Player Matchup

Cabrakan
Cabrakan
Chugmar
Cabrakan
Level 148
God Stats
15W - 15L
1,614 SR
Queue Stats
270W - 248L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LokisRevolt
Morgan Le Fay
Level 39
God Stats
5W - 10L
1,728 SR
Queue Stats
69W - 56L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperNova717
Gilgamesh
Level 149
God Stats
11W - 18L
1,500 SR
Queue Stats
454W - 425L
1,642 Elo+
Party 2
Ullr
Ullr
kanadinbacon
Ullr
Level 83
God Stats
3W - 3L
1,735 SR
Queue Stats
118W - 100L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
toiditoidi
Cthulhu
Level 42
God Stats
29W - 33L
1,542 SR
Queue Stats
239W - 239L
1,544 Elo+
Solo
Team Averages
Level 92
1,624 SR
1,603 Elo+

VS

Team Averages
Level 76
1,581 SR
1,688 Elo+
Hera
Hera
Malexaroni
Hera
Level 148
God Stats
1W - 1L
1,533 SR
Queue Stats
43W - 26L
1,649 Elo+
Party 3
Ares
Ares
SirMud
Ares
Level 28
God Stats
3W - 4L
1,701 SR
Queue Stats
33W - 30L
1,627 Elo+
Party 1
Chiron
Chiron
TAMTheGreat
Chiron
Level 53
God Stats
6W - 4L
1,675 SR
Queue Stats
150W - 120L
1,668 Elo+
Party 1
Geb
Geb
peneccudda20cm
Geb
Level 129
God Stats
3W - 2L
1,498 SR
Queue Stats
306W - 270L
1,548 Elo+
Solo
Hercules
Hercules
xXD4RKL0RD420Xx
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 22L
1,947 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chugmar
Cabrakan
9
3 / 4 / 4
6,155
473
4,695
10,269
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
LokisRevolt
Morgan Le Fay
11
4 / 3 / 3
6,779
521
10,115
6,871
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SuperNova717
Gilgamesh
9
0 / 4 / 2
5,942
457
6,231
11,900
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 1
5,725
440
1,783
7,567
1,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
toiditoidi
Cthulhu
9
1 / 3 / 4
5,822
448
4,161
8,772
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,217
478
2,842
6,401
2,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
SirMud
Ares
10
2 / 3 / 9
6,726
517
3,632
9,144
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
13
6 / 0 / 3
7,712
593
9,029
7,873
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 5
6,784
522
3,261
8,813
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
15
7 / 0 / 4
8,638
664
14,119
10,673
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
17
18
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chugmar
Cabrakan
3
4
4
1.25
L
Morgan Le Fay
LokisRevolt
Morgan Le Fay
4
3
3
1.83
W
0
2
2
0.5
W
Ares
SirMud
Ares
2
3
9
2.17
L
Gilgamesh
SuperNova717
Gilgamesh
0
4
2
0.25
W
Chiron
6
0
3
7.5
L
0
4
1
0.13
W
2
4
5
1.13
L
Cthulhu
toiditoidi
Cthulhu
1
3
4
1
W
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
32,883
45,379
Taken
42,904
22,213
Mitigated
23,284
11,887
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chugmar
Cabrakan
4,695
1,124
0
3,508
10,269
5,268
0
3,061
7,208
30,462
0
L
Morgan Le Fay
LokisRevolt
Morgan Le Fay
10,115
717
169
1,543
6,871
2,393
0
2,722
4,149
41,978
0
W
2,842
1,118
0
1,811
6,401
2,313
964
4,332
2,069
43,050
0
W
Ares
SirMud
Ares
3,632
169
0
1,257
9,144
5,867
127
4,652
4,492
11,586
0
L
Gilgamesh
SuperNova717
Gilgamesh
6,231
2,336
0
4,373
11,900
6,851
0
1,381
10,519
257
31,586
W
Chiron
9,029
4,293
182
4,377
7,873
2,746
486
3,112
4,761
0
52,023
L
1,783
346
0
433
7,567
1,700
285
815
6,752
0
32,586
W
3,261
573
0
1,453
8,813
3,738
0
4,553
4,260
29,425
5,348
L
Cthulhu
toiditoidi
Cthulhu
4,161
599
243
1,618
8,772
6,001
0
3,563
5,209
16,837
0
W
Hercules
14,119
5,679
0
7,140
10,673
8,620
0
2,579
8,094
7,284
53,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
36,077
301
Minions Killed
391
0
Camps Cleared
0
1,218,325
Distance Traveled
1,268,604
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,155
473
46
4
0
240,941
1
L
Morgan Le Fay
6,779
521
79
6
0
249,536
5
W
Hera
6,217
478
78
6
0
254,364
5
W
Ares
6,726
517
13
1
0
243,505
3
L
Gilgamesh
5,942
457
70
5
0
257,295
2
W
Chiron
7,712
593
96
7
0
238,374
2
L
Ullr
5,725
440
66
5
0
228,633
1
W
Geb
6,784
522
73
6
0
257,154
0
L
Cthulhu
5,822
448
40
3
0
241,920
2
W
Hercules
8,638
664
131
10
0
275,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role