1
7,809
710
4,654
8,185
3,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
xGearZx
The Morrigan
13
0 / 3 / 3
6,959
633
5,661
6,746
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
13
Kills
5
5
Deaths
13
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
8
4.5
W
Cthulhu
AesirsHero
Cthulhu
4
1
5
6.5
L
Kukulkan
DrSpaceman117
Kukulkan
2
2
2
1.5
W
1
1
5
3.5
L
Merlin
0
3
2
0.33
L
Bellona
KillaJudge
Bellona
1
2
4
1.5
W
Olorun
1
0
7
4.5
W
Tiamat
2
1
4
4
L
Olorun
2
3
1
0.83
L
The Morrigan
xGearZx
The Morrigan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
30,222
39,417
Taken
38,012
32,108
Mitigated
21,200
24,395
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,077
2,360
1,240
4,721
11,578
10,431
321
6,275
5,153
0
11,565
W
Cthulhu
AesirsHero
Cthulhu
8,431
67
2,906
1,976
7,504
9,944
307
4,953
2,412
15,401
0
L
Kukulkan
DrSpaceman117
Kukulkan
7,210
156
428
599
6,484
2,898
0
3,724
2,606
23,332
0
W
7,636
237
912
1,206
5,146
2,439
252
3,626
1,440
17,988
0
L
Merlin
7,561
486
1,032
2,335
7,926
2,905
0
5,671
2,119
16,950
0
L
Bellona
KillaJudge
Bellona
5,136
920
1,695
1,818
8,671
9,310
0
5,448
2,892
0
6,494
W
Olorun
3,690
1,387
3,161
3,358
6,084
2,909
1,771
4,552
1,532
19,622
0
W
Tiamat
6,520
314
1,091
3,824
9,105
6,385
441
5,232
3,794
23,569
0
L
Olorun
4,654
2,048
1,522
2,420
8,185
3,568
0
5,975
2,064
17,773
0
L
The Morrigan
xGearZx
The Morrigan
5,661
251
2,139
2,840
6,746
2,519
0
4,606
2,054
9,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
37,918
119
Minions Killed
107
0
Camps Cleared
0
1,118,673
Distance Traveled
1,041,545
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,732
794
6
1
0
224,070
1
W
Cthulhu
8,736
794
10
1
0
223,363
0
L
Kukulkan
8,085
735
36
3
0
202,070
0
W
Merlin
8,162
742
25
2
0
215,797
0
L
Merlin
7,201
655
28
3
0
204,396
0
L
Bellona
7,864
715
3
0
0
230,012
0
W
Olorun
8,389
763
44
4
0
239,584
1
W
Tiamat
8,956
814
34
3
0
215,859
0
L
Olorun
7,809
710
25
2
0
212,867
1
L
The Morrigan
6,959
633
15
1
0
192,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role