Player Matchup

Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
BotasUwU
Merlin
Silver I
Level 158
God Stats
4W - 2L
1,621 SR
Queue Stats
345W - 350L
1,174 MMR
Solo
Khepri
Khepri
Gold III
Centula
Khepri
Gold III
Level 159
God Stats
19W - 17L
1,651 SR
Queue Stats
239W - 234L
1,399 MMR
Solo
Artemis
Artemis
Bronze II
Walfric
Artemis
Bronze II
Level 124
God Stats
0W - 1L
1,784 SR
Queue Stats
71W - 99L
448 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,611 SR
1,204 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,505 SR
1,172 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
JMdeidara
Sylvanus
Silver III
Level 130
God Stats
4W - 0L
1,349 SR
Queue Stats
46W - 38L
1,510 MMR
Solo
Janus
Janus
Silver III
RoZTrax
Janus
Silver III
Level 157
God Stats
20W - 16L
1,539 SR
Queue Stats
141W - 150L
785 MMR
Solo
Artio
Artio
Silver V
SilvaSousa
Artio
Silver V
Level 139
God Stats
11W - 13L
1,619 SR
Queue Stats
217W - 245L
597 MMR
Solo
Izanami
Izanami
Gold V
ZxSLaYeRxL
Izanami
Gold V
Level 44
God Stats
2W - 1L
1,520 SR
Queue Stats
10W - 10L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 3 / 0
6,735
518
8,978
10,827
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
 
Hercules
10
0 / 3 / 0
6,239
480
4,233
8,007
4,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
BotasUwU
Merlin
11
0 / 3 / 2
6,270
482
2,604
5,484
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Centula
Khepri
9
0 / 3 / 3
5,751
442
1,848
6,608
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Walfric
Artemis
11
3 / 4 / 1
6,401
492
4,752
5,916
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayPersephoneSetGilgameshAthena

VS

Bans
TiamatScyllaGebHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 2 / 4
7,426
571
4,882
7,896
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
JMdeidara
Sylvanus
11
3 / 3 / 6
6,568
505
6,594
9,795
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
RoZTrax
Janus
12
2 / 2 / 4
7,460
574
2,851
5,044
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
12
3 / 0 / 2
7,124
548
6,314
9,415
7,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ZxSLaYeRxL
Izanami
13
4 / 1 / 2
7,510
578
5,913
7,060
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
16
16
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
0
1.33
L
Hercules
 
Hercules
0
3
0
0
W
Thanatos
 
Thanatos
4
2
4
3
L
Merlin
BotasUwU
Merlin
0
3
2
0.33
L
Khepri
Centula
Khepri
0
3
3
0.5
W
Sylvanus
JMdeidara
Sylvanus
3
3
6
2
W
Janus
RoZTrax
Janus
2
2
4
2
W
Artio
3
0
2
4
L
Artemis
Walfric
Artemis
3
4
1
0.88
W
Izanami
ZxSLaYeRxL
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
26,554
36,842
Taken
39,210
15,014
Mitigated
22,654
9,394
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,978
6,280
0
2,574
10,827
3,511
0
3,715
7,112
0
43,358
L
Hercules
 
Hercules
4,233
1,498
0
2,997
8,007
4,637
0
4,942
3,065
0
28,400
W
Thanatos
 
Thanatos
4,882
1,437
0
8,471
7,896
3,434
0
887
7,009
0
47,928
L
Merlin
BotasUwU
Merlin
2,604
52
0
1,573
5,484
2,022
0
1,073
4,411
42,132
0
L
Khepri
Centula
Khepri
1,848
370
0
832
6,608
3,334
0
2,888
3,720
10,920
0
W
Sylvanus
JMdeidara
Sylvanus
6,594
2,675
410
1,912
9,795
7,530
0
1,704
8,091
17,759
8,152
W
Janus
RoZTrax
Janus
2,851
498
0
1,121
5,044
1,566
0
303
4,741
41,768
0
W
Artio
6,314
585
352
6,262
9,415
7,705
0
113
9,302
34,570
0
L
Artemis
Walfric
Artemis
4,752
2,068
0
1,418
5,916
1,510
0
2,107
3,809
0
31,017
W
Izanami
ZxSLaYeRxL
Izanami
5,913
4,247
0
2,703
7,060
2,419
0
1,628
5,432
0
53,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
36,088
308
Minions Killed
414
0
Camps Cleared
0
1,249,956
Distance Traveled
1,304,319
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,735
518
75
6
0
265,944
3
L
Hercules
6,239
480
69
5
0
247,955
3
W
Thanatos
7,426
571
88
7
0
301,213
6
L
Merlin
6,270
482
95
7
0
234,920
2
L
Khepri
5,751
442
20
2
0
268,017
3
W
Sylvanus
6,568
505
44
3
0
219,057
3
W
Janus
7,460
574
103
8
0
270,596
3
W
Artio
7,124
548
78
6
0
273,842
3
L
Artemis
6,401
492
49
4
0
233,120
1
W
Izanami
7,510
578
101
8
0
239,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role