Player Matchup

Tsukuyomi
Tsukuyomi
Aiazu
Tsukuyomi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Hawwns
Cthulhu
Level 3
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
YungZida
Hel
Level 16
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,503 SR
1,485 Elo+

VS

Team Averages
Level 66
1,605 SR
1,450 Elo+
Izanami
Izanami
Kuppingtons
Izanami
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 2
Yemoja
Yemoja
Tigerspaw10119
Yemoja
Level 128
God Stats
3W - 0L
1,793 SR
Queue Stats
102W - 114L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jebriel
Morgan Le Fay
Level 66
God Stats
5W - 3L
1,521 SR
Queue Stats
272W - 352L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aiazu
Tsukuyomi
9
2 / 6 / 0
6,163
685
6,412
9,343
3,286
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hawwns
Cthulhu
8
0 / 5 / 3
5,657
629
1,866
8,358
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 5 / 2
5,419
602
1,462
6,826
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kuppingtons
Izanami
12
9 / 0 / 5
8,172
908
8,364
5,692
1,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 12
8,206
912
5,192
6,583
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
jebriel
Morgan Le Fay
10
3 / 3 / 11
7,365
818
5,777
5,933
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
2
Kills
15
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aiazu
Tsukuyomi
2
6
0
0.33
L
Cthulhu
Hawwns
Cthulhu
0
5
3
0.3
W
Izanami
Kuppingtons
Izanami
9
0
5
11.5
W
3
0
12
9
L
0
5
2
0.2
W
Morgan Le Fay
jebriel
Morgan Le Fay
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,740
Damage
19,333
24,527
Taken
18,208
11,667
Mitigated
6,943
4,173
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aiazu
Tsukuyomi
6,412
1,661
233
660
9,343
3,286
0
3,964
5,379
0
20,088
L
Cthulhu
Hawwns
Cthulhu
1,866
163
0
280
8,358
4,140
0
3,993
4,365
6,544
0
W
Izanami
Kuppingtons
Izanami
8,364
4,200
0
2,640
5,692
1,645
1,534
910
4,663
0
37,153
W
5,192
1,063
1,360
2,843
6,583
3,382
717
740
5,723
13,542
0
L
1,462
0
1,364
1,636
6,826
4,241
0
3,645
3,181
8,842
0
W
Morgan Le Fay
jebriel
Morgan Le Fay
5,777
630
0
274
5,933
1,916
170
1,657
4,155
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,239
Gold Earned
23,743
59
Minions Killed
108
2
Camps Cleared
3
406,900
Distance Traveled
462,623
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,163
685
29
3
2
159,531
4
L
Cthulhu
5,657
629
19
2
0
125,136
0
W
Izanami
8,172
908
65
7
0
151,879
0
W
Yemoja
8,206
912
10
1
2
157,159
1
L
Hel
5,419
602
11
1
0
122,233
0
W
Morgan Le Fay
7,365
818
33
4
1
153,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role