Player Matchup

Gilgamesh
Gilgamesh
Ausora
Gilgamesh
Level 129
God Stats
18W - 12L
1,712 SR
Queue Stats
355W - 318L
1,547 Elo+
Party 2
Mercury
Mercury
DanKaspro
Mercury
Level 88
God Stats
0W - 5L
1,516 SR
Queue Stats
395W - 379L
1,509 Elo+
Party 2
Janus
Janus
Luma52
Janus
Level 120
God Stats
11W - 4L
1,894 SR
Queue Stats
319W - 307L
1,523 Elo+
Solo
Danzaburou
Danzaburou
PakMcCollum
Danzaburou
Level 107
God Stats
0W - 1L
1,866 SR
Queue Stats
204W - 183L
1,555 Elo+
Party 2
Vulcan
Vulcan
WaterMeImaTree
Vulcan
Level 39
God Stats
0W - 2L
1,338 SR
Queue Stats
209W - 82L
1,806 Elo+
Solo
Team Averages
Level 97
1,665 SR
1,588 Elo+

VS

Team Averages
Level 57
1,666 SR
1,755 Elo+
Apollo
Apollo
Cräze
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 35L
1,875 Elo+
Party 1
Hun Batz
Hun Batz
LitSxge
Hun Batz
Level 39
God Stats
3W - 2L
1,686 SR
Queue Stats
149W - 170L
1,444 Elo+
Solo
Sobek
Sobek
Pato789
Sobek
Level 106
God Stats
2W - 1L
1,787 SR
Queue Stats
300W - 274L
1,572 Elo+
Solo
Xing Tian
Xing Tian
ShieldRat
Xing Tian
Level 28
God Stats
16W - 5L
1,857 SR
Queue Stats
216W - 37L
2,020 Elo+
Party 1
Hel
Hel
VyscoI
Hel
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
420W - 200L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ausora
Gilgamesh
10
1 / 2 / 0
5,605
510
4,245
7,278
4,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
DanKaspro
Mercury
10
2 / 3 / 2
5,919
538
3,731
7,991
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Luma52
Janus
9
0 / 4 / 1
5,031
457
2,023
5,361
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PakMcCollum
Danzaburou
10
1 / 4 / 0
5,721
520
4,086
7,611
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
4,629
421
4,363
7,128
2,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cräze
Apollo
12
8 / 1 / 0
7,091
645
4,633
8,491
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
LitSxge
Hun Batz
9
2 / 2 / 2
5,483
498
3,081
5,828
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Pato789
Sobek
10
1 / 1 / 2
5,744
522
4,806
7,630
7,120
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
ShieldRat
Xing Tian
9
0 / 0 / 6
5,600
509
4,190
8,427
7,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
VyscoI
Hel
12
4 / 1 / 2
7,070
643
6,553
7,341
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ausora
Gilgamesh
1
2
0
0.5
W
Apollo
Cräze
Apollo
8
1
0
8
L
Mercury
DanKaspro
Mercury
2
3
2
1
W
Hun Batz
LitSxge
Hun Batz
2
2
2
1.5
L
Janus
Luma52
Janus
0
4
1
0.13
L
Danzaburou
PakMcCollum
Danzaburou
1
4
0
0.25
W
Sobek
Pato789
Sobek
1
1
2
2
W
Xing Tian
ShieldRat
Xing Tian
0
0
6
3
W
Hel
VyscoI
Hel
4
1
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
23,263
35,369
Taken
37,717
12,489
Mitigated
22,227
9,924
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ausora
Gilgamesh
4,245
1,573
0
1,897
7,278
4,260
0
4,249
3,029
0
25,140
W
Apollo
Cräze
Apollo
4,633
2,650
0
2,929
8,491
2,746
0
2,185
6,306
0
43,308
L
Mercury
DanKaspro
Mercury
3,731
1,538
0
3,285
7,991
2,533
0
2,120
5,871
0
23,345
W
Hun Batz
LitSxge
Hun Batz
3,081
827
0
1,368
5,828
2,503
0
261
5,567
0
26,444
L
Janus
Luma52
Janus
2,023
447
0
400
5,361
1,682
0
3,712
1,649
33,545
0
L
Danzaburou
PakMcCollum
Danzaburou
4,086
2,689
0
2,161
7,611
1,962
86
1,553
6,058
0
28,268
W
Sobek
Pato789
Sobek
4,806
1,001
0
3,720
7,630
7,120
0
0
7,630
25,036
0
W
Xing Tian
ShieldRat
Xing Tian
4,190
1,155
390
1,570
8,427
7,180
0
1,712
6,715
17,670
0
W
Hel
VyscoI
Hel
6,553
1,027
1,779
5,249
7,341
2,678
0
2,228
5,113
53,045
0
L
4,363
1,674
677
1,504
7,128
2,052
0
3,915
3,213
13,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
30,988
242
Minions Killed
341
0
Camps Cleared
0
1,051,527
Distance Traveled
1,141,517
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,605
510
57
5
0
228,237
2
W
Apollo
7,091
645
103
9
0
204,491
1
L
Mercury
5,919
538
54
5
0
245,707
3
W
Hun Batz
5,483
498
49
4
0
223,592
0
L
Janus
5,031
457
60
5
0
201,945
0
L
Danzaburou
5,721
520
52
5
0
184,214
0
W
Sobek
5,744
522
48
4
0
217,419
1
W
Xing Tian
5,600
509
23
2
0
241,671
4
W
Hel
7,070
643
118
11
0
254,344
3
L
Vulcan
4,629
421
19
2
0
191,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role