Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
GoofyChan
Odin
Level 105
God Stats
7W - 3L
1,653 SR
Queue Stats
371W - 356L
1,515 Elo+
Party 3
Hera
Hera
Kisrada
Hera
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,485 Elo+
Solo
The Morrigan
The Morrigan
Twytchsantana
The Morrigan
Level 133
God Stats
4W - 6L
1,288 SR
Queue Stats
275W - 269L
1,527 Elo+
Party 3
Da Ji
Da Ji
negosur
Da Ji
Level 140
God Stats
10W - 4L
1,549 SR
Queue Stats
233W - 188L
1,538 Elo+
Party 2
Team Averages
Level 114
1,498 SR
1,513 Elo+

VS

Team Averages
Level 101
1,527 SR
1,517 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ghumo
Anhur
Level 109
God Stats
4W - 4L
1,699 SR
Queue Stats
523W - 484L
1,555 Elo+
Party 1
Ravana
Ravana
Tannaray
Ravana
Level 84
God Stats
28W - 31L
1,533 SR
Queue Stats
549W - 491L
1,580 Elo+
Party 1
Merlin
Merlin
Zappydeer84
Merlin
Level 87
God Stats
3W - 2L
1,257 SR
Queue Stats
371W - 346L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
kainlaien
Gilgamesh
Level 119
God Stats
0W - 1L
1,644 SR
Queue Stats
12W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 1
5,746
575
4,151
3,028
711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
12
2 / 0 / 2
6,718
672
4,853
6,501
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
Kisrada
Hera
9
1 / 1 / 2
5,042
504
4,583
2,784
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Twytchsantana
The Morrigan
11
1 / 2 / 2
6,603
660
1,096
5,964
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
negosur
Da Ji
12
6 / 2 / 2
7,054
705
6,415
7,348
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 1
4,872
487
361
6,710
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Ghumo
Anhur
9
0 / 2 / 0
5,050
505
980
6,002
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Tannaray
Ravana
9
3 / 4 / 2
6,102
610
5,962
5,884
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
2 / 2 / 1
6,489
649
2,534
4,165
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
kainlaien
Gilgamesh
10
0 / 3 / 0
5,686
569
4,979
7,082
4,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
L
Hercules
 
Hercules
0
1
1
0.5
L
Anhur
Ghumo
Anhur
0
2
0
0
W
Odin
2
0
2
3
W
Hera
Kisrada
Hera
1
1
2
2
L
Ravana
Tannaray
Ravana
3
4
2
1
W
The Morrigan
Twytchsantana
The Morrigan
1
2
2
1
L
Merlin
2
2
1
1.25
L
Gilgamesh
kainlaien
Gilgamesh
0
3
0
0
W
Da Ji
negosur
Da Ji
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
14,816
25,625
Taken
29,843
10,618
Mitigated
12,843
8,154
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,151
1,485
563
2,071
3,028
711
773
0
3,028
0
38,924
L
Hercules
 
Hercules
361
41
0
2,652
6,710
3,733
0
2,132
4,408
0
8,783
L
Anhur
Ghumo
Anhur
980
476
0
1,676
6,002
1,768
0
1,981
3,721
0
30,071
W
Odin
4,853
726
0
2,427
6,501
4,929
0
0
6,501
3,856
34,298
W
Hera
Kisrada
Hera
4,583
495
57
713
2,784
487
229
0
2,784
14,133
0
L
Ravana
Tannaray
Ravana
5,962
1,858
0
1,086
5,884
1,637
0
874
4,966
0
28,604
W
The Morrigan
Twytchsantana
The Morrigan
1,096
222
0
399
5,964
1,532
0
1,990
3,694
40,759
71
L
Merlin
2,534
231
0
512
4,165
1,161
0
291
3,874
37,622
0
L
Gilgamesh
kainlaien
Gilgamesh
4,979
2,230
0
445
7,082
4,544
0
1,125
5,492
0
33,546
W
Da Ji
negosur
Da Ji
6,415
2,055
0
1,924
7,348
2,959
0
244
7,084
0
38,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
28,199
357
Minions Killed
316
0
Camps Cleared
0
1,066,658
Distance Traveled
991,923
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,746
575
75
8
0
201,423
3
L
Hercules
4,872
487
18
2
0
223,384
4
L
Anhur
5,050
505
69
7
0
177,433
2
W
Odin
6,718
672
98
10
0
217,355
6
W
Hera
5,042
504
17
2
0
209,929
3
L
Ravana
6,102
610
68
7
0
215,118
1
W
The Morrigan
6,603
660
95
10
0
213,589
5
L
Merlin
6,489
649
86
9
0
184,043
0
L
Gilgamesh
5,686
569
75
8
0
191,945
2
W
Da Ji
7,054
705
72
7
0
224,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role