Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MSJXIII
Morgan Le Fay
Level 99
God Stats
8W - 6L
1,556 SR
Queue Stats
16W - 18L
1,430 Elo+
Party 3
Izanami
Izanami
ScarbondoSV
Izanami
Level 143
God Stats
414W - 340L
1,521 SR
Queue Stats
933W - 910L
1,454 Elo+
Solo
Fafnir
Fafnir
ii-Break-u
Fafnir
Level 117
God Stats
2W - 1L
1,529 SR
Queue Stats
294W - 272L
1,454 Elo+
Party 2
Arachne
Arachne
south526
Arachne
Level 117
God Stats
1W - 2L
1,219 SR
Queue Stats
66W - 63L
1,495 Elo+
Party 3
Team Averages
Level 121
1,465 SR
1,467 Elo+

VS

Team Averages
Level 104
1,596 SR
1,477 Elo+
Anubis
Anubis
GDI Wizer
Anubis
Level 59
God Stats
63W - 56L
1,524 SR
Queue Stats
209W - 195L
1,489 Elo+
Solo
Sylvanus
Sylvanus
N1cotineAddict
Sylvanus
Level 129
God Stats
7W - 8L
1,512 SR
Queue Stats
293W - 272L
1,459 Elo+
Solo
Medusa
Medusa
OnionKnightLV99
Medusa
Level 103
God Stats
2W - 1L
1,829 SR
Queue Stats
67W - 65L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
scorpionplay150
Cthulhu
Level 73
God Stats
33W - 32L
1,627 SR
Queue Stats
274W - 258L
1,496 Elo+
Solo
Pele
Pele
tcsch92
Pele
Level 158
God Stats
27W - 19L
1,488 SR
Queue Stats
458W - 450L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 0 / 2
3,615
723
1,378
4,596
1,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MSJXIII
Morgan Le Fay
7
0 / 0 / 1
3,952
790
605
1,710
468
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
ScarbondoSV
Izanami
7
2 / 1 / 3
4,162
832
2,531
2,467
596
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
ii-Break-u
Fafnir
5
0 / 1 / 0
3,281
656
458
3,347
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
south526
Arachne
7
3 / 2 / 1
4,108
822
1,883
3,336
744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GDI Wizer
Anubis
2
0 / 1 / 0
2,739
548
253
839
328
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
5
0 / 2 / 1
3,372
674
2,516
4,103
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 2 / 0
3,114
623
1,369
2,077
378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 0 / 0
4,021
804
2,292
2,175
1,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
tcsch92
Pele
6
3 / 1 / 0
3,937
787
1,595
3,694
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
4
4
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
2
2
L
Anubis
GDI Wizer
Anubis
0
1
0
0
W
Morgan Le Fay
MSJXIII
Morgan Le Fay
0
0
1
0.5
L
Sylvanus
0
2
1
0.25
L
0
2
0
0
W
Izanami
ScarbondoSV
Izanami
2
1
3
3.5
W
Fafnir
ii-Break-u
Fafnir
0
1
0
0
L
1
0
0
1
W
Arachne
south526
Arachne
3
2
1
1.75
L
Pele
tcsch92
Pele
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,855
Damage
8,025
15,456
Taken
12,888
5,239
Mitigated
4,535
5,839
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,378
824
575
1,625
4,596
1,770
0
1,345
3,251
0
5,402
L
Anubis
GDI Wizer
Anubis
253
142
0
136
839
328
0
413
426
2,622
0
W
Morgan Le Fay
MSJXIII
Morgan Le Fay
605
114
0
1,012
1,710
468
132
253
1,457
18,262
0
L
Sylvanus
2,516
1,142
225
1,351
4,103
1,664
0
0
4,103
9,964
3,843
L
1,369
653
0
388
2,077
378
0
0
2,077
0
9,463
W
Izanami
ScarbondoSV
Izanami
2,531
1,929
214
662
2,467
596
0
523
1,944
0
21,603
W
Fafnir
ii-Break-u
Fafnir
458
154
0
1,061
3,347
1,661
0
1,714
1,131
9,330
0
L
2,292
226
0
961
2,175
1,336
0
363
1,717
13,662
0
W
Arachne
south526
Arachne
1,883
1,494
0
690
3,336
744
0
165
3,131
0
15,236
L
Pele
tcsch92
Pele
1,595
631
0
1,832
3,694
829
0
192
3,502
0
13,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,118
Gold Earned
17,183
156
Minions Killed
105
0
Camps Cleared
0
520,121
Distance Traveled
459,773
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,615
723
5
1
0
101,982
0
L
Anubis
2,739
548
7
1
0
20,547
1
W
Morgan Le Fay
3,952
790
41
8
0
94,504
1
L
Sylvanus
3,372
674
24
5
0
91,727
2
L
Medusa
3,114
623
18
4
0
107,258
2
W
Izanami
4,162
832
56
11
0
98,492
1
W
Fafnir
3,281
656
18
4
0
94,062
0
L
Cthulhu
4,021
804
27
5
0
109,479
2
W
Arachne
4,108
822
36
7
0
131,081
2
L
Pele
3,937
787
29
6
0
130,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role