Player Matchup

Susano
Susano
FlukierClown86
Susano
Level 68
God Stats
2W - 3L
1,772 SR
Queue Stats
34W - 35L
1,502 Elo+
Party 2
Thor
Thor
Longhair712
Thor
Level 62
God Stats
4W - 12L
1,382 SR
Queue Stats
95W - 71L
1,473 Elo+
Party 2
Nox
Nox
ebkSnowy
Nox
Level 87
God Stats
20W - 22L
1,503 SR
Queue Stats
203W - 145L
1,462 Elo+
Party 2
Team Averages
Level 72
1,552 SR
1,479 Elo+

VS

Team Averages
Level 102
1,505 SR
1,427 Elo+
Kuzenbo
Kuzenbo
Lil Fumble
Kuzenbo
Level 118
God Stats
9W - 13L
1,225 SR
Queue Stats
667W - 666L
1,489 Elo+
Party 1
Hera
Hera
ihsan17
Hera
Level 82
God Stats
6W - 7L
1,546 SR
Queue Stats
141W - 178L
1,321 Elo+
Party 1
Arachne
Arachne
llIIIWIIIll
Arachne
Level 106
God Stats
9W - 5L
1,745 SR
Queue Stats
504W - 474L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 12 / 6
11,185
746
9,501
15,548
5,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 11 / 9
11,438
763
11,603
17,649
6,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 6 / 8
12,907
860
14,947
14,299
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lil Fumble
Kuzenbo
16
7 / 3 / 13
12,060
804
8,323
22,333
28,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
ihsan17
Hera
16
8 / 8 / 12
12,613
841
13,222
13,148
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
llIIIWIIIll
Arachne
16
13 / 6 / 7
12,951
863
15,133
16,931
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
17
Kills
28
29
Deaths
17
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
12
6
0.67
W
Kuzenbo
Lil Fumble
Kuzenbo
7
3
13
4.5
L
5
11
9
0.86
L
7
6
8
1.83
W
Hera
ihsan17
Hera
8
8
12
1.75
W
Arachne
llIIIWIIIll
Arachne
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
36,678
47,496
Taken
52,412
16,647
Mitigated
40,713
3,262
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,501
1,571
0
1,227
15,548
5,596
209
5,850
9,698
0
24,604
W
Kuzenbo
Lil Fumble
Kuzenbo
8,323
2,337
449
3,945
22,333
28,267
560
5,989
14,749
24,228
0
L
11,603
2,387
0
0
17,649
6,046
837
7,277
10,372
0
44,795
L
14,947
1,254
103
1,932
14,299
5,005
760
8,740
5,559
40,359
0
W
Hera
ihsan17
Hera
13,222
2,945
150
2,405
13,148
4,788
454
4,463
8,685
39,906
0
W
Arachne
llIIIWIIIll
Arachne
15,133
10,624
0
5,733
16,931
7,658
1,756
5,049
10,922
0
49,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
37,624
145
Minions Killed
133
1
Camps Cleared
10
583,949
Distance Traveled
777,953
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,185
746
33
2
0
204,624
0
W
Kuzenbo
12,060
804
22
1
2
284,598
1
L
Thor
11,438
763
70
5
1
184,195
2
L
Nox
12,907
860
42
3
0
195,130
0
W
Hera
12,613
841
57
4
1
223,564
0
W
Arachne
12,951
863
54
4
7
269,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role