Player Matchup

Izanami
Izanami
CarbonZen
Izanami
Level 45
God Stats
18W - 20L
1,522 SR
Queue Stats
67W - 79L
1,462 Elo+
Party 1
Sobek
Sobek
GAVOwildBOY187
Sobek
Level 113
God Stats
3W - 0L
1,107 SR
Queue Stats
78W - 89L
1,414 Elo+
Party 1
Scylla
Scylla
GandulesVerdes
Scylla
Level 40
God Stats
47W - 51L
1,445 SR
Queue Stats
171W - 213L
1,384 Elo+
Solo
Kali
Kali
Pαrαllαx
Kali
Level 160
God Stats
16W - 8L
1,623 SR
Queue Stats
201W - 218L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
flyincracker98
Sun Wukong
Level 34
God Stats
4W - 3L
1,293 SR
Queue Stats
90W - 113L
1,450 Elo+
Party 1
Team Averages
Level 78
1,398 SR
1,444 Elo+

VS

Team Averages
Level 43
1,459 SR
1,409 Elo+
Poseidon
Poseidon
Champdelosositos
Poseidon
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
52W - 51L
1,395 Elo+
Party 2
Bellona
Bellona
EightBitAlien
Bellona
Level 19
God Stats
4W - 6L
1,596 SR
Queue Stats
19W - 32L
1,371 Elo+
Party 3
Bakasura
Bakasura
OneAsianBoi420
Bakasura
Level 82
God Stats
2W - 2L
1,497 SR
Queue Stats
287W - 297L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
RyzeTheRaven
Danzaburou
Level 33
God Stats
14W - 12L
1,605 SR
Queue Stats
89W - 107L
1,458 Elo+
Solo
Ymir
Ymir
gutierrit0z x12
Ymir
Level 61
God Stats
4W - 8L
1,318 SR
Queue Stats
131W - 139L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarbonZen
Izanami
9
0 / 1 / 3
5,398
540
1,685
4,801
1,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 5
5,310
531
2,017
5,845
3,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 2
6,017
602
3,036
1,575
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 1
7,100
710
5,888
7,823
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
flyincracker98
Sun Wukong
9
0 / 0 / 0
5,555
556
2,217
3,194
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,690
469
1,000
4,810
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
10
0 / 0 / 0
5,313
531
1,861
3,907
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
9
1 / 2 / 1
5,202
520
2,021
7,083
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RyzeTheRaven
Danzaburou
8
1 / 2 / 1
4,819
482
3,591
4,680
1,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 2
4,752
475
2,239
5,424
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
2
2
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
CarbonZen
Izanami
0
1
3
1.5
L
0
4
0
0
L
Bellona
0
0
0
0
W
1
1
5
3.5
W
2
0
2
3
L
Bakasura
1
2
1
0.75
W
7
0
1
7.5
L
Danzaburou
RyzeTheRaven
Danzaburou
1
2
1
0.75
W
Sun Wukong
flyincracker98
Sun Wukong
0
0
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
10,712
23,238
Taken
25,904
10,538
Mitigated
10,226
10,718
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CarbonZen
Izanami
1,685
1,210
0
2,144
4,801
1,137
0
1,232
3,529
0
30,340
L
1,000
102
0
540
4,810
1,362
0
2,368
2,403
18,671
0
L
Bellona
1,861
325
0
905
3,907
1,910
0
0
3,455
0
23,064
W
2,017
106
362
2,567
5,845
3,398
81
786
5,059
14,260
0
W
3,036
177
0
916
1,575
466
1,078
817
758
28,116
0
L
Bakasura
2,021
1,515
0
3,632
7,083
2,557
0
1,242
5,801
0
24,523
W
5,888
3,087
0
4,168
7,823
3,238
0
380
7,303
0
39,206
L
Danzaburou
RyzeTheRaven
Danzaburou
3,591
1,620
0
1,725
4,680
1,301
0
373
4,307
0
23,724
W
Sun Wukong
flyincracker98
Sun Wukong
2,217
184
0
561
3,194
2,299
0
24
3,170
0
24,273
L
2,239
687
0
1,809
5,424
3,096
0
1,070
4,354
8,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
24,776
274
Minions Killed
217
0
Camps Cleared
0
998,589
Distance Traveled
1,019,641
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,398
540
68
7
0
196,384
3
L
Poseidon
4,690
469
41
4
0
196,001
1
L
Bellona
5,313
531
54
5
0
212,273
0
W
Sobek
5,310
531
23
2
0
198,903
4
W
Scylla
6,017
602
56
6
0
178,183
9
L
Bakasura
5,202
520
61
6
0
231,559
1
W
Kali
7,100
710
72
7
0
224,277
1
L
Danzaburou
4,819
482
50
5
0
186,488
2
W
Sun Wukong
5,555
556
55
6
0
200,842
4
L
Ymir
4,752
475
11
1
0
193,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role