Player Matchup

Osiris
Osiris
KilionForEver
Osiris
Level 18
God Stats
25W - 28L
1,418 SR
Queue Stats
258W - 248L
1,344 Elo+
Solo
Ymir
Ymir
Neotron420
Ymir
Level 25
God Stats
30W - 28L
1,620 SR
Queue Stats
205W - 242L
1,353 Elo+
Solo
Chernobog
Chernobog
dxr13
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Sun Wukong
Sun Wukong
nysk03
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,468 Elo+
Solo
Olorun
Olorun
ПаренекИзЛиги
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Team Averages
Level 12
1,508 SR
1,514 Elo+

VS

Team Averages
Level 21
1,453 SR
1,425 Elo+
Medusa
Medusa
 
Medusa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
PML89
Bellona
Level 29
God Stats
4W - 1L
1,839 SR
Queue Stats
72W - 73L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
XINGYA
Danzaburou
Level 12
God Stats
2W - 3L
1,120 SR
Queue Stats
54W - 75L
1,311 Elo+
Party 3
Ymir
Ymir
ZagomBrottos
Ymir
Level 29
God Stats
23W - 25L
1,521 SR
Queue Stats
398W - 389L
1,526 Elo+
Solo
Loki
Loki
vaimosi
Loki
Level 29
God Stats
2W - 5L
1,283 SR
Queue Stats
95W - 126L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 0
8,655
541
9,138
15,636
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,777
424
4,174
11,978
7,439
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
dxr13
Chernobog
10
0 / 5 / 4
6,309
394
3,836
8,745
2,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
nysk03
Sun Wukong
7
0 / 4 / 0
5,517
345
1,609
6,836
2,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 6
6,690
418
4,930
12,211
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 4
7,035
440
4,866
8,479
2,787
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PML89
Bellona
16
6 / 0 / 4
9,938
621
5,947
6,405
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
XINGYA
Danzaburou
11
3 / 3 / 4
7,844
490
6,558
8,265
3,201
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 4
9,296
581
7,136
9,088
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
vaimosi
Loki
13
7 / 3 / 5
8,929
558
9,763
9,498
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
22
22
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
4
1
L
11
3
0
3.67
L
0
1
2
1
W
Bellona
PML89
Bellona
6
0
4
8
W
Danzaburou
XINGYA
Danzaburou
3
3
4
1.67
W
4
1
4
6
L
Chernobog
dxr13
Chernobog
0
5
4
0.4
L
Sun Wukong
nysk03
Sun Wukong
0
4
0
0
W
Loki
vaimosi
Loki
7
3
5
3.17
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
34,270
55,406
Taken
41,735
24,819
Mitigated
22,182
11,600
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,866
2,396
0
769
8,479
2,787
120
2,984
5,495
0
18,763
L
9,138
4,560
0
5,361
15,636
8,072
24
2,100
13,536
0
36,718
L
4,174
1,510
825
2,374
11,978
7,439
0
808
11,170
36,616
0
W
Bellona
PML89
Bellona
5,947
1,321
0
2,285
6,405
6,127
732
0
6,405
6,100
47,505
W
Danzaburou
XINGYA
Danzaburou
6,558
3,524
0
1,888
8,265
3,201
2,411
3,500
4,765
0
27,014
W
7,136
1,547
0
2,482
9,088
6,913
550
1,484
7,604
63,538
0
L
Chernobog
dxr13
Chernobog
3,836
3,017
0
1,116
8,745
2,611
514
617
8,128
0
26,144
L
Sun Wukong
nysk03
Sun Wukong
1,609
371
0
40
6,836
2,754
69
0
6,836
0
14,106
W
Loki
vaimosi
Loki
9,763
3,771
0
3,892
9,498
3,154
102
1,136
8,362
0
44,349
L
4,930
1,626
78
1,806
12,211
3,943
552
4,142
8,069
30,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
43,042
245
Minions Killed
385
0
Camps Cleared
0
1,196,060
Distance Traveled
1,451,953
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,035
440
47
3
0
284,744
0
L
Osiris
8,655
541
55
3
0
297,157
2
L
Ymir
6,777
424
55
3
0
290,728
1
W
Bellona
9,938
621
104
7
0
317,634
1
W
Danzaburou
7,844
490
47
3
0
272,420
4
W
Ymir
9,296
581
122
8
0
268,776
4
L
Chernobog
6,309
394
55
3
0
241,659
1
L
Sun Wukong
5,517
345
24
2
0
152,271
1
W
Loki
8,929
558
65
4
0
308,379
0
L
Olorun
6,690
418
56
4
0
214,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role