Player Matchup

Osiris
Osiris
DBThATGUY
Osiris
Level 15
God Stats
9W - 12L
1,329 SR
Queue Stats
80W - 76L
1,299 Elo+
Solo
Tiamat
Tiamat
Forbidden-CaKe
Tiamat
Level 18
God Stats
2W - 0L
1,725 SR
Queue Stats
12W - 9L
1,423 Elo+
Solo
Cthulhu
Cthulhu
SIRSnipesalot57
Cthulhu
Level 7
God Stats
47W - 22L
1,303 SR
Queue Stats
99W - 83L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Saiyans_Rage9000
Guan Yu
Level 7
God Stats
37W - 30L
1,381 SR
Queue Stats
39W - 36L
1,282 Elo+
Solo
Nu Wa
Nu Wa
mobsmilk
Nu Wa
Level 27
God Stats
93W - 99L
1,456 SR
Queue Stats
165W - 172L
1,424 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,378 Elo+

VS

Team Averages
Level 16
1,502 SR
1,298 Elo+
Bellona
Bellona
LordAstaroth366
Bellona
Level 29
God Stats
13W - 25L
1,441 SR
Queue Stats
46W - 55L
1,331 Elo+
Solo
Sobek
Sobek
chadkroeger1986
Sobek
Level 26
God Stats
32W - 25L
1,531 SR
Queue Stats
69W - 68L
1,380 Elo+
Solo
Heimdallr
Heimdallr
cloutshounen
Heimdallr
Level 15
God Stats
8W - 7L
1,539 SR
Queue Stats
24W - 29L
1,343 Elo+
Solo
He Bo
He Bo
pedromunizpremie
He Bo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,318 Elo+
Party 1
Fafnir
Fafnir
viih_ju
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DBThATGUY
Osiris
20
19 / 1 / 10
13,920
1,160
21,971
11,367
7,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 4 / 27
13,634
1,136
24,435
13,094
9,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 1 / 22
12,157
1,013
14,131
10,938
13,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 1 / 28
12,754
1,063
12,198
23,970
30,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
mobsmilk
Nu Wa
19
5 / 1 / 19
11,686
974
11,635
6,035
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
10,749
896
11,490
20,207
11,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 11 / 5
10,756
896
6,899
28,077
20,341
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
cloutshounen
Heimdallr
17
6 / 10 / 1
12,142
1,012
21,570
21,236
7,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 9 / 2
9,459
788
7,752
11,517
2,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
viih_ju
Fafnir
16
0 / 6 / 4
9,829
819
2,493
13,696
15,130
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
25
43
Kills
8
8
Deaths
44
106
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
DBThATGUY
Osiris
19
1
10
24
W
10
4
27
5.88
L
1
8
5
0.44
W
4
1
22
15
W
5
1
28
19
L
1
11
5
0.32
L
Heimdallr
cloutshounen
Heimdallr
6
10
1
0.65
W
Nu Wa
mobsmilk
Nu Wa
5
1
19
14.5
L
0
9
2
0.11
L
Fafnir
viih_ju
Fafnir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,370
Damage
50,204
65,404
Taken
94,733
63,987
Mitigated
56,750
16,199
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DBThATGUY
Osiris
21,971
11,178
0
0
11,367
7,802
0
2,713
7,784
0
33,773
W
24,435
1,758
534
5,507
13,094
9,390
0
2,334
10,760
40,558
0
L
11,490
6,673
0
507
20,207
11,379
0
12,533
7,477
0
29,269
W
14,131
1,629
0
0
10,938
13,633
0
3,665
6,711
31,436
0
W
12,198
2,570
1,758
8,191
23,970
30,583
0
6,490
15,097
0
19,932
L
6,899
848
0
1,483
28,077
20,341
0
13,746
14,039
27,195
0
L
Heimdallr
cloutshounen
Heimdallr
21,570
14,530
0
0
21,236
7,099
0
11,667
9,297
0
62,587
W
Nu Wa
mobsmilk
Nu Wa
11,635
3,642
0
209
6,035
2,579
0
1,942
4,093
30,473
0
L
7,752
813
0
0
11,517
2,801
0
2,869
8,494
21,222
0
L
Fafnir
viih_ju
Fafnir
2,493
1,000
0
525
13,696
15,130
0
8,306
5,225
4,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,151
Gold Earned
52,935
169
Minions Killed
168
5
Camps Cleared
2
1,163,196
Distance Traveled
891,841
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,920
1,160
25
2
1
230,981
0
W
Tiamat
13,634
1,136
46
4
2
213,689
0
L
Bellona
10,749
896
36
3
1
185,434
0
W
Cthulhu
12,157
1,013
40
3
1
266,612
1
W
Guan Yu
12,754
1,063
14
1
0
294,966
0
L
Sobek
10,756
896
35
3
0
188,285
0
L
Heimdallr
12,142
1,012
61
5
0
208,119
0
W
Nu Wa
11,686
974
44
4
1
156,948
0
L
He Bo
9,459
788
25
2
1
163,234
0
L
Fafnir
9,829
819
11
1
0
146,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role