Player Matchup

Sobek
Sobek
Drewdler_SR
Sobek
Level 107
God Stats
1W - 2L
1,502 SR
Queue Stats
58W - 45L
1,607 Elo+
Solo
Cernunnos
Cernunnos
Pureblood934
Cernunnos
Level 66
God Stats
5W - 7L
1,396 SR
Queue Stats
9W - 10L
1,814 Elo+
Solo
Merlin
Merlin
TeachersNearUwu
Merlin
Level 121
God Stats
24W - 23L
1,571 SR
Queue Stats
346W - 307L
1,527 Elo+
Party 3
Horus
Horus
TheInsaneChef21
Horus
Level 155
God Stats
2W - 3L
1,372 SR
Queue Stats
195W - 260L
1,430 Elo+
Solo
Zeus
Zeus
TheeEmployer
Zeus
Level 64
God Stats
0W - 1L
1,927 SR
Queue Stats
66W - 39L
1,637 Elo+
Party 3
Team Averages
Level 103
1,554 SR
1,603 Elo+

VS

Team Averages
Level 120
1,578 SR
1,571 Elo+
Neith
Neith
AnonymousP0tato
Neith
Level 157
God Stats
13W - 4L
1,679 SR
Queue Stats
107W - 91L
1,587 Elo+
Party 1
Achilles
Achilles
JX2S0
Achilles
Level 91
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 21L
1,589 Elo+
Solo
Geb
Geb
PutinYourPlace
Geb
Level 143
God Stats
10W - 3L
1,439 SR
Queue Stats
135W - 121L
1,585 Elo+
Party 2
Ah Puch
Ah Puch
TheElemonator
Ah Puch
Level 89
God Stats
7W - 4L
1,649 SR
Queue Stats
54W - 45L
1,561 Elo+
Party 2
Awilix
Awilix
tosh0
Awilix
Level 122
God Stats
3W - 2L
1,620 SR
Queue Stats
147W - 137L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,678
691
7,833
18,891
19,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Pureblood934
Cernunnos
14
0 / 5 / 1
7,628
545
4,068
12,274
6,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 3
10,328
738
11,880
12,735
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 5
9,045
646
7,515
15,159
13,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 7 / 6
9,529
681
11,662
12,224
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
12,201
872
12,731
8,088
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
JX2S0
Achilles
16
5 / 0 / 7
10,551
754
13,447
11,719
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 2 / 10
11,764
840
10,294
10,366
4,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ah Puch
20
2 / 1 / 13
11,692
835
16,685
7,929
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
tosh0
Awilix
15
3 / 4 / 10
10,190
728
8,945
13,990
4,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
8
Kills
25
25
Deaths
8
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
2
4
3
0.88
W
Achilles
JX2S0
Achilles
5
0
7
8.5
L
Cernunnos
Pureblood934
Cernunnos
0
5
1
0.1
W
7
2
10
6
L
3
4
3
1.13
W
Ah Puch
2
1
13
8.5
L
2
5
5
0.9
L
1
7
6
0.57
W
Awilix
tosh0
Awilix
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
62,102
71,283
Taken
52,092
48,097
Mitigated
23,234
13,772
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,731
4,838
0
3,418
8,088
3,354
2,080
3,707
4,293
0
53,768
L
7,833
231
0
3,583
18,891
19,989
0
6,506
11,848
21,913
0
W
Achilles
JX2S0
Achilles
13,447
2,336
0
2,381
11,719
7,416
1,220
6,155
5,391
0
25,447
L
Cernunnos
Pureblood934
Cernunnos
4,068
659
0
652
12,274
6,238
0
4,194
7,782
0
23,464
W
10,294
978
0
1,164
10,366
4,280
601
5,554
4,671
34,423
0
L
11,880
1,082
63
2,480
12,735
4,610
70
6,423
6,224
56,723
0
W
Ah Puch
16,685
151
0
2,803
7,929
3,238
0
5,848
1,901
68,394
0
L
7,515
3,204
2,416
2,800
15,159
13,646
0
3,504
11,249
0
19,627
L
11,662
1,127
0
1,778
12,224
3,614
83
6,352
5,695
30,807
0
W
Awilix
tosh0
Awilix
8,945
3,460
0
390
13,990
4,946
36
9,853
3,787
0
18,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
56,398
291
Minions Killed
392
4
Camps Cleared
11
1,192,499
Distance Traveled
1,421,134
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,201
872
137
10
2
267,431
2
L
Sobek
9,678
691
28
2
0
249,443
1
W
Achilles
10,551
754
29
2
1
311,244
4
L
Cernunnos
7,628
545
39
3
0
250,957
0
W
Geb
11,764
840
60
4
3
306,593
0
L
Merlin
10,328
738
130
9
3
235,132
1
W
Ah Puch
11,692
835
143
10
3
267,316
4
L
Horus
9,045
646
28
2
0
255,281
2
L
Zeus
9,529
681
66
5
1
201,686
0
W
Awilix
10,190
728
23
2
2
268,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role