Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Masters
Binchuka
Susano
Masters
Level 150
God Stats
6W - 9L
1,647 SR
Queue Stats
159W - 170L
2,592 MMR
Solo
Xing Tian
Xing Tian
Diamond II
DavyOBITO
Xing Tian
Diamond II
Level 160
God Stats
7W - 6L
1,736 SR
Queue Stats
336W - 338L
2,380 MMR
Party 1
Khepri
Khepri
Platinum I
FabriiMK
Khepri
Platinum I
Level 143
God Stats
17W - 11L
1,719 SR
Queue Stats
166W - 154L
2,073 MMR
Solo
Danzaburou
Danzaburou
Diamond II
mhamide
Danzaburou
Diamond II
Level 129
God Stats
28W - 20L
1,693 SR
Queue Stats
1,185W - 1,222L
2,340 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,659 SR
2,177 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,586 SR
2,313 MMR
Chang'e
Chang'e
Platinum III
AQÉTIQUINHO
Chang'e
Platinum III
Level 77
God Stats
7W - 7L
1,505 SR
Queue Stats
221W - 212L
1,954 MMR
Party 2
Ullr
Ullr
Masters
Cri2MerL0
Ullr
Masters
Level 160
God Stats
14W - 3L
1,788 SR
Queue Stats
529W - 483L
2,440 MMR
Party 3
Erlang Shen
Erlang Shen
Masters
Dorytus16
Erlang Shen
Masters
Level 160
God Stats
4W - 6L
1,626 SR
Queue Stats
333W - 267L
2,723 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Faykz
Gilgamesh
Diamond I
Level 160
God Stats
24W - 31L
1,766 SR
Queue Stats
397W - 367L
2,509 MMR
Party 3
Ne Zha
Ne Zha
Diamond V
XxRatãoxX
Ne Zha
Diamond V
Level 92
God Stats
2W - 1L
1,245 SR
Queue Stats
102W - 86L
1,940 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 9 / 6
11,317
514
17,572
22,279
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Binchuka
Susano
20
11 / 10 / 6
13,778
626
20,763
26,522
11,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
DavyOBITO
Xing Tian
15
1 / 5 / 7
9,920
451
9,146
22,221
18,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
FabriiMK
Khepri
15
0 / 5 / 13
10,187
463
4,870
22,669
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
mhamide
Danzaburou
17
4 / 7 / 11
12,065
548
15,461
20,010
7,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetGebAthenaArtioMorgan Le Fay

VS

Bans
OdinAresSobekYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AQÉTIQUINHO
Chang'e
18
5 / 5 / 13
12,760
580
21,995
23,504
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
18
7 / 3 / 7
12,405
564
16,183
16,738
7,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Dorytus16
Erlang Shen
18
12 / 6 / 9
13,492
613
15,548
23,372
12,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Faykz
Gilgamesh
19
9 / 3 / 12
13,750
625
21,920
23,191
20,765
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
XxRatãoxX
Ne Zha
17
3 / 4 / 18
12,478
567
11,458
23,194
38,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
21
Kills
36
36
Deaths
21
43
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
9
6
0.89
W
Chang'e
AQÉTIQUINHO
Chang'e
5
5
13
2.3
L
Susano
Binchuka
Susano
11
10
6
1.4
W
Ullr
7
3
7
3.5
L
Xing Tian
DavyOBITO
Xing Tian
1
5
7
0.9
W
Erlang Shen
Dorytus16
Erlang Shen
12
6
9
2.75
L
Khepri
FabriiMK
Khepri
0
5
13
1.3
W
Gilgamesh
Faykz
Gilgamesh
9
3
12
5
W
Ne Zha
XxRatãoxX
Ne Zha
3
4
18
3
L
Danzaburou
mhamide
Danzaburou
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,812
Damage
87,104
113,701
Taken
109,999
73,732
Mitigated
88,129
20,212
Healing
41,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,572
7,533
0
6,700
22,279
8,468
0
6,508
15,676
98,277
0
W
Chang'e
AQÉTIQUINHO
Chang'e
21,995
2,888
6,983
11,849
23,504
9,307
2,177
8,947
14,557
90,665
0
L
Susano
Binchuka
Susano
20,763
4,750
0
3,875
26,522
11,332
0
7,296
19,150
0
94,902
W
Ullr
16,183
8,932
0
4,781
16,738
7,202
6,298
4,747
11,991
0
96,327
L
Xing Tian
DavyOBITO
Xing Tian
9,146
604
0
4,754
22,221
18,763
152
7,992
14,229
51,052
0
W
Erlang Shen
Dorytus16
Erlang Shen
15,548
7,025
0
4,135
23,372
12,803
4,191
6,313
17,059
0
96,058
L
Khepri
FabriiMK
Khepri
4,870
620
0
1,192
22,669
27,804
0
6,645
16,024
28,664
0
W
Gilgamesh
Faykz
Gilgamesh
21,920
4,403
0
7,928
23,191
20,765
752
6,338
16,853
7,114
68,434
W
Ne Zha
XxRatãoxX
Ne Zha
11,458
3,249
0
5,600
23,194
38,052
211
8,143
14,835
527
34,284
L
Danzaburou
mhamide
Danzaburou
15,461
7,043
0
3,691
20,010
7,365
1,068
3,327
16,683
0
71,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
64,885
500
Minions Killed
546
0
Camps Cleared
0
2,014,862
Distance Traveled
2,108,621
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,317
514
143
7
0
336,189
3
W
Chang'e
12,760
580
155
7
0
410,956
1
L
Susano
13,778
626
138
6
0
428,517
1
W
Ullr
12,405
564
142
6
0
399,698
4
L
Xing Tian
9,920
451
82
4
0
426,923
7
W
Erlang Shen
13,492
613
112
5
0
417,029
4
L
Khepri
10,187
463
28
1
0
456,011
9
W
Gilgamesh
13,750
625
109
5
0
472,774
3
W
Ne Zha
12,478
567
28
1
0
408,164
0
L
Danzaburou
12,065
548
109
5
0
367,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role