Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Az Hellhounds
Loki
Level 147
God Stats
5W - 10L
1,642 SR
Queue Stats
113W - 132L
1,552 Elo+
Solo
Thor
Thor
COPSOrCriminals
Thor
Level 148
God Stats
0W - 1L
1,451 SR
Queue Stats
7W - 4L
1,771 Elo+
Party 1
Artemis
Artemis
Jus Scootin
Artemis
Level 127
God Stats
0W - 1L
1,305 SR
Queue Stats
77W - 70L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
RobbazisGod
Ah Puch
Level 153
God Stats
4W - 6L
1,106 SR
Queue Stats
246W - 207L
1,538 Elo+
Solo
Team Averages
Level 144
1,401 SR
1,570 Elo+

VS

Team Averages
Level 123
1,696 SR
1,560 Elo+
Baron Samedi
Baron Samedi
BigChungusMode
Baron Samedi
Level 156
God Stats
3W - 2L
1,881 SR
Queue Stats
154W - 123L
1,585 Elo+
Party 2
Hel
Hel
Im Jums
Hel
Level 160
God Stats
4W - 4L
1,451 SR
Queue Stats
220W - 187L
1,583 Elo+
Party 2
Neith
Neith
Sadaharu_0
Neith
Level 67
God Stats
14W - 5L
1,780 SR
Queue Stats
131W - 104L
1,546 Elo+
Party 2
Artio
Artio
SolarObserver
Artio
Level 89
God Stats
5W - 5L
1,534 SR
Queue Stats
91W - 71L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
birdsong4
Cu Chulainn
Level 145
God Stats
6W - 0L
1,833 SR
Queue Stats
312W - 276L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 6 / 10
8,924
637
5,598
19,743
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 1 / 7
11,151
797
10,243
9,075
3,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 10 / 8
12,437
888
11,303
15,438
6,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Jus Scootin
Artemis
15
1 / 4 / 9
9,182
656
11,592
10,489
4,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
RobbazisGod
Ah Puch
14
1 / 6 / 5
8,877
634
15,684
10,658
4,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigChungusMode
Baron Samedi
17
3 / 5 / 13
10,745
768
8,300
10,584
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
17
7 / 5 / 12
11,194
800
9,777
14,629
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
8 / 2 / 10
12,339
881
16,844
10,476
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 15
10,453
747
5,448
14,996
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
birdsong4
Cu Chulainn
19
8 / 2 / 15
12,233
874
13,274
14,537
16,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
18
Kills
27
27
Deaths
18
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
10
1
L
7
1
7
10.5
W
Baron Samedi
BigChungusMode
Baron Samedi
3
5
13
1.9
L
8
10
8
1.2
W
Hel
7
5
12
2.6
L
Artemis
Jus Scootin
Artemis
1
4
9
1.38
L
Ah Puch
RobbazisGod
Ah Puch
1
6
5
0.58
W
Neith
8
2
10
6.5
W
1
4
15
2.13
W
Cu Chulainn
birdsong4
Cu Chulainn
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
53,643
65,403
Taken
65,222
42,170
Mitigated
51,237
3,329
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,598
426
0
1,877
19,743
23,884
0
7,528
12,043
11,140
0
L
10,243
2,068
0
350
9,075
3,787
0
2,923
6,124
0
41,011
W
Baron Samedi
BigChungusMode
Baron Samedi
8,300
925
959
1,701
10,584
7,132
292
3,255
7,329
26,089
0
L
11,303
1,981
0
0
15,438
6,376
0
3,622
11,760
0
33,640
W
Hel
9,777
334
5,120
7,374
14,629
5,092
493
5,531
9,098
32,407
0
L
Artemis
Jus Scootin
Artemis
11,592
4,320
0
240
10,489
4,061
1,051
4,426
5,926
0
29,119
L
Ah Puch
RobbazisGod
Ah Puch
15,684
694
0
862
10,658
4,062
1
4,854
5,637
42,295
0
W
Neith
16,844
6,346
0
3,275
10,476
4,185
2,747
2,203
8,273
0
57,038
W
5,448
298
415
2,760
14,996
17,938
0
5,036
9,960
17,180
0
W
Cu Chulainn
birdsong4
Cu Chulainn
13,274
4,318
0
2,623
14,537
16,890
427
5,453
9,084
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
56,964
258
Minions Killed
314
9
Camps Cleared
8
1,152,198
Distance Traveled
1,253,272
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,924
637
8
1
0
242,197
8
L
Loki
11,151
797
66
5
1
281,876
0
W
Baron Samedi
10,745
768
51
4
1
243,158
0
L
Thor
12,437
888
67
5
3
204,797
1
W
Hel
11,194
800
68
5
4
244,919
1
L
Artemis
9,182
656
52
4
1
206,979
2
L
Ah Puch
8,877
634
65
5
4
216,349
1
W
Neith
12,339
881
109
8
2
234,576
2
W
Artio
10,453
747
32
2
1
266,464
9
W
Cu Chulainn
12,233
874
54
4
0
264,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role