Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
QuantumBlight
Sol
Level 25
God Stats
3W - 1L
1,558 SR
Queue Stats
36W - 24L
1,604 Elo+
Party 2
Anhur
Anhur
kinarith
Anhur
Level 68
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 6L
1,513 Elo+
Party 2
Team Averages
Level 71
1,592 SR
1,539 Elo+

VS

Team Averages
Level 87
1,622 SR
1,428 Elo+
Athena
Athena
Kuzenbot
Athena
Level 127
God Stats
14W - 15L
1,538 SR
Queue Stats
315W - 236L
1,515 Elo+
Party 1
Scylla
Scylla
shield2k20
Scylla
Level 45
God Stats
1W - 2L
1,865 SR
Queue Stats
30W - 36L
1,335 Elo+
Solo
Izanami
Izanami
xGODFEARx
Izanami
Level 88
God Stats
36W - 45L
1,463 SR
Queue Stats
784W - 875L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 9
8,763
730
5,807
12,435
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
7 / 2 / 6
9,303
775
11,916
7,190
2,058
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
kinarith
Anhur
13
7 / 0 / 7
9,577
798
8,785
8,572
2,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kuzenbot
Athena
11
1 / 1 / 2
7,555
630
5,868
12,400
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
shield2k20
Scylla
9
1 / 11 / 1
7,329
611
3,535
11,245
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xGODFEARx
Izanami
11
1 / 5 / 1
7,547
629
6,053
8,472
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
9
7.5
L
Athena
Kuzenbot
Athena
1
1
2
2
W
7
2
6
5
W
Anhur
kinarith
Anhur
7
0
7
10.5
L
Scylla
shield2k20
Scylla
1
11
1
0.14
L
Izanami
xGODFEARx
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
15,456
28,197
Taken
32,117
11,612
Mitigated
14,232
11,167
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,807
1,226
589
5,141
12,435
6,674
232
2,056
10,019
0
26,338
L
Athena
Kuzenbot
Athena
5,868
1,265
0
1,893
12,400
9,210
0
5,083
7,051
12,680
0
W
11,916
4,363
127
2,430
7,190
2,058
1,657
2,336
4,434
35,751
0
W
Anhur
kinarith
Anhur
8,785
4,560
131
2,749
8,572
2,880
1,331
4,094
4,044
0
38,673
L
Scylla
shield2k20
Scylla
3,535
182
0
0
11,245
2,555
0
2,937
7,986
13,002
0
L
Izanami
xGODFEARx
Izanami
6,053
3,283
178
1,112
8,472
2,467
0
3,592
4,728
0
30,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
22,431
153
Minions Killed
98
8
Camps Cleared
2
656,092
Distance Traveled
576,637
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,763
730
33
3
3
240,607
2
L
Athena
7,555
630
15
1
0
255,536
6
W
Sol
9,303
775
48
4
4
198,102
1
W
Anhur
9,577
798
72
6
1
217,383
2
L
Scylla
7,329
611
27
2
0
153,975
0
L
Izanami
7,547
629
56
5
2
167,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role