Player Matchup

Hou Yi
Hou Yi
Gold I
ALEXZUS
Hou Yi
Gold I
Level 158
God Stats
15W - 12L
1,649 SR
Queue Stats
275W - 259L
1,669 MMR
Solo
Sylvanus
Sylvanus
Gold II
CordialTundra
Sylvanus
Gold II
Level 148
God Stats
17W - 10L
1,860 SR
Queue Stats
328W - 323L
1,662 MMR
Solo
Fenrir
Fenrir
Gold II
Texanz
Fenrir
Gold II
Level 158
God Stats
6W - 4L
1,555 SR
Queue Stats
32W - 28L
1,759 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
TheHungerGames69
Morgan Le Fay
Gold I
Level 36
God Stats
1W - 0L
1,827 SR
Queue Stats
18W - 8L
1,760 MMR
Solo
Odin
Odin
Gold III
pennynixxers
Odin
Gold III
Level 106
God Stats
1W - 1L
1,609 SR
Queue Stats
86W - 80L
1,657 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,700 SR
1,702 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,631 SR
1,701 MMR
Ares
Ares
Gold II
ElPerroMapache
Ares
Gold II
Level 155
God Stats
12W - 8L
1,724 SR
Queue Stats
361W - 372L
1,641 MMR
Solo
Apollo
Apollo
Gold I
Sralangold
Apollo
Gold I
Level 153
God Stats
10W - 16L
1,468 SR
Queue Stats
273W - 269L
1,660 MMR
Solo
Merlin
Merlin
Gold I
brandon158
Merlin
Gold I
Level 128
God Stats
13W - 13L
1,634 SR
Queue Stats
288W - 280L
1,747 MMR
Solo
Heimdallr
Heimdallr
Platinum V
carrymeplsv1
Heimdallr
Platinum V
Level 148
God Stats
15W - 16L
1,543 SR
Queue Stats
764W - 758L
1,740 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
greengreengene
Tsukuyomi
Gold II
Level 75
God Stats
9W - 9L
1,787 SR
Queue Stats
49W - 59L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALEXZUS
Hou Yi
20
9 / 1 / 4
14,424
627
18,170
16,892
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
CordialTundra
Sylvanus
17
1 / 1 / 16
12,502
544
6,384
20,837
28,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Texanz
Fenrir
20
7 / 3 / 12
13,955
607
20,026
18,162
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
TheHungerGames69
Morgan Le Fay
20
3 / 3 / 11
13,634
593
16,200
14,659
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 8
14,581
634
15,136
16,870
19,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
YemojaUllrAthenaTiamatArtio

VS

Bans
LokiCerberusSetGebHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,599
417
7,616
22,926
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Sralangold
Apollo
18
1 / 9 / 2
11,601
504
3,948
26,828
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
brandon158
Merlin
17
0 / 5 / 4
10,637
462
12,862
12,119
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
carrymeplsv1
Heimdallr
16
0 / 3 / 2
9,962
433
7,027
16,117
6,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
greengreengene
Tsukuyomi
17
6 / 7 / 2
11,683
508
12,235
17,483
10,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
30
Kills
8
8
Deaths
31
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALEXZUS
Hou Yi
9
1
4
11
W
Sylvanus
CordialTundra
Sylvanus
1
1
16
9
L
1
7
5
0.5
L
Apollo
Sralangold
Apollo
1
9
2
0.22
W
Fenrir
Texanz
Fenrir
7
3
12
4.33
W
Morgan Le Fay
TheHungerGames69
Morgan Le Fay
3
3
11
2.83
L
Merlin
brandon158
Merlin
0
5
4
0.4
L
Heimdallr
carrymeplsv1
Heimdallr
0
3
2
0.33
L
Tsukuyomi
greengreengene
Tsukuyomi
6
7
2
1
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,916
Damage
43,688
87,420
Taken
95,473
73,014
Mitigated
57,301
46,546
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALEXZUS
Hou Yi
18,170
9,927
0
7,726
16,892
8,755
10,993
3,810
12,994
0
143,643
W
Sylvanus
CordialTundra
Sylvanus
6,384
1,387
6,878
11,640
20,837
28,374
922
6,204
14,401
25,805
0
L
7,616
216
0
1,784
22,926
25,233
0
10,241
12,685
20,424
0
L
Apollo
Sralangold
Apollo
3,948
3,033
0
6,530
26,828
10,902
4,779
3,498
23,330
0
84,420
W
Fenrir
Texanz
Fenrir
20,026
7,292
0
9,931
18,162
8,708
0
1,619
15,903
0
103,475
W
Morgan Le Fay
TheHungerGames69
Morgan Le Fay
16,200
1,551
148
4,781
14,659
7,341
381
6,452
7,613
106,743
0
L
Merlin
brandon158
Merlin
12,862
465
0
634
12,119
4,371
0
4,691
7,428
90,841
0
L
Heimdallr
carrymeplsv1
Heimdallr
7,027
3,283
0
2,702
16,117
6,241
3,290
2,610
13,507
0
69,069
L
Tsukuyomi
greengreengene
Tsukuyomi
12,235
2,233
0
3,380
17,483
10,554
0
3,003
14,480
0
69,232
W
15,136
2,348
0
5,442
16,870
19,836
2,376
3,972
12,760
6,964
80,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,096
Gold Earned
53,482
665
Minions Killed
633
0
Camps Cleared
0
2,292,538
Distance Traveled
2,048,047
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,424
627
195
8
0
443,627
10
W
Sylvanus
12,502
544
31
1
0
412,670
12
L
Ares
9,599
417
16
1
0
336,318
9
L
Apollo
11,601
504
182
8
0
381,654
6
W
Fenrir
13,955
607
122
5
0
475,758
4
W
Morgan Le Fay
13,634
593
172
7
0
466,713
6
L
Merlin
10,637
462
194
8
0
420,859
6
L
Heimdallr
9,962
433
121
5
0
444,172
1
L
Tsukuyomi
11,683
508
120
5
0
465,044
11
W
Odin
14,581
634
145
6
0
493,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role