Player Matchup

Athena
Athena
Diamond V
ChronosIsisYT
Athena
Diamond V
Level 155
God Stats
13W - 12L
1,613 SR
Queue Stats
186W - 130L
1,789 MMR
Party 1
Fenrir
Fenrir
Diamond V
Hpalfa
Fenrir
Diamond V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 127L
1,789 MMR
Party 1
Agni
Agni
Diamond V
MikeMShadow
Agni
Diamond V
Level 160
God Stats
10W - 2L
1,880 SR
Queue Stats
186W - 130L
1,789 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,664 SR
1,789 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,578 SR
1,509 MMR
Thoth
Thoth
Bronze III
Aeipathy
Thoth
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
DeadRektless
Khepri
Bronze III
Level 136
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 1L
1,528 MMR
Party 2
Ullr
Ullr
Bronze III
notrety
Ullr
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 12
13,705
685
12,274
29,916
31,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Hpalfa
Fenrir
17
9 / 3 / 6
13,772
689
13,628
23,847
24,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 5
13,567
678
19,872
18,165
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneOdinMorgan Le FayHou YiTiamat

VS

Bans
GilgameshAnhurDiscordiaArtemisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aeipathy
Thoth
15
3 / 6 / 5
12,233
612
26,708
13,184
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
15
0 / 3 / 7
12,356
618
7,354
16,821
26,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
notrety
Ullr
14
5 / 7 / 1
12,196
610
18,349
21,698
12,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
8
8
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aeipathy
Thoth
3
6
5
0.92
W
1
2
12
3.5
L
Khepri
0
3
7
1.17
W
Fenrir
Hpalfa
Fenrir
9
3
6
4
W
6
3
5
2.83
L
Ullr
notrety
Ullr
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,774
Damage
52,411
71,928
Taken
51,703
61,264
Mitigated
44,886
17,734
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aeipathy
Thoth
26,708
1,158
0
1,381
13,184
6,818
106
8,369
4,815
81,244
0
W
12,274
3,588
0
8,767
29,916
31,849
747
13,594
15,695
42,527
0
L
Khepri
7,354
988
0
1,935
16,821
26,037
0
11,285
5,536
23,057
0
W
Fenrir
Hpalfa
Fenrir
13,628
2,150
0
4,365
23,847
24,041
1,309
10,402
12,943
11,515
39,543
W
19,872
1,855
185
4,417
18,165
5,374
912
9,551
8,314
82,681
0
L
Ullr
notrety
Ullr
18,349
10,120
0
1,552
21,698
12,031
184
14,875
6,823
0
44,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
36,785
227
Minions Killed
208
12
Camps Cleared
5
1,163,365
Distance Traveled
1,078,040
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,233
612
134
7
2
357,870
1
W
Athena
13,705
685
41
2
2
410,908
5
L
Khepri
12,356
618
23
1
1
371,198
2
W
Fenrir
13,772
689
47
2
5
391,251
4
W
Agni
13,567
678
139
7
5
361,206
4
L
Ullr
12,196
610
51
3
2
348,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role