Player Matchup

Skadi
Skadi
JESUS12
Skadi
Level 151
God Stats
26W - 15L
1,630 SR
Queue Stats
159W - 140L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M Tango89
Morgan Le Fay
Level 150
God Stats
10W - 6L
1,657 SR
Queue Stats
297W - 255L
1,589 Elo+
Solo
Cerberus
Cerberus
Oblivisci
Cerberus
Level 160
God Stats
3W - 1L
1,868 SR
Queue Stats
147W - 138L
1,610 Elo+
Party 1
Chaac
Chaac
Ol Slick Billy
Chaac
Level 126
God Stats
24W - 18L
1,754 SR
Queue Stats
363W - 297L
1,638 Elo+
Solo
Khepri
Khepri
Whitefire06
Khepri
Level 125
God Stats
3W - 2L
1,641 SR
Queue Stats
15W - 19L
1,527 Elo+
Party 1
Team Averages
Level 142
1,710 SR
1,596 Elo+

VS

Team Averages
Level 128
1,610 SR
1,614 Elo+
Rama
Rama
A Vestigial Act
Rama
Level 158
God Stats
17W - 11L
1,687 SR
Queue Stats
219W - 193L
1,576 Elo+
Solo
King Arthur
King Arthur
Anton1o1999
King Arthur
Level 110
God Stats
15W - 18L
1,588 SR
Queue Stats
419W - 399L
1,643 Elo+
Party 2
Athena
Athena
DeathPlushie
Athena
Level 146
God Stats
1W - 3L
1,743 SR
Queue Stats
484W - 456L
1,609 Elo+
Party 2
Loki
Loki
Forgive_Forget_
Loki
Level 123
God Stats
7W - 10L
1,517 SR
Queue Stats
164W - 139L
1,574 Elo+
Solo
Scylla
Scylla
halostroker
Scylla
Level 102
God Stats
7W - 7L
1,512 SR
Queue Stats
587W - 504L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JESUS12
Skadi
14
2 / 1 / 0
7,740
553
5,939
5,947
2,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
M Tango89
Morgan Le Fay
14
4 / 2 / 1
8,174
584
8,350
6,537
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Oblivisci
Cerberus
14
3 / 1 / 3
8,145
582
6,873
7,783
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
8,390
599
10,548
9,370
8,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
11
0 / 0 / 3
6,913
494
2,004
4,111
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,924
495
3,803
7,004
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Anton1o1999
King Arthur
13
1 / 3 / 1
7,634
545
8,275
13,588
8,483
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
9
0 / 1 / 1
5,657
404
1,981
11,416
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 2 / 2
7,789
556
3,562
8,506
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
3 / 3 / 0
6,958
497
3,350
8,172
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
King Arthur
Anton1o1999
King Arthur
1
3
1
0.5
L
Athena
0
1
1
0.5
L
1
2
2
1
W
Skadi
JESUS12
Skadi
2
1
0
2
W
Morgan Le Fay
M Tango89
Morgan Le Fay
4
2
1
2.25
W
Cerberus
Oblivisci
Cerberus
3
1
3
4.5
W
1
1
1
1.5
W
Khepri
0
0
3
1.5
L
Scylla
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
20,971
33,748
Taken
48,686
18,576
Mitigated
21,000
13,481
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,803
2,405
0
2,042
7,004
2,641
0
502
6,502
0
46,577
L
King Arthur
Anton1o1999
King Arthur
8,275
1,973
0
4,764
13,588
8,483
0
4,186
9,402
0
52,185
L
Athena
1,981
804
0
2,076
11,416
4,759
0
5,785
5,631
12,096
0
L
3,562
1,359
0
4,325
8,506
2,629
0
3,670
4,836
0
59,861
W
Skadi
JESUS12
Skadi
5,939
3,064
0
2,141
5,947
2,070
1,633
858
5,089
0
59,027
W
Morgan Le Fay
M Tango89
Morgan Le Fay
8,350
815
51
2,314
6,537
2,085
327
2,552
3,985
50,938
0
W
Cerberus
Oblivisci
Cerberus
6,873
216
49
3,724
7,783
2,982
552
591
7,192
52,542
0
W
10,548
1,365
0
3,607
9,370
8,709
0
164
9,206
9,065
56,382
W
Khepri
2,004
146
76
1,519
4,111
2,730
367
1,166
2,945
16,277
0
L
Scylla
3,350
458
0
793
8,172
2,488
0
5,756
2,416
34,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
34,962
506
Minions Killed
448
0
Camps Cleared
0
1,369,870
Distance Traveled
1,339,543
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,924
495
103
7
0
233,314
5
L
King Arthur
7,634
545
118
8
0
275,474
3
L
Athena
5,657
404
32
2
0
263,937
5
L
Loki
7,789
556
125
9
0
293,894
2
W
Skadi
7,740
553
130
9
0
251,028
4
W
Morgan Le Fay
8,174
584
109
8
0
272,495
0
W
Cerberus
8,145
582
106
8
0
302,351
2
W
Chaac
8,390
599
145
10
0
265,849
2
W
Khepri
6,913
494
16
1
0
278,147
3
L
Scylla
6,958
497
70
5
0
272,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role