Player Matchup

Aphrodite
Aphrodite
AfterGlowGirl
Aphrodite
Level 160
God Stats
22W - 11L
1,794 SR
Queue Stats
41W - 24L
1,662 Elo+
Party 1
Odin
Odin
Grandmommy
Odin
Level 68
God Stats
2W - 0L
1,646 SR
Queue Stats
8W - 4L
1,637 Elo+
Party 1
Thoth
Thoth
an0u
Thoth
Level 158
God Stats
1W - 0L
1,852 SR
Queue Stats
8W - 0L
1,970 Elo+
Party 1
Hercules
Hercules
Рuttytang
Hercules
Level 122
God Stats
3W - 2L
1,622 SR
Queue Stats
24W - 14L
1,655 Elo+
Party 1
Team Averages
Level 127
1,728 SR
1,731 Elo+

VS

Team Averages
Level 67
1,787 SR
1,737 Elo+
Mulan
Mulan
BuffThief
Mulan
Level 92
God Stats
1W - 2L
1,717 SR
Queue Stats
97W - 54L
1,689 Elo+
Party 2
Merlin
Merlin
JungleSoraka
Merlin
Level 47
God Stats
10W - 2L
1,742 SR
Queue Stats
23W - 9L
1,716 Elo+
Party 2
Thor
Thor
Shadow3010
Thor
Level 22
God Stats
4W - 1L
1,926 SR
Queue Stats
51W - 15L
1,833 Elo+
Party 2
Gilgamesh
Gilgamesh
UnseenPancake
Gilgamesh
Level 105
God Stats
49W - 14L
1,765 SR
Queue Stats
85W - 35L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AfterGlowGirl
Aphrodite
16
2 / 3 / 14
11,302
753
9,502
11,626
13,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 16
11,699
780
18,445
15,163
13,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
an0u
Thoth
18
10 / 6 / 6
12,398
827
15,307
15,031
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Рuttytang
Hercules
18
12 / 1 / 8
12,664
844
18,302
19,198
24,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BuffThief
Mulan
15
1 / 8 / 8
9,779
652
7,495
19,276
18,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
2 / 4 / 4
10,170
678
12,619
12,034
4,895
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 9 / 2
11,021
735
9,270
17,354
5,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
UnseenPancake
Gilgamesh
17
4 / 7 / 4
10,770
718
13,557
21,972
28,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
28
Kills
13
13
Deaths
28
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AfterGlowGirl
Aphrodite
2
3
14
3
L
Mulan
BuffThief
Mulan
1
8
8
0.63
W
4
3
16
4
L
Merlin
2
4
4
1
L
6
9
2
0.78
L
Gilgamesh
UnseenPancake
Gilgamesh
4
7
4
0.86
W
Thoth
an0u
Thoth
10
6
6
2.17
W
Hercules
Рuttytang
Hercules
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,556
Damage
42,941
61,018
Taken
70,636
57,629
Mitigated
58,230
24,382
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AfterGlowGirl
Aphrodite
9,502
1,204
7,887
6,670
11,626
13,092
973
4,932
6,694
34,766
0
L
Mulan
BuffThief
Mulan
7,495
1,027
0
1,345
19,276
18,445
87
5,838
12,818
4,197
16,054
W
18,445
3,542
0
1,322
15,163
13,994
1,219
3,911
11,252
4,975
40,988
L
Merlin
12,619
504
0
1,744
12,034
4,895
0
5,178
6,717
43,358
0
L
9,270
3,111
610
3,604
17,354
5,914
0
6,921
10,154
0
21,645
L
Gilgamesh
UnseenPancake
Gilgamesh
13,557
1,956
143
1,156
21,972
28,976
0
9,379
12,071
12,062
25,130
W
Thoth
an0u
Thoth
15,307
214
0
1,437
15,031
5,974
1,885
3,627
11,404
50,178
0
W
Hercules
Рuttytang
Hercules
18,302
6,631
757
6,309
19,198
24,569
598
6,576
12,622
0
31,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
41,740
234
Minions Killed
163
17
Camps Cleared
9
1,204,419
Distance Traveled
994,300
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,302
753
43
3
5
289,279
0
L
Mulan
9,779
652
28
2
2
242,001
1
W
Odin
11,699
780
61
4
6
305,312
0
L
Merlin
10,170
678
72
5
2
253,248
1
L
Thor
11,021
735
23
2
1
226,363
3
L
Gilgamesh
10,770
718
40
3
4
272,688
1
W
Thoth
12,398
827
101
7
2
276,249
0
W
Hercules
12,664
844
29
2
4
333,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role