Player Matchup

Ah Puch
Ah Puch
B2RadSter
Ah Puch
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
68W - 70L
1,474 Elo+
Party 1
Neith
Neith
FlannyFlan
Neith
Level 25
God Stats
22W - 26L
1,474 SR
Queue Stats
27W - 34L
1,425 Elo+
Party 1
Horus
Horus
SaucyGoon420
Horus
Level 28
God Stats
10W - 13L
1,425 SR
Queue Stats
124W - 133L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
Vega
Danzaburou
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 55L
1,443 Elo+
Solo
Izanami
Izanami
saucybudbarn420
Izanami
Level 37
God Stats
49W - 45L
1,498 SR
Queue Stats
139W - 149L
1,423 Elo+
Party 2
Team Averages
Level 70
1,523 SR
1,426 Elo+

VS

Team Averages
Level 40
1,508 SR
1,412 Elo+
Chiron
Chiron
Arcelio
Chiron
Level 16
God Stats
1W - 4L
1,209 SR
Queue Stats
16W - 14L
1,331 Elo+
Party 3
Da Ji
Da Ji
LilApolo
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,499 Elo+
Party 3
Chronos
Chronos
NatchElfengard
Chronos
Level 82
God Stats
5W - 2L
1,623 SR
Queue Stats
106W - 111L
1,422 Elo+
Party 3
Tiamat
Tiamat
TheRacoc12
Tiamat
Level 47
God Stats
3W - 3L
1,503 SR
Queue Stats
75W - 83L
1,414 Elo+
Party 3
Xing Tian
Xing Tian
wmj521
Xing Tian
Level 41
God Stats
4W - 1L
1,707 SR
Queue Stats
16W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B2RadSter
Ah Puch
19
3 / 12 / 6
12,020
1,002
9,987
26,285
8,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
6 / 7 / 11
14,007
1,167
26,991
21,722
7,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 15 / 8
11,781
982
7,682
25,665
10,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Vega
Danzaburou
19
5 / 7 / 11
13,325
1,110
20,486
21,492
7,262
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 8 / 11
12,488
1,041
19,206
23,605
7,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arcelio
Chiron
20
11 / 4 / 24
14,674
1,223
24,522
14,653
5,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
LilApolo
Da Ji
20
19 / 6 / 21
16,397
1,366
22,224
15,825
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 4 / 29
14,281
1,190
30,213
21,899
8,807
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
TheRacoc12
Tiamat
20
10 / 3 / 29
15,221
1,268
28,473
16,221
12,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
wmj521
Xing Tian
20
0 / 3 / 27
12,607
1,051
9,207
20,491
19,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
179
20
Kills
49
49
Deaths
20
47
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Chiron
Arcelio
Chiron
11
4
24
5.75
L
Ah Puch
B2RadSter
Ah Puch
3
12
6
0.5
L
Neith
6
7
11
1.64
W
Da Ji
LilApolo
Da Ji
19
6
21
4.92
W
9
4
29
5.88
L
3
15
8
0.47
W
Tiamat
TheRacoc12
Tiamat
10
3
29
8.17
L
Danzaburou
Vega
Danzaburou
5
7
11
1.5
L
3
8
11
1.06
W
Xing Tian
wmj521
Xing Tian
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,352
Damage
114,639
118,769
Taken
89,089
41,981
Mitigated
53,026
17,235
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Arcelio
Chiron
24,522
14,861
1,391
2,688
14,653
5,700
0
1,855
12,493
0
52,575
L
Ah Puch
B2RadSter
Ah Puch
9,987
667
240
3,735
26,285
8,656
0
12,733
13,552
30,741
0
L
Neith
26,991
11,819
0
4,627
21,722
7,348
0
11,481
10,241
0
56,935
W
Da Ji
LilApolo
Da Ji
22,224
4,354
0
398
15,825
7,255
0
2,146
13,577
0
35,106
W
30,213
12,253
0
1,282
21,899
8,807
0
2,056
19,703
49,221
0
L
7,682
3,299
1,772
1,392
25,665
10,895
0
13,123
12,542
0
15,290
W
Tiamat
TheRacoc12
Tiamat
28,473
1,486
0
4,262
16,221
12,077
0
2,195
13,858
57,081
0
L
Danzaburou
Vega
Danzaburou
20,486
9,464
0
1,583
21,492
7,262
0
13,752
7,740
0
37,399
L
19,206
13,987
0
3,886
23,605
7,820
0
16,804
6,801
0
53,580
W
Xing Tian
wmj521
Xing Tian
9,207
1,089
871
1,131
20,491
19,187
0
967
19,362
21,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,621
Gold Earned
73,180
248
Minions Killed
257
9
Camps Cleared
9
1,063,880
Distance Traveled
1,141,826
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,674
1,223
88
7
5
218,091
0
L
Ah Puch
12,020
1,002
67
6
0
207,159
0
L
Neith
14,007
1,167
67
6
1
227,136
0
W
Da Ji
16,397
1,366
29
2
2
226,946
0
W
Chronos
14,281
1,190
44
4
1
259,356
0
L
Horus
11,781
982
16
1
3
187,900
0
W
Tiamat
15,221
1,268
76
6
1
243,621
0
L
Danzaburou
13,325
1,110
22
2
2
221,878
0
L
Izanami
12,488
1,041
76
6
3
219,807
2
W
Xing Tian
12,607
1,051
20
2
0
193,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role