Player Matchup

Zhong Kui
Zhong Kui
DynamiteDoritos
Zhong Kui
Level 100
God Stats
5W - 1L
1,787 SR
Queue Stats
235W - 165L
1,584 Elo+
Party 1
Mulan
Mulan
KumbhaThicc
Mulan
Level 144
God Stats
18W - 9L
1,614 SR
Queue Stats
380W - 312L
1,579 Elo+
Party 1
Hercules
Hercules
kazutrash81
Hercules
Level 113
God Stats
6W - 3L
1,633 SR
Queue Stats
211W - 193L
1,560 Elo+
Party 1
Team Averages
Level 119
1,678 SR
1,574 Elo+

VS

Team Averages
Level 96
1,475 SR
1,476 Elo+
Chiron
Chiron
HareTheMedic
Chiron
Level 110
God Stats
2W - 7L
1,375 SR
Queue Stats
38W - 57L
1,417 Elo+
Solo
Tiamat
Tiamat
LomTheIntruder
Tiamat
Level 89
God Stats
14W - 13L
1,551 SR
Queue Stats
183W - 191L
1,503 Elo+
Party 2
Fenrir
Fenrir
dongoat_
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 227L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DynamiteDoritos
Zhong Kui
15
9 / 1 / 15
11,543
770
13,577
11,596
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 2 / 18
11,809
787
16,208
15,723
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
kazutrash81
Hercules
15
9 / 3 / 13
11,498
767
10,603
13,622
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 10 / 3
8,794
586
8,657
11,814
3,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 7 / 0
10,163
678
11,516
15,693
11,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
dongoat_
Fenrir
12
1 / 9 / 2
9,411
627
5,384
18,788
13,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
26
Kills
5
6
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DynamiteDoritos
Zhong Kui
9
1
15
16.5
L
Chiron
0
10
3
0.15
W
8
2
18
8.5
L
4
7
0
0.57
L
Fenrir
dongoat_
Fenrir
1
9
2
0.22
W
Hercules
kazutrash81
Hercules
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
25,557
40,941
Taken
46,295
38,269
Mitigated
29,270
18,931
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DynamiteDoritos
Zhong Kui
13,577
1,876
0
6,804
11,596
7,941
1,475
3,938
7,658
44,274
0
L
Chiron
8,657
1,316
559
1,053
11,814
3,809
0
3,313
7,552
0
20,180
W
16,208
1,772
0
7,652
15,723
19,639
375
4,054
11,669
0
42,658
L
11,516
919
0
4,836
15,693
11,686
110
4,258
10,590
36,138
0
L
Fenrir
dongoat_
Fenrir
5,384
1,084
0
410
18,788
13,775
0
5,760
11,687
0
20,075
W
Hercules
kazutrash81
Hercules
10,603
2,288
788
3,687
13,622
10,689
705
4,128
8,899
0
32,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
28,368
173
Minions Killed
116
9
Camps Cleared
4
889,713
Distance Traveled
741,917
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,543
770
76
5
5
280,215
2
L
Chiron
8,794
586
22
1
0
216,171
3
W
Mulan
11,809
787
50
3
0
305,251
0
L
Tiamat
10,163
678
67
4
2
254,355
0
L
Fenrir
9,411
627
27
2
2
271,391
1
W
Hercules
11,498
767
47
3
4
304,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role