Player Matchup

Ra
Ra
LOUISGOEZ_FTW
Ra
Level 68
God Stats
7W - 11L
1,467 SR
Queue Stats
81W - 96L
1,367 Elo+
Solo
Khepri
Khepri
TheSchlickster-
Khepri
Level 72
God Stats
4W - 1L
1,828 SR
Queue Stats
186W - 214L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
VerySpiteful
Jing Wei
Level 18
God Stats
1W - 1L
1,361 SR
Queue Stats
11W - 22L
1,308 Elo+
Party 2
Team Averages
Level 53
1,552 SR
1,373 Elo+

VS

Team Averages
Level 55
1,590 SR
1,357 Elo+
Vamana
Vamana
RadBeaver
Vamana
Level 65
God Stats
0W - 1L
1,774 SR
Queue Stats
23W - 41L
1,265 Elo+
Party 1
Hercules
Hercules
acbg2000
Hercules
Level 78
God Stats
0W - 2L
1,497 SR
Queue Stats
22W - 19L
1,482 Elo+
Solo
Raijin
Raijin
swampdoctor2222
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
8,484
771
14,928
7,685
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 3 / 4
7,327
666
4,704
11,656
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
VerySpiteful
Jing Wei
11
1 / 0 / 6
7,331
666
5,315
4,586
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RadBeaver
Vamana
10
2 / 3 / 2
6,900
627
5,534
12,615
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
acbg2000
Hercules
9
0 / 3 / 4
6,528
593
5,136
13,399
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 3 / 2
7,128
648
8,202
6,989
2,663
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
4
4
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Vamana
RadBeaver
Vamana
2
3
2
1
W
1
3
4
1
W
Jing Wei
VerySpiteful
Jing Wei
1
0
6
4
L
Hercules
acbg2000
Hercules
0
3
4
0.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
18,872
23,927
Taken
33,003
14,250
Mitigated
22,228
6,197
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,928
1,645
844
3,499
7,685
3,031
774
3,685
3,465
44,267
0
L
Vamana
RadBeaver
Vamana
5,534
1,848
746
2,732
12,615
10,997
34
7,433
5,182
0
16,534
W
4,704
585
0
677
11,656
9,571
60
3,849
7,012
10,510
0
W
Jing Wei
VerySpiteful
Jing Wei
5,315
3,762
0
1,177
4,586
1,648
684
1,083
3,178
0
14,714
L
Hercules
acbg2000
Hercules
5,136
1,532
0
6,082
13,399
8,568
0
8,155
5,244
0
15,541
L
8,202
1,199
0
0
6,989
2,663
0
4,637
2,352
26,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
20,556
100
Minions Killed
101
6
Camps Cleared
3
619,886
Distance Traveled
585,622
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,484
771
62
6
4
210,116
4
L
Vamana
6,900
627
18
2
1
209,042
0
W
Khepri
7,327
666
10
1
1
204,405
0
W
Jing Wei
7,331
666
28
3
1
205,365
0
L
Hercules
6,528
593
33
3
1
212,496
1
L
Raijin
7,128
648
50
5
1
164,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role