Player Matchup

Hachiman
Hachiman
ARIMAkill
Hachiman
Level 58
God Stats
3W - 7L
1,340 SR
Queue Stats
258W - 357L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
Heidern77
Danzaburou
Level 39
God Stats
7W - 10L
1,539 SR
Queue Stats
69W - 81L
1,373 Elo+
Solo
Raijin
Raijin
LGD_Sagaz
Raijin
Level 46
God Stats
0W - 5L
1,178 SR
Queue Stats
287W - 356L
1,380 Elo+
Solo
Artio
Artio
LOLISLAYER1908
Artio
Level 37
God Stats
5W - 13L
1,270 SR
Queue Stats
124W - 195L
1,320 Elo+
Party 1
Janus
Janus
Queirozgu32
Janus
Level 33
God Stats
8W - 13L
1,366 SR
Queue Stats
103W - 149L
1,361 Elo+
Party 1
Team Averages
Level 43
1,339 SR
1,357 Elo+

VS

Team Averages
Level 88
1,566 SR
1,489 Elo+
Hou Yi
Hou Yi
GENERALMUJO
Hou Yi
Level 153
God Stats
11W - 7L
1,619 SR
Queue Stats
490W - 420L
1,634 Elo+
Party 2
Neith
Neith
Lucasio989
Neith
Level 79
God Stats
12W - 9L
1,418 SR
Queue Stats
361W - 392L
1,403 Elo+
Solo
King Arthur
King Arthur
Ma_k_ca_Im_b_c1l
King Arthur
Level 18
God Stats
3W - 3L
1,524 SR
Queue Stats
29W - 23L
1,535 Elo+
Party 2
Agni
Agni
Sr-Salafrabio
Agni
Level 127
God Stats
5W - 3L
1,730 SR
Queue Stats
335W - 289L
1,515 Elo+
Party 2
Fenrir
Fenrir
Truesynx
Fenrir
Level 63
God Stats
25W - 18L
1,539 SR
Queue Stats
393W - 406L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARIMAkill
Hachiman
6
0 / 5 / 1
4,302
430
1,695
5,727
1,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Heidern77
Danzaburou
7
0 / 7 / 1
4,497
450
1,856
6,500
1,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
LGD_Sagaz
Raijin
7
0 / 6 / 1
4,633
463
1,492
6,441
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
2 / 4 / 1
5,298
530
3,933
8,914
7,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,184
518
2,424
6,214
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
9 / 0 / 3
7,104
710
7,401
4,738
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
10
2 / 1 / 2
5,874
587
1,834
3,013
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Ma_k_ca_Im_b_c1l
King Arthur
10
5 / 1 / 7
6,297
630
5,733
8,623
4,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 1 / 4
6,893
689
6,257
4,667
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Truesynx
Fenrir
9
2 / 1 / 4
5,621
562
2,322
5,133
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
27
27
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARIMAkill
Hachiman
0
5
1
0.1
W
Hou Yi
9
0
3
10.5
L
Danzaburou
Heidern77
Danzaburou
0
7
1
0.07
L
Raijin
LGD_Sagaz
Raijin
0
6
1
0.08
L
2
4
1
0.63
W
Neith
2
1
2
3
W
King Arthur
Ma_k_ca_Im_b_c1l
King Arthur
5
1
7
8.5
L
1
5
0
0.2
W
9
1
4
11
W
Fenrir
Truesynx
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,400
Damage
23,547
33,796
Taken
26,174
12,221
Mitigated
10,519
6,453
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARIMAkill
Hachiman
1,695
820
0
787
5,727
1,239
0
1,278
4,343
0
11,844
W
Hou Yi
7,401
3,605
0
1,994
4,738
1,479
393
1,217
3,521
0
37,935
L
Danzaburou
Heidern77
Danzaburou
1,856
871
33
823
6,500
1,120
0
0
6,500
0
15,284
L
Raijin
LGD_Sagaz
Raijin
1,492
190
0
579
6,441
1,436
0
1,812
4,455
19,116
0
L
3,933
408
323
3,203
8,914
7,056
0
883
7,927
14,491
0
W
Neith
1,834
435
0
952
3,013
1,037
1,266
1,339
1,596
0
23,797
W
King Arthur
Ma_k_ca_Im_b_c1l
King Arthur
5,733
979
94
3,028
8,623
4,434
0
2,584
5,911
0
22,808
L
2,424
0
0
705
6,214
1,370
0
1,794
4,314
25,486
0
W
6,257
673
0
842
4,667
1,354
372
1,127
3,414
28,043
0
W
Fenrir
Truesynx
Fenrir
2,322
223
0
1,327
5,133
2,215
0
1,173
3,824
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
31,789
181
Minions Killed
257
0
Camps Cleared
0
841,504
Distance Traveled
956,822
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,302
430
29
3
0
156,764
0
W
Hou Yi
7,104
710
65
7
0
171,768
0
L
Danzaburou
4,497
450
33
3
0
166,110
1
L
Raijin
4,633
463
38
4
0
158,127
1
L
Artio
5,298
530
17
2
0
200,155
2
W
Neith
5,874
587
54
5
0
173,483
2
W
King Arthur
6,297
630
30
3
0
207,219
2
L
Janus
5,184
518
64
6
0
160,348
0
W
Agni
6,893
689
66
7
0
192,652
1
W
Fenrir
5,621
562
42
4
0
211,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role