Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Chipker
Hera
Level 47
God Stats
13W - 15L
1,518 SR
Queue Stats
42W - 47L
1,472 Elo+
Party 1
Apollo
Apollo
Janingalan
Apollo
Level 47
God Stats
2W - 2L
1,725 SR
Queue Stats
11W - 9L
1,528 Elo+
Solo
Bastet
Bastet
Ridhick
Bastet
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 87L
1,561 Elo+
Solo
Nu Wa
Nu Wa
ShionMAX
Nu Wa
Level 128
God Stats
500W - 443L
1,488 SR
Queue Stats
547W - 524L
1,483 Elo+
Solo
Team Averages
Level 83
1,546 SR
1,509 Elo+

VS

Team Averages
Level 97
1,470 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FearUrKing
Thor
Level 104
God Stats
1W - 1L
1,437 SR
Queue Stats
42W - 43L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
GWILL704
Gilgamesh
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
257W - 234L
1,460 Elo+
Solo
Persephone
Persephone
Xhyli
Persephone
Level 39
God Stats
49W - 40L
1,513 SR
Queue Stats
658W - 698L
1,440 Elo+
Solo
Kukulkan
Kukulkan
ZaWarudo93
Kukulkan
Level 145
God Stats
3W - 3L
1,397 SR
Queue Stats
64W - 64L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 4 / 4
9,368
937
10,188
16,591
18,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Chipker
Hera
15
1 / 3 / 2
8,789
879
4,404
4,519
1,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Janingalan
Apollo
15
0 / 8 / 5
8,623
862
8,060
14,703
6,702
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Ridhick
Bastet
15
2 / 5 / 5
9,468
947
11,102
14,853
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ShionMAX
Nu Wa
16
2 / 2 / 4
9,420
942
9,254
6,213
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

183

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 2 / 15
10,704
1,070
12,838
16,099
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
9 / 0 / 8
10,508
1,051
12,512
8,966
3,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
GWILL704
Gilgamesh
16
4 / 4 / 7
10,077
1,008
11,361
15,678
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Xhyli
Persephone
16
3 / 1 / 4
9,259
926
5,115
3,506
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ZaWarudo93
Kukulkan
17
2 / 0 / 10
10,225
1,023
11,761
2,676
950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
7
Kills
22
22
Deaths
7
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
4
1
W
Cu Chulainn
 
Cu Chulainn
4
2
15
5.75
L
Hera
Chipker
Hera
1
3
2
0.67
W
9
0
8
13
W
Gilgamesh
GWILL704
Gilgamesh
4
4
7
1.88
L
Apollo
Janingalan
Apollo
0
8
5
0.31
L
Bastet
Ridhick
Bastet
2
5
5
0.9
L
Nu Wa
ShionMAX
Nu Wa
2
2
4
2
W
Persephone
Xhyli
Persephone
3
1
4
5
W
Kukulkan
ZaWarudo93
Kukulkan
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
53,587
56,879
Taken
46,925
33,764
Mitigated
32,800
840
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,188
2,428
0
0
16,591
18,104
0
6,945
9,306
29,231
0
W
Cu Chulainn
 
Cu Chulainn
12,838
1,283
0
1,577
16,099
15,372
0
5,882
10,217
7,599
24,051
L
Hera
Chipker
Hera
4,404
702
0
31
4,519
1,465
0
1,308
3,123
26,540
0
W
12,512
2,152
0
7
8,966
3,198
0
5,582
3,384
0
22,475
W
Gilgamesh
GWILL704
Gilgamesh
11,361
4,900
0
347
15,678
12,394
0
9,220
6,458
0
26,709
L
Apollo
Janingalan
Apollo
8,060
5,798
0
554
14,703
6,702
0
5,088
9,434
0
25,950
L
Bastet
Ridhick
Bastet
11,102
3,495
0
255
14,853
5,310
0
4,730
9,650
0
28,682
L
Nu Wa
ShionMAX
Nu Wa
9,254
2,385
0
0
6,213
2,183
0
1,897
4,129
21,230
0
W
Persephone
Xhyli
Persephone
5,115
164
0
564
3,506
886
0
1,037
2,468
18,559
0
W
Kukulkan
ZaWarudo93
Kukulkan
11,761
822
0
288
2,676
950
0
2,124
552
45,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
50,773
191
Minions Killed
221
6
Camps Cleared
8
906,056
Distance Traveled
1,032,350
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,368
937
29
3
0
174,948
0
W
Cu Chulainn
10,704
1,070
53
5
2
204,500
0
L
Hera
8,789
879
51
5
0
143,749
0
W
Thor
10,508
1,051
26
3
1
209,649
0
W
Gilgamesh
10,077
1,008
18
2
4
222,154
2
L
Apollo
8,623
862
32
3
2
164,259
0
L
Bastet
9,468
947
44
4
3
230,904
1
L
Nu Wa
9,420
942
35
4
1
192,196
1
W
Persephone
9,259
926
27
3
0
210,374
0
W
Kukulkan
10,225
1,023
97
10
1
185,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role