Player Matchup

Yemoja
Yemoja
Assistec123
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,111 Elo+
Solo
Ymir
Ymir
BlaringLawyer88
Ymir
Level 7
God Stats
1W - 2L
1,735 SR
Queue Stats
5W - 11L
1,231 Elo+
Solo
Geb
Geb
chaos-master-
Geb
Level 6
God Stats
0W - 5L
1,230 SR
Queue Stats
2W - 13L
1,015 Elo+
Solo
Vulcan
Vulcan
ironclad_024
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,058 Elo+
Solo
Kukulkan
Kukulkan
valemore2911
Kukulkan
Level 24
God Stats
48W - 46L
1,383 SR
Queue Stats
113W - 143L
1,326 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,148 Elo+

VS

Team Averages
Level 20
1,429 SR
1,277 Elo+
Skadi
Skadi
Countrygurlmandy
Skadi
Level 22
God Stats
3W - 8L
1,500 SR
Queue Stats
168W - 286L
1,153 Elo+
Solo
Nu Wa
Nu Wa
RedneckLexi
Nu Wa
Level 28
God Stats
30W - 30L
1,402 SR
Queue Stats
176W - 170L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Unknown420710
Cthulhu
Level 8
God Stats
2W - 1L
1,463 SR
Queue Stats
6W - 14L
1,171 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
carnage03
Ah Muzen Cab
Level 17
God Stats
2W - 1L
1,279 SR
Queue Stats
215W - 261L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
landband
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 47L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 5 / 8
11,004
786
3,824
14,230
6,053
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 5 / 9
11,475
820
2,674
12,887
14,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 7 / 3
11,657
833
5,735
19,597
7,360
Vulcan
20
2 / 7 / 8
13,138
938
15,376
21,023
12,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
valemore2911
Kukulkan
19
9 / 10 / 4
14,433
1,031
35,327
26,641
9,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 14
14,713
1,051
25,906
23,401
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 13
14,410
1,029
25,816
7,024
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
1 / 1 / 12
12,413
887
5,992
11,006
8,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
carnage03
Ah Muzen Cab
20
6 / 1 / 6
13,336
953
9,539
10,897
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
landband
Gilgamesh
20
12 / 1 / 10
14,859
1,061
20,682
18,036
6,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
13
Kills
34
34
Deaths
13
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
8
0.8
L
0
5
9
0.9
W
10
9
14
1.89
W
5
1
13
11.5
W
Cthulhu
1
1
12
7
W
Ah Muzen Cab
carnage03
Ah Muzen Cab
6
1
6
9
L
2
7
3
0.5
L
Vulcan
2
7
8
0.86
W
Gilgamesh
landband
Gilgamesh
12
1
10
17
L
Kukulkan
valemore2911
Kukulkan
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,936
Damage
87,935
94,378
Taken
70,364
50,008
Mitigated
26,633
3,377
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,824
1,616
1,264
369
14,230
6,053
0
5,581
8,649
9,406
0
L
2,674
319
0
0
12,887
14,161
0
3,294
9,593
13,006
0
W
25,906
14,605
0
1,602
23,401
6,605
0
21,685
1,716
0
45,775
W
25,816
6,499
384
1,614
7,024
1,921
0
5,416
1,608
62,519
0
W
Cthulhu
5,992
435
0
189
11,006
8,601
0
9,312
1,694
25,707
0
W
Ah Muzen Cab
carnage03
Ah Muzen Cab
9,539
8,806
0
2,202
10,897
2,509
0
10,466
431
0
30,560
L
5,735
200
0
0
19,597
7,360
0
6,662
12,935
18,582
0
L
Vulcan
15,376
4,220
0
0
21,023
12,968
0
6,607
14,416
64,121
0
W
Gilgamesh
landband
Gilgamesh
20,682
8,918
0
323
18,036
6,997
0
16,057
1,979
0
32,854
L
Kukulkan
valemore2911
Kukulkan
35,327
4,869
0
1,744
26,641
9,466
0
9,664
16,977
64,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,707
Gold Earned
69,731
237
Minions Killed
245
0
Camps Cleared
5
978,736
Distance Traveled
1,207,049
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,004
786
14
1
0
110,125
0
L
Ymir
11,475
820
30
2
0
150,482
0
W
Skadi
14,713
1,051
52
4
2
235,961
1
W
Nu Wa
14,410
1,029
72
5
0
227,368
0
W
Cthulhu
12,413
887
26
2
3
245,048
0
W
Ah Muzen Cab
13,336
953
60
4
0
217,781
3
L
Geb
11,657
833
17
1
0
220,571
1
L
Vulcan
13,138
938
104
7
0
250,588
0
W
Gilgamesh
14,859
1,061
35
3
0
280,891
2
L
Kukulkan
14,433
1,031
72
5
0
246,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role