Player Matchup

Nemesis
Nemesis
BlackVTR
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Solo
Artemis
Artemis
Cyber2310
Artemis
Level 24
God Stats
0W - 1L
1,555 SR
Queue Stats
30W - 38L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Gamer84
Nu Wa
Level 29
God Stats
4W - 5L
1,713 SR
Queue Stats
52W - 50L
1,491 Elo+
Solo
Ares
Ares
Mcdm0n3210
Ares
Level 18
God Stats
8W - 4L
1,529 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 1
Kali
Kali
Warapshory
Kali
Level 29
God Stats
8W - 8L
1,599 SR
Queue Stats
176W - 156L
1,535 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,506 Elo+

VS

Team Averages
Level 25
1,438 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ANDRIUSZ71
Thoth
Level 24
God Stats
1W - 6L
1,302 SR
Queue Stats
159W - 158L
1,599 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragunovDK
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,271 SR
Queue Stats
49W - 57L
1,402 Elo+
Solo
Cthulhu
Cthulhu
eleonel-_-pro2
Cthulhu
Level 17
God Stats
3W - 6L
1,617 SR
Queue Stats
71W - 82L
1,464 Elo+
Solo
Chang'e
Chang'e
iCRISTHIAN
Chang'e
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 89L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackVTR
Nemesis
6
0 / 2 / 0
4,594
418
1,169
3,615
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Cyber2310
Artemis
10
2 / 2 / 2
5,562
506
4,788
5,711
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Gamer84
Nu Wa
11
1 / 3 / 0
6,121
556
3,524
4,907
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 2
5,773
525
3,501
7,300
4,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,533
503
5,759
7,620
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 4
6,952
632
4,546
7,499
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
12
5 / 0 / 1
7,189
654
4,679
3,425
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DragunovDK
Ah Muzen Cab
9
1 / 2 / 1
5,465
497
3,174
5,718
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,965
451
3,788
6,670
3,675
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
iCRISTHIAN
Chang'e
13
3 / 0 / 1
7,362
669
4,280
7,978
3,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
12
12
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
4
5
W
Thoth
5
0
1
5.5
L
Nemesis
BlackVTR
Nemesis
0
2
0
0
L
Artemis
Cyber2310
Artemis
2
2
2
1.5
W
Ah Muzen Cab
DragunovDK
Ah Muzen Cab
1
2
1
0.75
L
Nu Wa
Gamer84
Nu Wa
1
3
0
0.33
L
2
1
2
3
L
0
4
0
0
W
0
2
0
0
W
Chang'e
iCRISTHIAN
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
20,467
29,153
Taken
31,290
11,777
Mitigated
11,315
7,633
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,546
1,085
0
3,130
7,499
2,138
0
1,741
5,614
0
35,082
W
Thoth
4,679
330
0
894
3,425
979
0
1,185
2,078
38,111
0
L
Nemesis
BlackVTR
Nemesis
1,169
324
0
1,052
3,615
1,087
0
1,385
2,112
0
14,779
L
Artemis
Cyber2310
Artemis
4,788
2,235
0
1,461
5,711
1,567
639
1,913
3,787
0
31,097
W
Ah Muzen Cab
DragunovDK
Ah Muzen Cab
3,174
1,897
0
2,209
5,718
1,467
429
1,584
4,066
0
23,560
L
Nu Wa
Gamer84
Nu Wa
3,524
173
0
1,075
4,907
1,211
128
2,099
2,690
34,192
0
L
3,501
103
0
2,373
7,300
4,908
151
2,767
4,477
11,038
0
L
5,759
2,209
0
1,672
7,620
3,004
0
4,280
3,340
0
29,557
W
3,788
179
93
1,571
6,670
3,675
0
1,650
4,952
19,891
0
W
Chang'e
iCRISTHIAN
Chang'e
4,280
438
52
5,488
7,978
3,056
1,809
355
7,555
46,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
31,933
279
Minions Killed
327
0
Camps Cleared
0
924,753
Distance Traveled
1,162,607
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,952
632
72
7
0
267,471
5
W
Thoth
7,189
654
86
8
0
241,340
3
L
Nemesis
4,594
418
33
3
0
152,063
3
L
Artemis
5,562
506
93
8
0
173,928
2
W
Ah Muzen Cab
5,465
497
35
3
0
206,741
2
L
Nu Wa
6,121
556
78
7
0
193,044
0
L
Ares
5,773
525
19
2
0
190,059
4
L
Kali
5,533
503
56
5
0
215,659
4
W
Cthulhu
4,965
451
36
3
0
230,025
2
W
Chang'e
7,362
669
98
9
0
217,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role