Player Matchup

Izanami
Izanami
DRRacer311
Izanami
Level 26
God Stats
11W - 13L
1,462 SR
Queue Stats
51W - 59L
1,338 Elo+
Party 1
Geb
Geb
Mangcasso_Jr
Geb
Level 45
God Stats
4W - 6L
1,329 SR
Queue Stats
101W - 123L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
MaxRS03
Ao Kuang
Level 46
God Stats
0W - 2L
1,565 SR
Queue Stats
49W - 61L
1,243 Elo+
Solo
Hera
Hera
sockmonster13
Hera
Level 42
God Stats
33W - 36L
1,445 SR
Queue Stats
121W - 133L
1,352 Elo+
Party 1
Odin
Odin
tthewy
Odin
Level 24
God Stats
33W - 35L
1,451 SR
Queue Stats
37W - 41L
1,345 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,314 Elo+

VS

Team Averages
Level 74
1,506 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
ArozeBeat45
Cu Chulainn
Level 59
God Stats
3W - 4L
1,413 SR
Queue Stats
230W - 257L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
BallinBROM12
Zhong Kui
Level 104
God Stats
5W - 4L
1,602 SR
Queue Stats
165W - 156L
1,401 Elo+
Party 2
Izanami
Izanami
BigB1226
Izanami
Level 34
God Stats
34W - 30L
1,553 SR
Queue Stats
87W - 102L
1,386 Elo+
Party 2
The Morrigan
The Morrigan
Mic11Mack11
The Morrigan
Level 66
God Stats
19W - 20L
1,432 SR
Queue Stats
213W - 205L
1,495 Elo+
Party 2
Ymir
Ymir
romans6 l4
Ymir
Level 108
God Stats
15W - 8L
1,531 SR
Queue Stats
123W - 109L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRRacer311
Izanami
18
1 / 4 / 4
11,200
431
10,183
17,586
6,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 4 / 3
9,436
363
7,627
21,294
16,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
MaxRS03
Ao Kuang
20
8 / 7 / 1
12,669
487
13,765
25,198
11,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 9 / 5
10,581
407
13,798
15,190
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
tthewy
Odin
18
5 / 2 / 3
12,170
468
15,226
20,006
22,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArozeBeat45
Cu Chulainn
18
0 / 7 / 7
12,386
476
11,881
21,971
20,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
BallinBROM12
Zhong Kui
18
9 / 3 / 10
13,101
504
25,211
23,887
15,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
BigB1226
Izanami
20
5 / 5 / 5
13,273
511
18,155
14,185
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Mic11Mack11
The Morrigan
20
9 / 1 / 2
15,177
584
12,095
13,212
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 14
11,046
425
8,213
25,054
23,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
17
Kills
26
26
Deaths
18
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ArozeBeat45
Cu Chulainn
0
7
7
0.5
W
Zhong Kui
BallinBROM12
Zhong Kui
9
3
10
4.67
W
Izanami
BigB1226
Izanami
5
5
5
1.5
L
Izanami
DRRacer311
Izanami
1
4
4
0.75
L
1
4
3
0.63
L
Ao Kuang
MaxRS03
Ao Kuang
8
7
1
1.21
W
The Morrigan
Mic11Mack11
The Morrigan
9
1
2
10
W
3
2
14
5
L
2
9
5
0.5
L
Odin
tthewy
Odin
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,599
Damage
75,555
99,274
Taken
98,309
62,912
Mitigated
71,586
20,749
Healing
29,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ArozeBeat45
Cu Chulainn
11,881
3,239
448
2,969
21,971
20,694
714
8,173
13,732
3,054
69,552
W
Zhong Kui
BallinBROM12
Zhong Kui
25,211
1,880
552
9,093
23,887
15,706
400
10,865
12,856
88,990
0
W
Izanami
BigB1226
Izanami
18,155
11,592
0
3,697
14,185
5,180
4,575
5,372
8,677
0
131,651
L
Izanami
DRRacer311
Izanami
10,183
5,218
0
3,620
17,586
6,537
374
8,178
9,408
0
90,499
L
7,627
409
197
3,116
21,294
16,453
0
6,631
14,663
40,492
0
L
Ao Kuang
MaxRS03
Ao Kuang
13,765
4,736
0
6,608
25,198
11,372
0
13,043
12,155
79,284
0
W
The Morrigan
Mic11Mack11
The Morrigan
12,095
1,222
0
4,077
13,212
6,485
4,289
4,499
8,565
113,503
15,221
W
8,213
2,379
0
9,157
25,054
23,521
122
11,501
13,401
19,995
0
L
13,798
3,925
0
2,670
15,190
5,605
440
11,838
3,352
65,416
0
L
Odin
tthewy
Odin
15,226
3,034
0
4,538
20,006
22,945
473
5,762
14,244
20,295
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,056
Gold Earned
64,983
570
Minions Killed
651
0
Camps Cleared
0
2,361,956
Distance Traveled
2,421,207
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,386
476
137
5
0
477,117
2
W
Zhong Kui
13,101
504
101
4
0
502,735
9
W
Izanami
13,273
511
188
7
0
455,238
2
L
Izanami
11,200
431
172
7
0
489,290
7
L
Geb
9,436
363
50
2
0
538,470
0
L
Ao Kuang
12,669
487
112
4
0
467,635
0
W
The Morrigan
15,177
584
205
8
0
486,215
5
W
Ymir
11,046
425
20
1
0
499,902
2
L
Hera
10,581
407
107
4
0
388,702
2
L
Odin
12,170
468
129
5
0
477,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role