Player Matchup

Kali
Kali
Silver III
 
Kali
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
Equanímity
Medusa
Silver IV
Level 107
God Stats
56W - 44L
1,577 SR
Queue Stats
162W - 169L
703 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
KrakAtic
Gilgamesh
Silver IV
Level 66
God Stats
3W - 5L
1,477 SR
Queue Stats
255W - 253L
642 MMR
Solo
Tiamat
Tiamat
Silver IV
iriezeig
Tiamat
Silver IV
Level 86
God Stats
3W - 2L
1,304 SR
Queue Stats
104W - 131L
792 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,472 SR
1,027 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,475 SR
851 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze I
Darkfirew
Horus
Bronze I
Level 108
God Stats
1W - 0L
1,267 SR
Queue Stats
71W - 95L
389 MMR
Solo
Neith
Neith
Bronze II
YorgoAG
Neith
Bronze II
Level 114
God Stats
9W - 6L
1,471 SR
Queue Stats
144W - 177L
368 MMR
Solo
Eset
Eset
Gold III
ZlipKnoT
Eset
Gold III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,399 MMR
Party 1
Izanami
Izanami
Silver IV
Ásagrimmr
Izanami
Silver IV
Level 98
God Stats
4W - 1L
1,636 SR
Queue Stats
145W - 167L
599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 5 / 0
6,396
492
3,609
9,507
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
9
2 / 1 / 1
5,875
452
2,371
9,187
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
12
3 / 4 / 2
6,870
528
7,569
8,886
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
KrakAtic
Gilgamesh
11
0 / 3 / 0
6,445
496
3,534
11,468
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
iriezeig
Tiamat
10
0 / 7 / 1
5,808
447
1,819
8,936
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetArtioAthenaOdin

VS

Bans
Morgan Le FayPersephoneTsukuyomiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 0 / 6
8,319
640
8,792
6,528
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Darkfirew
Horus
10
0 / 2 / 5
6,538
503
2,341
9,656
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
YorgoAG
Neith
14
3 / 0 / 2
8,569
659
5,874
7,177
2,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
14
8 / 1 / 3
8,806
677
9,416
5,458
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ásagrimmr
Izanami
14
3 / 3 / 1
8,095
623
7,179
9,686
3,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
0
0.2
L
Sobek
 
Sobek
2
1
1
2.5
W
Ao Kuang
 
Ao Kuang
6
0
6
9
W
Horus
Darkfirew
Horus
0
2
5
1.25
L
Medusa
3
4
2
1
L
Gilgamesh
KrakAtic
Gilgamesh
0
3
0
0
W
Neith
YorgoAG
Neith
3
0
2
4
W
Eset
8
1
3
9.5
L
Tiamat
iriezeig
Tiamat
0
7
1
0.07
W
Izanami
Ásagrimmr
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
33,602
47,984
Taken
38,505
21,342
Mitigated
19,499
14,703
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,609
1,587
0
2,137
9,507
3,501
235
4,088
5,329
0
35,620
L
Sobek
 
Sobek
2,371
259
0
3,741
9,187
4,042
0
3,407
5,712
18,492
0
W
Ao Kuang
 
Ao Kuang
8,792
2,260
0
3,992
6,528
2,784
0
848
5,680
37,571
8,292
W
Horus
Darkfirew
Horus
2,341
1,153
1,643
3,281
9,656
8,764
100
1,540
8,116
0
12,259
L
Medusa
7,569
3,312
0
2,372
8,886
2,406
0
1,637
7,209
0
40,095
L
Gilgamesh
KrakAtic
Gilgamesh
3,534
436
0
4,158
11,468
7,170
0
1,916
9,480
6,872
29,960
W
Neith
YorgoAG
Neith
5,874
2,712
0
4,571
7,177
2,547
930
488
6,689
0
59,626
W
Eset
9,416
1,062
11
1,991
5,458
1,838
338
1,674
3,784
53,372
0
L
Tiamat
iriezeig
Tiamat
1,819
369
0
2,295
8,936
4,223
0
5,985
2,646
28,126
0
W
Izanami
Ásagrimmr
Izanami
7,179
5,730
0
3,218
9,686
3,566
719
331
9,355
0
70,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
40,327
299
Minions Killed
450
0
Camps Cleared
0
1,113,344
Distance Traveled
1,202,191
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,396
492
74
6
0
249,618
0
L
Sobek
5,875
452
28
2
0
200,991
2
W
Ao Kuang
8,319
640
73
6
0
289,869
0
W
Horus
6,538
503
22
2
0
229,348
4
L
Medusa
6,870
528
70
5
0
223,563
3
L
Gilgamesh
6,445
496
80
6
0
232,133
2
W
Neith
8,569
659
131
10
0
245,147
2
W
Eset
8,806
677
94
7
0
243,375
6
L
Tiamat
5,808
447
47
4
0
207,039
1
W
Izanami
8,095
623
130
10
0
194,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role