Player Matchup

Bellona
Bellona
Adriece-
Bellona
Level 41
God Stats
25W - 23L
1,482 SR
Queue Stats
141W - 159L
1,399 Elo+
Party 1
Fenrir
Fenrir
Ruclov
Fenrir
Level 81
God Stats
4W - 5L
1,490 SR
Queue Stats
316W - 315L
1,483 Elo+
Party 1
He Bo
He Bo
iNlcs
He Bo
Level 31
God Stats
3W - 7L
1,690 SR
Queue Stats
156W - 166L
1,421 Elo+
Party 1
Team Averages
Level 51
1,554 SR
1,434 Elo+

VS

Team Averages
Level 88
1,442 SR
1,441 Elo+
Charybdis
Charybdis
Geng Gengar
Charybdis
Level 25
God Stats
10W - 12L
1,506 SR
Queue Stats
69W - 43L
1,629 Elo+
Solo
Anubis
Anubis
The Real Dill33
Anubis
Level 80
God Stats
76W - 101L
1,382 SR
Queue Stats
77W - 107L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
x_doggz_x
Sun Wukong
Level 160
God Stats
5W - 3L
1,439 SR
Queue Stats
234W - 272L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adriece-
Bellona
11
2 / 8 / 4
8,791
628
9,472
19,043
13,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Ruclov
Fenrir
13
6 / 4 / 1
10,612
758
12,625
20,247
22,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
iNlcs
He Bo
9
0 / 8 / 5
7,996
571
5,378
9,676
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Geng Gengar
Charybdis
15
9 / 3 / 7
11,083
792
17,626
10,755
3,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 2 / 11
10,289
735
12,034
12,072
6,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
x_doggz_x
Sun Wukong
14
7 / 3 / 9
10,408
743
11,511
17,504
14,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
20
20
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adriece-
Bellona
2
8
4
0.5
W
Charybdis
Geng Gengar
Charybdis
9
3
7
4.17
L
Fenrir
Ruclov
Fenrir
6
4
1
1.63
W
4
2
11
4.75
L
He Bo
iNlcs
He Bo
0
8
5
0.31
W
Sun Wukong
x_doggz_x
Sun Wukong
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
41,171
48,966
Taken
40,331
37,962
Mitigated
24,903
9,897
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adriece-
Bellona
9,472
2,971
0
3,918
19,043
13,600
0
6,806
12,237
0
22,262
W
Charybdis
Geng Gengar
Charybdis
17,626
8,781
0
3,653
10,755
3,929
1,363
2,373
8,073
0
43,888
L
Fenrir
Ruclov
Fenrir
12,625
2,921
210
4,358
20,247
22,053
0
3,805
16,442
2,075
23,656
W
12,034
162
647
4,472
12,072
6,421
0
2,214
9,347
42,504
0
L
He Bo
iNlcs
He Bo
5,378
739
0
1,411
9,676
2,309
0
2,138
7,538
15,197
0
W
Sun Wukong
x_doggz_x
Sun Wukong
11,511
1,652
0
5,539
17,504
14,553
779
2,211
14,956
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
31,780
94
Minions Killed
145
2
Camps Cleared
10
689,854
Distance Traveled
735,796
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,791
628
37
3
2
252,131
0
W
Charybdis
11,083
792
49
4
4
230,870
2
L
Fenrir
10,612
758
34
2
0
272,501
4
W
Anubis
10,289
735
54
4
6
224,950
3
L
He Bo
7,996
571
23
2
0
165,222
0
W
Sun Wukong
10,408
743
42
3
0
279,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role