Player Matchup

Neith
Neith
FreeLooney
Neith
Level 29
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 3L
1,494 Elo+
Solo
Geb
Geb
HAEADGAMEBOY
Geb
Level 85
God Stats
1W - 4L
1,351 SR
Queue Stats
97W - 118L
1,478 Elo+
Party 2
Merlin
Merlin
Headgameboy
Merlin
Level 62
God Stats
2W - 4L
1,604 SR
Queue Stats
70W - 81L
1,471 Elo+
Party 2
Team Averages
Level 59
1,430 SR
1,481 Elo+

VS

Team Averages
Level 66
1,362 SR
1,418 Elo+
Chaac
Chaac
Jacobi69
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
RareSwag
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,461 Elo+
Party 1
Apollo
Apollo
RhageKage
Apollo
Level 83
God Stats
1W - 1L
1,085 SR
Queue Stats
19W - 36L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 2 / 5
8,034
574
1,692
4,018
1,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 8 / 3
11,314
808
9,516
19,447
18,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
14
4 / 3 / 7
10,097
721
12,727
13,836
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jacobi69
Chaac
13
1 / 5 / 10
10,077
720
9,664
16,446
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
RareSwag
Ah Puch
15
8 / 4 / 3
11,583
827
14,654
11,772
3,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RhageKage
Apollo
13
4 / 3 / 6
10,557
754
8,868
14,492
4,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
13
13
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
5
1.25
L
8
8
3
1.19
L
Merlin
4
3
7
2.5
W
Chaac
Jacobi69
Chaac
1
5
10
1.2
W
Ah Puch
RareSwag
Ah Puch
8
4
3
2.38
W
Apollo
RhageKage
Apollo
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
33,186
37,301
Taken
42,710
24,309
Mitigated
23,154
3,270
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,692
360
0
682
4,018
1,060
0
2,662
1,279
0
6,256
L
9,516
862
0
1,605
19,447
18,997
0
6,301
12,412
29,376
0
L
Merlin
12,727
112
0
983
13,836
4,252
0
5,888
7,683
47,340
0
W
Chaac
Jacobi69
Chaac
9,664
1,723
707
5,821
16,446
14,315
635
8,835
7,224
0
27,220
W
Ah Puch
RareSwag
Ah Puch
14,654
1,400
0
2,064
11,772
3,888
1,253
6,920
4,512
38,257
0
W
Apollo
RhageKage
Apollo
8,868
5,768
0
5,238
14,492
4,951
1,194
6,564
7,560
0
54,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
32,217
121
Minions Killed
166
4
Camps Cleared
9
580,901
Distance Traveled
767,780
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,034
574
12
1
1
93,589
2
L
Geb
11,314
808
37
3
2
244,535
5
L
Merlin
10,097
721
72
5
1
242,777
0
W
Chaac
10,077
720
41
3
1
245,701
1
W
Ah Puch
11,583
827
56
4
3
247,694
0
W
Apollo
10,557
754
69
5
5
274,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role