Player Matchup

Cu Chulainn
Cu Chulainn
Doofy69
Cu Chulainn
Level 57
God Stats
2W - 4L
1,593 SR
Queue Stats
61W - 71L
1,643 Elo+
Party 2
Zeus
Zeus
Truth021p
Zeus
Level 146
God Stats
2W - 1L
1,476 SR
Queue Stats
47W - 41L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Tweez31
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,473 Elo+
Party 2
Raijin
Raijin
WHAT ME0W
Raijin
Level 154
God Stats
2W - 1L
1,690 SR
Queue Stats
49W - 49L
1,483 Elo+
Party 1
Vamana
Vamana
Wiltron742
Vamana
Level 107
God Stats
0W - 1L
1,533 SR
Queue Stats
36W - 23L
1,582 Elo+
Party 2
Team Averages
Level 105
1,559 SR
1,539 Elo+

VS

Team Averages
Level 118
1,569 SR
1,569 Elo+
King Arthur
King Arthur
Aurika
King Arthur
Level 107
God Stats
3W - 0L
1,912 SR
Queue Stats
63W - 53L
1,551 Elo+
Solo
Chaac
Chaac
DeDeDeDouble
Chaac
Level 138
God Stats
3W - 0L
1,632 SR
Queue Stats
137W - 111L
1,589 Elo+
Party 3
Hercules
Hercules
Sheerfall3
Hercules
Level 107
God Stats
2W - 2L
1,549 SR
Queue Stats
106W - 85L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
SmallppAlex
Nu Wa
Level 89
God Stats
2W - 2L
1,252 SR
Queue Stats
75W - 51L
1,573 Elo+
Party 3
Nike
Nike
sergeantserg98
Nike
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 121L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doofy69
Cu Chulainn
15
3 / 6 / 12
8,992
749
10,395
17,199
23,869
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
18
8 / 7 / 12
11,528
961
18,757
12,039
3,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Tweez31
Cernunnos
15
5 / 6 / 11
9,745
812
12,430
12,267
4,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
WHAT ME0W
Raijin
14
2 / 6 / 10
8,667
722
11,604
13,434
4,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Wiltron742
Vamana
16
4 / 6 / 14
9,945
829
12,302
16,614
17,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aurika
King Arthur
15
4 / 4 / 10
9,801
817
7,071
19,891
11,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
11 / 5 / 12
12,098
1,008
20,384
17,287
11,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Sheerfall3
Hercules
15
2 / 5 / 14
9,879
823
7,764
14,922
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 18
10,046
837
14,633
8,704
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 5 / 13
12,346
1,029
12,761
23,133
21,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
22
Kills
31
31
Deaths
22
59
Assists
67
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aurika
King Arthur
4
4
10
2.25
W
11
5
12
3.4
L
Cu Chulainn
Doofy69
Cu Chulainn
3
6
12
1.5
W
Hercules
Sheerfall3
Hercules
2
5
14
1.8
W
3
3
18
4
L
Zeus
8
7
12
2
L
Cernunnos
Tweez31
Cernunnos
5
6
11
1.75
L
Raijin
WHAT ME0W
Raijin
2
6
10
1.17
L
Vamana
Wiltron742
Vamana
4
6
14
1.83
W
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,488
Damage
62,613
71,553
Taken
83,937
53,339
Mitigated
56,585
20,189
Healing
35,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aurika
King Arthur
7,071
530
625
6,432
19,891
11,839
1,007
9,222
10,669
0
11,463
W
20,384
2,440
1,814
7,188
17,287
11,398
1,279
4,124
13,163
0
43,739
L
Cu Chulainn
Doofy69
Cu Chulainn
10,395
1,746
742
3,697
17,199
23,869
479
3,221
13,572
3,640
11,881
W
Hercules
Sheerfall3
Hercules
7,764
1,606
894
4,268
14,922
8,470
143
6,224
8,698
0
12,315
W
14,633
2,881
2,519
2,573
8,704
3,047
1,930
5,113
3,591
32,135
0
L
Zeus
18,757
1,039
947
2,462
12,039
3,599
801
2,508
9,338
45,070
0
L
Cernunnos
Tweez31
Cernunnos
12,430
6,230
186
2,485
12,267
4,445
1,402
2,049
10,126
0
22,562
L
Raijin
WHAT ME0W
Raijin
11,604
1,019
1,578
4,248
13,434
4,264
290
2,862
10,299
25,299
0
L
Vamana
Wiltron742
Vamana
12,302
6,675
27
3,817
16,614
17,162
690
3,993
12,248
0
20,846
W
12,761
1,733
1,528
7,242
23,133
21,831
1,072
7,263
15,756
0
20,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
54,170
123
Minions Killed
114
0
Camps Cleared
0
1,045,631
Distance Traveled
1,183,900
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,801
817
7
1
0
236,442
1
W
Chaac
12,098
1,008
54
5
0
247,895
2
L
Cu Chulainn
8,992
749
10
1
0
215,638
4
W
Hercules
9,879
823
11
1
0
227,326
0
W
Nu Wa
10,046
837
26
2
0
236,370
1
L
Zeus
11,528
961
57
5
0
195,018
1
L
Cernunnos
9,745
812
27
2
0
211,636
0
L
Raijin
8,667
722
20
2
0
204,498
0
L
Vamana
9,945
829
9
1
0
218,841
1
W
Nike
12,346
1,029
16
1
0
235,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role