Player Matchup

Chiron
Chiron
Phyriall
Chiron
Level 148
God Stats
14W - 13L
1,587 SR
Queue Stats
247W - 260L
1,539 Elo+
Party 3
Scylla
Scylla
Prime113
Scylla
Level 128
God Stats
7W - 4L
1,758 SR
Queue Stats
559W - 546L
1,537 Elo+
Party 3
Bellona
Bellona
Rheinnard
Bellona
Level 160
God Stats
8W - 6L
1,688 SR
Queue Stats
880W - 839L
1,521 Elo+
Solo
Arachne
Arachne
Ultimatim
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 128L
1,497 Elo+
Solo
Hercules
Hercules
ashesoflife
Hercules
Level 105
God Stats
1W - 3L
1,736 SR
Queue Stats
211W - 218L
1,528 Elo+
Solo
Team Averages
Level 133
1,654 SR
1,524 Elo+

VS

Team Averages
Level 112
1,493 SR
1,508 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MinahSounrei
Hel
Level 100
God Stats
19W - 17L
1,527 SR
Queue Stats
332W - 322L
1,564 Elo+
Party 1
Geb
Geb
Seventheel450
Geb
Level 129
God Stats
4W - 2L
1,436 SR
Queue Stats
43W - 55L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Phyriall
Chiron
14
0 / 3 / 4
8,277
460
8,280
9,422
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Prime113
Scylla
12
0 / 3 / 1
7,821
435
4,312
6,900
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Rheinnard
Bellona
15
0 / 2 / 2
8,750
486
6,733
13,548
11,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Ultimatim
Arachne
15
6 / 4 / 0
9,546
530
9,953
15,220
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ashesoflife
Hercules
12
1 / 4 / 5
7,870
437
7,410
16,583
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
7 / 0 / 6
11,076
615
14,299
9,981
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Set
 
Set
15
2 / 2 / 7
9,209
512
5,653
13,146
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
 
Charybdis
15
3 / 3 / 2
9,153
509
7,156
12,834
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 8
8,591
477
5,762
11,325
6,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 4
9,188
510
10,007
14,477
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
16
16
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
6
10
W
Set
 
Set
2
2
7
2.75
W
Charybdis
 
Charybdis
3
3
2
1.33
W
2
1
8
6
L
Chiron
Phyriall
Chiron
0
3
4
0.67
L
Scylla
Prime113
Scylla
0
3
1
0.17
L
Bellona
Rheinnard
Bellona
0
2
2
0.5
W
2
1
4
4
L
Arachne
Ultimatim
Arachne
6
4
0
1.5
L
Hercules
ashesoflife
Hercules
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
42,877
61,673
Taken
61,763
33,690
Mitigated
33,572
19,848
Healing
29,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,299
4,104
0
4,193
9,981
4,318
0
1,512
8,339
0
81,056
W
Set
 
Set
5,653
3,063
0
5,324
13,146
4,788
622
840
12,254
0
72,327
W
Charybdis
 
Charybdis
7,156
4,036
375
6,098
12,834
3,365
1,681
404
12,430
0
59,081
W
5,762
286
4,184
5,498
11,325
6,271
598
1,317
9,870
28,345
0
L
Chiron
Phyriall
Chiron
8,280
2,910
560
3,101
9,422
2,211
45
1,231
8,148
0
52,869
L
Scylla
Prime113
Scylla
4,312
502
0
750
6,900
1,629
0
503
6,397
45,419
0
L
Bellona
Rheinnard
Bellona
6,733
2,458
0
4,949
13,548
11,036
58
5,642
6,731
5
52,438
W
10,007
1,188
0
4,176
14,477
14,830
418
395
14,074
56,032
0
L
Arachne
Ultimatim
Arachne
9,953
6,143
0
7,278
15,220
7,411
0
1,480
13,693
0
70,068
L
Hercules
ashesoflife
Hercules
7,410
1,434
0
3,210
16,583
11,403
0
5,405
10,892
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
47,217
499
Minions Killed
514
0
Camps Cleared
0
1,723,277
Distance Traveled
1,755,112
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,076
615
155
9
0
414,621
7
W
Set
9,209
512
107
6
0
352,592
5
W
Charybdis
9,153
509
108
6
0
316,506
5
W
Hel
8,591
477
55
3
0
346,691
3
L
Chiron
8,277
460
114
6
0
339,097
4
L
Scylla
7,821
435
99
6
0
329,537
5
L
Bellona
8,750
486
130
7
0
366,202
0
W
Geb
9,188
510
89
5
0
324,702
2
L
Arachne
9,546
530
111
6
0
342,549
5
L
Hercules
7,870
437
45
3
0
345,892
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role