Player Matchup

Nemesis
Nemesis
MINIPHOBE
Nemesis
Level 18
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 8L
1,564 Elo+
Party 3
Tiamat
Tiamat
Turtlebackpack
Tiamat
Level 127
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 7L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
abdul_dodo
Ne Zha
Level 124
God Stats
6W - 6L
1,654 SR
Queue Stats
190W - 181L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
moe184893
Jormungandr
Level 49
God Stats
0W - 1L
1,734 SR
Queue Stats
98W - 74L
1,591 Elo+
Party 1
Neith
Neith
taboofear15
Neith
Level 27
God Stats
1W - 1L
1,398 SR
Queue Stats
116W - 99L
1,594 Elo+
Party 1
Team Averages
Level 69
1,519 SR
1,568 Elo+

VS

Team Averages
Level 103
1,574 SR
1,551 Elo+
Skadi
Skadi
AllyBooop
Skadi
Level 28
God Stats
6W - 3L
1,673 SR
Queue Stats
50W - 38L
1,545 Elo+
Party 2
Geb
Geb
DreamDaze000
Geb
Level 149
God Stats
27W - 19L
1,583 SR
Queue Stats
240W - 203L
1,558 Elo+
Party 2
Izanami
Izanami
DustieK
Izanami
Level 134
God Stats
16W - 12L
1,408 SR
Queue Stats
56W - 52L
1,485 Elo+
Party 2
Agni
Agni
Monotheisme
Agni
Level 49
God Stats
5W - 1L
1,596 SR
Queue Stats
21W - 21L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrKelly
Tsukuyomi
Level 156
God Stats
5W - 4L
1,608 SR
Queue Stats
152W - 116L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MINIPHOBE
Nemesis
14
1 / 4 / 4
9,850
547
3,645
8,332
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 5
13,628
757
11,834
14,844
8,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
abdul_dodo
Ne Zha
19
8 / 4 / 4
13,675
760
13,401
17,868
8,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
moe184893
Jormungandr
18
1 / 2 / 7
11,166
620
7,638
11,510
12,067
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 5
11,514
640
10,530
15,011
6,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AllyBooop
Skadi
16
2 / 4 / 2
11,055
614
4,275
8,536
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 3 / 8
13,475
749
6,058
19,253
25,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DustieK
Izanami
18
5 / 8 / 5
13,346
741
15,336
18,111
7,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 1 / 4
12,333
685
11,067
8,955
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrKelly
Tsukuyomi
20
6 / 4 / 6
13,786
766
22,551
17,993
7,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
19
Kills
18
18
Deaths
20
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
AllyBooop
Skadi
2
4
2
0.75
W
2
3
8
2
W
Izanami
DustieK
Izanami
5
8
5
0.94
L
Nemesis
MINIPHOBE
Nemesis
1
4
4
0.75
W
3
1
4
5
W
Tsukuyomi
MrKelly
Tsukuyomi
6
4
6
2.25
L
6
5
5
1.7
L
Ne Zha
abdul_dodo
Ne Zha
8
4
4
2.5
L
Jormungandr
moe184893
Jormungandr
1
2
7
2.25
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,048
Damage
59,287
67,565
Taken
72,848
38,694
Mitigated
46,135
15,966
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AllyBooop
Skadi
4,275
1,783
0
1,153
8,536
2,598
1,239
2,788
5,700
0
15,618
W
6,058
149
2,074
1,783
19,253
25,730
616
4,210
14,781
38,554
0
W
Izanami
DustieK
Izanami
15,336
8,250
0
587
18,111
7,326
1,949
5,555
11,484
0
71,209
L
Nemesis
MINIPHOBE
Nemesis
3,645
1,212
0
704
8,332
3,071
379
2,426
5,906
0
4,593
W
11,067
469
0
1,124
8,955
2,840
1,320
2,052
6,791
36,940
0
W
Tsukuyomi
MrKelly
Tsukuyomi
22,551
5,274
0
2,414
17,993
7,641
1,033
4,472
13,230
0
54,859
L
11,834
744
0
3,174
14,844
8,859
0
1,847
12,997
46,371
0
L
Ne Zha
abdul_dodo
Ne Zha
13,401
3,518
0
6,242
17,868
8,486
857
8,823
8,985
0
46,274
L
Jormungandr
moe184893
Jormungandr
7,638
1,003
0
750
11,510
12,067
0
3,276
8,182
30,711
0
L
10,530
5,444
0
5,096
15,011
6,211
2
1,261
13,750
0
40,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,833
Gold Earned
63,995
303
Minions Killed
343
6
Camps Cleared
9
1,351,947
Distance Traveled
1,519,506
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,055
614
34
2
0
319,340
0
W
Geb
13,475
749
59
3
1
314,628
0
W
Izanami
13,346
741
96
5
6
261,371
1
L
Nemesis
9,850
547
3
0
0
218,582
2
W
Agni
12,333
685
82
5
0
268,049
2
W
Tsukuyomi
13,786
766
72
4
2
356,118
4
L
Tiamat
13,628
757
80
4
1
299,970
1
L
Ne Zha
13,675
760
80
4
4
263,747
0
L
Jormungandr
11,166
620
56
3
0
270,419
1
L
Neith
11,514
640
84
5
1
299,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role