Player Matchup

Ravana
Ravana
Dity Dan7751
Ravana
Level 28
God Stats
5W - 3L
1,690 SR
Queue Stats
139W - 134L
1,364 Elo+
Solo
Zeus
Zeus
Existingpack
Zeus
Level 17
God Stats
1W - 3L
1,426 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 2
Poseidon
Poseidon
SassquatchPants
Poseidon
Level 69
God Stats
1W - 9L
1,308 SR
Queue Stats
9W - 26L
1,197 Elo+
Party 2
Horus
Horus
XxSpyder0604xX
Horus
Level 6
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Bellona
Bellona
bewarethebatman
Bellona
Level 87
God Stats
3W - 12L
1,336 SR
Queue Stats
11W - 30L
1,211 Elo+
Party 2
Team Averages
Level 41
1,443 SR
1,298 Elo+

VS

Team Averages
Level 25
1,512 SR
1,383 Elo+
Xing Tian
Xing Tian
Brees069
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 344L
1,353 Elo+
Party 1
Fenrir
Fenrir
HormigaVeloz
Fenrir
Level 26
God Stats
26W - 27L
1,550 SR
Queue Stats
51W - 64L
1,354 Elo+
Party 3
Bellona
Bellona
Joker-unmasked
Bellona
Level 18
God Stats
22W - 19L
1,419 SR
Queue Stats
99W - 126L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
LOSborgea
Baron Samedi
Level 26
God Stats
2W - 5L
1,336 SR
Queue Stats
32W - 44L
1,296 Elo+
Party 3
Cernunnos
Cernunnos
iiAuthentiqz
Cernunnos
Level 27
God Stats
4W - 2L
1,757 SR
Queue Stats
169W - 150L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
5 / 9 / 7
9,625
458
8,825
16,865
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 10 / 1
7,843
373
9,531
17,373
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
4 / 6 / 2
9,533
454
8,168
14,251
3,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 11 / 2
7,552
360
4,363
16,356
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 3
10,368
494
10,702
14,243
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brees069
Xing Tian
16
4 / 1 / 13
11,348
540
3,613
12,581
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
4 / 4 / 5
10,510
500
8,995
13,528
5,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 0
10,752
512
5,089
13,083
8,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LOSborgea
Baron Samedi
16
4 / 6 / 8
10,884
518
11,051
11,558
5,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
iiAuthentiqz
Cernunnos
20
25 / 0 / 4
13,857
660
35,233
15,804
6,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
16
Kills
39
39
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Brees069
Xing Tian
4
1
13
10.5
L
Ravana
5
9
7
0.94
L
1
10
1
0.15
W
Fenrir
4
4
5
1.63
W
2
5
0
0.4
W
Baron Samedi
LOSborgea
Baron Samedi
4
6
8
1.33
L
Poseidon
4
6
2
0.83
L
1
11
2
0.18
L
5
3
3
2.17
W
Cernunnos
iiAuthentiqz
Cernunnos
25
0
4
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
63,981
79,088
Taken
66,554
36,614
Mitigated
38,109
12,553
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Brees069
Xing Tian
3,613
544
0
2,677
12,581
11,585
848
6,305
6,174
23,144
0
L
Ravana
8,825
1,566
0
2,628
16,865
8,375
416
3,427
13,438
0
49,291
L
9,531
907
0
2,762
17,373
5,022
31
847
16,278
52,879
0
W
Fenrir
8,995
1,465
0
955
13,528
5,556
1,219
2,805
10,635
0
60,407
W
5,089
1,904
0
2,498
13,083
8,931
2,862
0
12,228
0
58,694
W
Baron Samedi
LOSborgea
Baron Samedi
11,051
1,978
800
1,853
11,558
5,280
421
3,849
7,616
49,670
0
L
Poseidon
8,168
356
0
2,299
14,251
3,664
120
5,499
8,752
53,267
0
L
4,363
2,532
612
1,934
16,356
5,987
0
2,403
13,880
0
17,801
L
10,702
3,619
0
2,318
14,243
13,566
1,863
2,167
12,076
0
59,299
W
Cernunnos
iiAuthentiqz
Cernunnos
35,233
20,943
0
9,185
15,804
6,757
6,556
4,740
10,973
0
128,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
57,351
396
Minions Killed
484
0
Camps Cleared
0
1,760,396
Distance Traveled
1,929,913
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,348
540
30
1
0
391,435
5
L
Ravana
9,625
458
82
4
0
367,125
2
L
Zeus
7,843
373
68
3
0
315,734
4
W
Fenrir
10,510
500
89
4
0
390,716
2
W
Bellona
10,752
512
116
6
0
401,396
0
W
Baron Samedi
10,884
518
89
4
0
351,910
4
L
Poseidon
9,533
454
97
5
0
312,780
0
L
Horus
7,552
360
37
2
0
338,490
0
L
Bellona
10,368
494
112
5
0
426,267
0
W
Cernunnos
13,857
660
160
8
0
394,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role