Player Matchup

Hun Batz
Hun Batz
Silver I
GreenedOutTurtle
Hun Batz
Silver I
Level 87
God Stats
2W - 5L
1,641 SR
Queue Stats
241W - 272L
1,275 MMR
Solo
Ares
Ares
Gold V
ITz Bu1a x808x
Ares
Gold V
Level 109
God Stats
17W - 15L
1,464 SR
Queue Stats
137W - 138L
1,231 MMR
Solo
Danzaburou
Danzaburou
Silver I
SpotBurrito4493
Danzaburou
Silver I
Level 101
God Stats
1W - 1L
1,599 SR
Queue Stats
70W - 78L
1,259 MMR
Solo
Osiris
Osiris
Gold II
Streety65
Osiris
Gold II
Level 157
God Stats
2W - 6L
1,441 SR
Queue Stats
127W - 132L
1,498 MMR
Solo
Tiamat
Tiamat
Gold III
Zebagina
Tiamat
Gold III
Level 126
God Stats
2W - 1L
1,121 SR
Queue Stats
103W - 99L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,453 SR
1,347 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,521 SR
1,409 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
criiiiiii
Ra
Gold II
Level 149
God Stats
43W - 47L
1,609 SR
Queue Stats
216W - 218L
1,365 MMR
Solo
Mulan
Mulan
Silver I
kenette
Mulan
Silver I
Level 156
God Stats
7W - 8L
1,497 SR
Queue Stats
252W - 262L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,492
500
5,907
12,405
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 1 / 8
8,771
462
6,042
13,100
14,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SpotBurrito4493
Danzaburou
16
6 / 0 / 7
11,109
585
13,860
9,674
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Streety65
Osiris
19
9 / 3 / 1
12,258
645
18,136
16,162
18,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Zebagina
Tiamat
17
2 / 2 / 8
10,523
554
9,227
10,880
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaApolloMorgan Le FayTsukuyomiHeimdallr

VS

Bans
ChironYmirKing ArthurAnhurArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 3 / 2
9,743
513
8,903
19,902
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Artemis
 
Artemis
15
0 / 4 / 2
8,932
470
8,356
12,788
4,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
10
0 / 6 / 2
7,251
382
5,865
20,065
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
7,909
416
6,584
5,419
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
kenette
Mulan
15
1 / 5 / 3
9,269
488
5,573
15,981
11,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
9
9
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
2
2.33
L
Artemis
 
Artemis
0
4
2
0.25
L
Geb
 
Geb
0
6
2
0.17
W
1
3
1
0.5
W
3
1
8
7
W
Danzaburou
SpotBurrito4493
Danzaburou
6
0
7
9.5
W
Osiris
Streety65
Osiris
9
3
1
3.17
W
Tiamat
Zebagina
Tiamat
2
2
8
3
L
2
3
0
0.67
L
Mulan
kenette
Mulan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,172
Damage
35,281
62,221
Taken
74,155
47,734
Mitigated
34,169
20,368
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,903
4,853
0
7,126
19,902
8,337
0
4,145
15,601
0
55,633
L
Artemis
 
Artemis
8,356
2,543
0
4,883
12,788
4,142
0
1,978
10,734
0
65,227
L
Geb
 
Geb
5,865
610
0
5,333
20,065
8,774
0
5,905
14,100
25,293
0
W
5,907
2,183
0
4,016
12,405
4,411
0
3,035
9,250
0
66,620
W
6,042
164
254
1,855
13,100
14,668
0
3,434
9,506
24,357
0
W
Danzaburou
SpotBurrito4493
Danzaburou
13,860
6,583
0
3,484
9,674
3,283
3,138
2,033
7,593
0
72,243
W
Osiris
Streety65
Osiris
18,136
6,458
0
5,491
16,162
18,991
536
1,048
15,068
8,332
83,804
W
Tiamat
Zebagina
Tiamat
9,227
611
0
5,268
10,880
6,381
2,176
3,541
7,111
73,454
0
L
6,584
716
755
1,600
5,419
1,861
29
2,572
2,659
40,286
0
L
Mulan
kenette
Mulan
5,573
1,247
0
7,222
15,981
11,055
0
2,224
13,715
0
50,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
43,104
556
Minions Killed
456
0
Camps Cleared
0
1,824,842
Distance Traveled
1,561,331
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,743
513
97
5
0
383,847
0
L
Artemis
8,932
470
132
7
0
303,337
2
L
Geb
7,251
382
31
2
0
339,782
5
W
Hun Batz
9,492
500
122
6
0
367,817
3
W
Ares
8,771
462
20
1
0
363,196
7
W
Danzaburou
11,109
585
117
6
0
357,545
3
W
Osiris
12,258
645
163
9
0
353,558
7
W
Tiamat
10,523
554
134
7
0
382,726
2
L
Ra
7,909
416
89
5
0
216,492
3
L
Mulan
9,269
488
107
6
0
317,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role