Player Matchup

Janus
Janus
ADunkLlama
Janus
Level 118
God Stats
1W - 5L
1,214 SR
Queue Stats
136W - 135L
1,499 Elo+
Solo
Scylla
Scylla
Cathulhu211
Scylla
Level 146
God Stats
1W - 1L
1,341 SR
Queue Stats
117W - 133L
1,508 Elo+
Solo
Mercury
Mercury
Don Dougstar
Mercury
Level 121
God Stats
2W - 4L
1,366 SR
Queue Stats
540W - 448L
1,514 Elo+
Solo
Hercules
Hercules
ExecutiveNemo
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,420 Elo+
Solo
Achilles
Achilles
ImtheDEMON
Achilles
Level 158
God Stats
2W - 4L
1,343 SR
Queue Stats
178W - 190L
1,591 Elo+
Solo
Team Averages
Level 130
1,353 SR
1,507 Elo+

VS

Team Averages
Level 129
1,393 SR
1,470 Elo+
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Djseon
Erlang Shen
Level 144
God Stats
1W - 0L
1,271 SR
Queue Stats
61W - 59L
1,423 Elo+
Party 1
Poseidon
Poseidon
EPIC-KILLER246
Poseidon
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,484 Elo+
Party 1
Ullr
Ullr
Osawane
Ullr
Level 124
God Stats
1W - 3L
1,192 SR
Queue Stats
255W - 268L
1,486 Elo+
Solo
Hou Yi
Hou Yi
SquirrelzRage
Hou Yi
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 254L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 5 / 12
12,486
832
21,892
12,498
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
5 / 6 / 11
11,043
736
13,939
13,077
5,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Don Dougstar
Mercury
18
5 / 8 / 10
11,079
739
5,595
15,030
6,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
ExecutiveNemo
Hercules
17
3 / 6 / 14
10,184
679
7,063
41,218
43,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
ImtheDEMON
Achilles
16
5 / 9 / 8
10,409
694
11,123
16,348
8,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
3 / 2 / 27
12,001
800
9,750
16,332
21,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Djseon
Erlang Shen
19
13 / 6 / 13
12,331
822
17,023
20,134
10,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
20
10 / 5 / 16
13,228
882
28,538
11,512
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Osawane
Ullr
16
2 / 6 / 17
10,418
695
9,550
14,275
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 5 / 16
12,056
804
16,863
13,413
6,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
123
24
Kills
34
34
Deaths
24
55
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
27
8.25
L
Janus
6
5
12
2.4
L
Scylla
5
6
11
1.75
W
Erlang Shen
Djseon
Erlang Shen
13
6
13
3.25
L
Mercury
Don Dougstar
Mercury
5
8
10
1.25
W
Poseidon
10
5
16
3.6
L
Hercules
ExecutiveNemo
Hercules
3
6
14
1.67
L
Achilles
ImtheDEMON
Achilles
5
9
8
1
W
Ullr
Osawane
Ullr
2
6
17
1.75
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,612
Damage
81,724
98,171
Taken
75,666
69,393
Mitigated
50,911
31,124
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,750
1,388
1,901
4,064
16,332
21,710
727
6,655
9,677
0
13,195
L
Janus
21,892
1,271
827
2,925
12,498
5,161
394
3,947
8,327
53,861
0
L
Scylla
13,939
495
581
2,676
13,077
5,200
337
2,684
10,249
30,334
0
W
Erlang Shen
Djseon
Erlang Shen
17,023
9,084
1,747
6,389
20,134
10,016
1,341
8,861
11,273
0
26,804
L
Mercury
Don Dougstar
Mercury
5,595
2,574
642
2,009
15,030
6,896
1,563
3,575
11,259
0
16,363
W
Poseidon
28,538
3,450
3,107
2,727
11,512
5,215
882
6,647
4,865
54,833
0
L
Hercules
ExecutiveNemo
Hercules
7,063
1,840
130
19,139
41,218
43,427
344
13,080
27,600
639
9,621
L
Achilles
ImtheDEMON
Achilles
11,123
3,684
622
1,573
16,348
8,709
99
3,976
12,198
559
13,628
W
Ullr
Osawane
Ullr
9,550
5,870
1,459
3,223
14,275
7,667
2,004
7,196
7,079
0
24,469
W
16,863
7,198
1,136
3,468
13,413
6,303
1,728
7,223
6,190
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
60,034
134
Minions Killed
145
0
Camps Cleared
0
1,179,982
Distance Traveled
1,336,426
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,001
800
7
0
0
318,295
0
L
Janus
12,486
832
73
5
0
248,592
0
L
Scylla
11,043
736
37
2
0
225,727
0
W
Erlang Shen
12,331
822
13
1
0
271,350
0
L
Mercury
11,079
739
15
1
0
251,600
1
W
Poseidon
13,228
882
51
3
0
261,888
2
L
Hercules
10,184
679
5
0
0
244,436
2
L
Achilles
10,409
694
4
0
0
209,627
0
W
Ullr
10,418
695
35
2
0
242,115
3
W
Hou Yi
12,056
804
39
3
0
242,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role