Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DimDarkly
Achilles
Level 16
God Stats
1W - 2L
1,462 SR
Queue Stats
23W - 28L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
Laboosh
Baron Samedi
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 24L
1,287 Elo+
Party 1
Tiamat
Tiamat
NatrlBornKiller
Tiamat
Level 24
God Stats
13W - 11L
1,416 SR
Queue Stats
23W - 32L
1,357 Elo+
Party 1
Fenrir
Fenrir
Nothingtosay0806
Fenrir
Level 5
God Stats
1W - 2L
1,829 SR
Queue Stats
7W - 6L
1,305 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,359 Elo+

VS

Team Averages
Level 41
1,423 SR
1,316 Elo+
Olorun
Olorun
BrothrDarkness
Olorun
Level 22
God Stats
24W - 25L
1,473 SR
Queue Stats
221W - 242L
1,417 Elo+
Solo
Bastet
Bastet
ChilledMilk101
Bastet
Level 25
God Stats
2W - 0L
1,877 SR
Queue Stats
14W - 16L
1,427 Elo+
Solo
Izanami
Izanami
Many1022
Izanami
Level 26
God Stats
3W - 6L
1,165 SR
Queue Stats
88W - 91L
1,383 Elo+
Solo
King Arthur
King Arthur
MonkeyDDrag0n
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,307 Elo+
Party 2
Thanatos
Thanatos
antay
Thanatos
Level 125
God Stats
1W - 1L
1,098 SR
Queue Stats
14W - 19L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
2 / 7 / 14
12,753
981
7,835
21,145
6,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
DimDarkly
Achilles
19
1 / 10 / 12
11,733
903
5,639
30,453
27,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Laboosh
Baron Samedi
19
1 / 12 / 12
11,860
912
14,937
22,472
11,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 7 / 10
14,493
1,115
28,641
21,657
14,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 5 / 9
13,935
1,072
22,465
26,398
22,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
13,458
1,035
23,544
19,238
7,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 3 / 20
13,995
1,077
28,226
13,563
5,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Many1022
Izanami
20
6 / 3 / 19
13,559
1,043
27,379
12,684
4,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MonkeyDDrag0n
King Arthur
20
0 / 7 / 24
12,187
937
10,874
25,010
25,822
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
antay
Thanatos
20
20 / 5 / 12
16,771
1,290
26,265
16,314
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
133
23
Kills
41
41
Deaths
23
57
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
14
1.29
W
6
5
17
2.9
W
9
3
20
6.33
L
Achilles
DimDarkly
Achilles
1
10
12
0.7
L
Baron Samedi
Laboosh
Baron Samedi
1
12
12
0.58
W
Izanami
Many1022
Izanami
6
3
19
5.17
W
King Arthur
MonkeyDDrag0n
King Arthur
0
7
24
1.71
L
10
7
10
2.14
L
9
5
9
2.7
W
Thanatos
antay
Thanatos
20
5
12
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,517
Damage
116,288
122,125
Taken
86,809
82,994
Mitigated
49,951
10,419
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,835
3,452
0
347
21,145
6,678
0
3,567
17,578
0
27,516
W
23,544
14,798
1,209
6,204
19,238
7,398
0
8,628
10,524
63,731
0
W
28,226
8,891
0
90
13,563
5,239
0
6,829
6,683
0
37,929
L
Achilles
DimDarkly
Achilles
5,639
2,450
0
1,616
30,453
27,310
0
3,344
26,998
0
17,615
L
Baron Samedi
Laboosh
Baron Samedi
14,937
2,576
2,528
1,568
22,472
11,841
0
6,450
16,022
44,335
0
W
Izanami
Many1022
Izanami
27,379
20,270
481
2,508
12,684
4,984
0
6,472
6,112
0
53,908
W
King Arthur
MonkeyDDrag0n
King Arthur
10,874
2,114
500
1,710
25,010
25,822
0
13,326
11,003
0
18,910
L
28,641
4,583
0
2,472
21,657
14,740
0
4,496
17,096
56,784
0
L
22,465
7,506
0
1,888
26,398
22,425
0
5,687
20,545
0
33,071
W
Thanatos
antay
Thanatos
26,265
11,299
0
10,711
16,314
6,508
0
8,323
7,807
0
41,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,774
Gold Earned
69,970
238
Minions Killed
243
7
Camps Cleared
7
1,190,646
Distance Traveled
1,225,071
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,753
981
41
3
2
216,816
1
W
Olorun
13,458
1,035
104
8
1
218,357
0
W
Bastet
13,995
1,077
20
2
2
280,939
2
L
Achilles
11,733
903
27
2
1
232,651
0
L
Baron Samedi
11,860
912
76
6
0
189,082
0
W
Izanami
13,559
1,043
75
6
0
213,109
0
W
King Arthur
12,187
937
5
0
0
240,651
1
L
Tiamat
14,493
1,115
72
6
0
260,861
0
L
Fenrir
13,935
1,072
22
2
4
291,236
1
W
Thanatos
16,771
1,290
39
3
4
272,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role