Player Matchup

Khepri
Khepri
BackwardsHoodie
Khepri
Level 54
God Stats
1W - 0L
1,926 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 1
Charybdis
Charybdis
BallsForYouAndMe
Charybdis
Level 68
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 1
Olorun
Olorun
Yung-Slippery
Olorun
Level 109
God Stats
1W - 0L
1,659 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
yung-Burst
Sun Wukong
Level 110
God Stats
1W - 0L
1,218 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 1
Team Averages
Level 85
1,592 SR
1,297 Elo+

VS

Team Averages
Level 96
1,377 SR
1,258 Elo+
Discordia
Discordia
HoundHawk
Discordia
Level 116
God Stats
1W - 1L
1,437 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 2
Bacchus
Bacchus
Kavall86
Bacchus
Level 58
God Stats
5W - 13L
1,396 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 2
Arachne
Arachne
MoistMeatloaf
Arachne
Level 103
God Stats
2W - 4L
1,473 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 2
Charybdis
Charybdis
Paras86
Charybdis
Level 106
God Stats
1W - 1L
1,203 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
10,850
775
3,455
10,609
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
18
6 / 0 / 4
11,814
844
11,503
9,392
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 9
12,498
893
16,777
13,374
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
yung-Burst
Sun Wukong
19
8 / 0 / 6
12,815
915
12,096
11,706
10,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoundHawk
Discordia
16
0 / 4 / 3
9,403
672
8,546
11,476
4,022
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kavall86
Bacchus
15
0 / 5 / 4
8,965
640
8,110
15,300
17,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
15
2 / 4 / 1
9,471
677
4,831
13,736
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Paras86
Charybdis
16
3 / 7 / 0
10,135
724
7,554
12,633
4,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
5
5
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Charybdis
6
0
4
8
L
Discordia
HoundHawk
Discordia
0
4
3
0.38
L
Bacchus
Kavall86
Bacchus
0
5
4
0.4
L
Arachne
2
4
1
0.63
L
Charybdis
Paras86
Charybdis
3
7
0
0.43
W
6
4
9
2.63
W
Sun Wukong
yung-Burst
Sun Wukong
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
29,041
45,081
Taken
53,145
39,326
Mitigated
31,296
14,392
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,455
161
0
1,552
10,609
16,402
666
2,672
7,937
10,190
0
W
Charybdis
11,503
6,393
0
5,405
9,392
5,011
3,171
4,148
5,244
0
59,868
L
Discordia
HoundHawk
Discordia
8,546
756
0
500
11,476
4,022
33
5,011
6,465
44,816
0
L
Bacchus
Kavall86
Bacchus
8,110
787
663
1,953
15,300
17,225
0
6,042
9,258
23,766
0
L
Arachne
4,831
2,078
0
2,658
13,736
5,236
0
3,407
10,329
0
26,343
L
Charybdis
Paras86
Charybdis
7,554
2,757
0
1,260
12,633
4,813
0
4,741
7,892
0
44,386
W
16,777
8,117
1,731
5,030
13,374
7,832
4,010
5,234
8,140
58,031
4,544
W
Sun Wukong
yung-Burst
Sun Wukong
12,096
2,763
0
674
11,706
10,081
1,458
4,955
6,751
0
46,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,977
Gold Earned
37,974
303
Minions Killed
223
13
Camps Cleared
10
1,101,832
Distance Traveled
970,875
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,850
775
20
1
2
283,207
1
W
Charybdis
11,814
844
104
7
4
275,582
1
L
Discordia
9,403
672
80
6
3
231,254
1
L
Bacchus
8,965
640
27
2
0
259,901
1
L
Arachne
9,471
677
51
4
4
267,311
2
L
Charybdis
10,135
724
65
5
3
212,409
0
W
Olorun
12,498
893
88
6
4
240,414
2
W
Sun Wukong
12,815
915
91
7
3
302,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role