Player Matchup

Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
H21DeathKiller10
Fenrir
Level 47
God Stats
3W - 7L
1,204 SR
Queue Stats
172W - 182L
1,436 Elo+
Solo
Kukulkan
Kukulkan
HenloVI
Kukulkan
Level 85
God Stats
40W - 31L
1,483 SR
Queue Stats
282W - 277L
1,515 Elo+
Party 1
Odin
Odin
PandaKingVIII
Odin
Level 146
God Stats
3W - 0L
1,754 SR
Queue Stats
272W - 265L
1,524 Elo+
Party 1
Anubis
Anubis
Psyco_Sensai
Anubis
Level 107
God Stats
7W - 4L
1,498 SR
Queue Stats
292W - 279L
1,521 Elo+
Party 1
Team Averages
Level 106
1,488 SR
1,499 Elo+

VS

Team Averages
Level 68
1,658 SR
1,523 Elo+
Yemoja
Yemoja
No Deceiving
Yemoja
Level 44
God Stats
1W - 1L
1,701 SR
Queue Stats
69W - 63L
1,480 Elo+
Party 2
Da Ji
Da Ji
No Sniping
Da Ji
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,526 Elo+
Party 2
Raijin
Raijin
xTottyDiosx
Raijin
Level 126
God Stats
2W - 2L
1,837 SR
Queue Stats
1,106W - 1,128L
1,495 Elo+
Solo
Vulcan
Vulcan
xxMart10
Vulcan
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
35W - 18L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
śìck
Gilgamesh
Level 64
God Stats
6W - 7L
1,515 SR
Queue Stats
93W - 82L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 0 / 16
11,871
989
8,273
12,002
12,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 9
13,444
1,120
12,859
6,689
2,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
HenloVI
Kukulkan
19
6 / 4 / 14
12,480
1,040
16,361
11,311
4,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 18
11,674
973
11,562
14,288
9,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
20
7 / 2 / 15
13,490
1,124
29,946
19,831
10,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

235

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 3 / 7
10,582
882
2,582
16,691
15,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
18
8 / 10 / 2
13,220
1,102
15,745
19,631
7,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
17
2 / 4 / 2
10,922
910
11,760
14,414
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
xxMart10
Vulcan
18
0 / 6 / 9
11,172
931
14,554
15,250
6,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
śìck
Gilgamesh
17
1 / 6 / 7
10,684
890
12,642
19,395
7,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
29
Kills
11
11
Deaths
29
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
16
12
W
9
1
9
13.5
W
Kukulkan
HenloVI
Kukulkan
6
4
14
3.25
L
Yemoja
0
3
7
1.17
L
Da Ji
8
10
2
0.9
W
3
4
18
3
W
Anubis
7
2
15
7.25
L
Raijin
2
4
2
0.75
L
Vulcan
xxMart10
Vulcan
0
6
9
0.75
L
Gilgamesh
śìck
Gilgamesh
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,001
Damage
57,283
64,121
Taken
85,381
39,532
Mitigated
42,566
16,596
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,273
1,010
477
881
12,002
12,234
0
5,974
6,028
22,541
0
W
12,859
3,428
0
1,265
6,689
2,784
0
3,017
3,672
0
26,380
W
Kukulkan
HenloVI
Kukulkan
16,361
1,622
0
2,287
11,311
4,465
0
4,294
7,017
51,436
0
L
Yemoja
2,582
527
3,629
1,090
16,691
15,788
0
11,311
5,380
12,452
0
L
Da Ji
15,745
6,672
0
317
19,631
7,675
0
10,858
8,773
0
29,704
W
11,562
2,129
0
0
14,288
9,582
0
6,413
7,115
544
20,601
W
Anubis
29,946
789
937
10,749
19,831
10,467
0
9,198
10,412
55,969
0
L
Raijin
11,760
1,064
64
810
14,414
5,190
0
8,660
5,754
36,883
0
L
Vulcan
xxMart10
Vulcan
14,554
4,059
0
0
15,250
6,731
0
8,954
6,296
42,845
0
L
Gilgamesh
śìck
Gilgamesh
12,642
3,866
0
575
19,395
7,182
0
15,341
4,054
0
19,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,959
Gold Earned
56,580
231
Minions Killed
177
8
Camps Cleared
6
1,147,120
Distance Traveled
1,183,882
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,871
989
21
2
0
236,341
0
W
Fenrir
13,444
1,120
27
2
6
272,596
0
W
Kukulkan
12,480
1,040
96
8
2
199,826
0
L
Yemoja
10,582
882
20
2
1
219,721
0
L
Da Ji
13,220
1,102
24
2
3
208,639
0
W
Odin
11,674
973
18
2
0
220,616
0
W
Anubis
13,490
1,124
69
6
0
217,741
0
L
Raijin
10,922
910
54
5
1
231,220
1
L
Vulcan
11,172
931
61
5
1
269,162
0
L
Gilgamesh
10,684
890
18
2
0
255,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role