Player Matchup

Apollo
Apollo
BigMattress
Apollo
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
12W - 19L
1,317 Elo+
Solo
Nemesis
Nemesis
LDanMX
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,510 Elo+
Solo
Sobek
Sobek
RedImmortal
Sobek
Level 5
God Stats
1W - 2L
1,242 SR
Queue Stats
2W - 7L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
RubberDuckIsSad
Jormungandr
Level 18
God Stats
52W - 47L
1,430 SR
Queue Stats
68W - 63L
1,346 Elo+
Party 2
Ra
Ra
TheRockObama1213
Ra
Level 6
God Stats
2W - 1L
1,607 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Team Averages
Level 8
1,413 SR
1,474 Elo+

VS

Team Averages
Level 16
1,558 SR
1,475 Elo+
Skadi
Skadi
ElusiveICARUS
Skadi
Level 14
God Stats
7W - 11L
1,620 SR
Queue Stats
15W - 17L
1,458 Elo+
Party 1
Sol
Sol
NombieZinja
Sol
Level 18
God Stats
4W - 4L
1,696 SR
Queue Stats
26W - 32L
1,374 Elo+
Party 1
Bacchus
Bacchus
THESEBIGnuts
Bacchus
Level 17
God Stats
8W - 13L
1,476 SR
Queue Stats
64W - 75L
1,393 Elo+
Solo
Set
Set
cyrex390
Set
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,667 Elo+
Solo
Kukulkan
Kukulkan
papapentakill
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 2 / 1
4,477
448
2,226
4,568
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
LDanMX
Nemesis
6
0 / 5 / 0
4,370
437
1,782
6,181
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 6 / 0
3,527
353
1,526
4,945
2,394
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
RubberDuckIsSad
Jormungandr
6
1 / 4 / 1
4,447
445
2,898
10,744
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 7 / 0
4,067
407
484
5,390
1,539
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 7
5,214
521
2,482
5,284
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 0 / 2
6,214
621
3,957
4,259
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
THESEBIGnuts
Bacchus
9
4 / 2 / 2
5,696
570
5,630
5,854
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 0 / 3
7,612
761
5,653
5,343
2,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
papapentakill
Kukulkan
11
5 / 0 / 6
6,613
661
6,538
2,634
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
24
24
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
2
1
0.75
W
1
1
7
4.5
L
Nemesis
LDanMX
Nemesis
0
5
0
0
W
5
0
2
6
L
0
6
0
0
L
Jormungandr
RubberDuckIsSad
Jormungandr
1
4
1
0.38
W
Bacchus
THESEBIGnuts
Bacchus
4
2
2
2.5
L
0
7
0
0
W
9
0
3
10.5
W
Kukulkan
papapentakill
Kukulkan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,916
Damage
24,260
31,828
Taken
23,374
11,261
Mitigated
8,857
5,324
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,226
1,275
0
1,245
4,568
1,131
0
1,911
2,411
0
14,619
W
2,482
1,524
0
1,208
5,284
1,287
407
642
4,642
0
21,905
L
Nemesis
LDanMX
Nemesis
1,782
668
0
954
6,181
2,154
0
3,061
2,998
0
18,538
W
3,957
2,152
0
2,055
4,259
1,447
708
144
4,115
29,307
5,044
L
1,526
453
0
201
4,945
2,394
0
2,018
2,817
2,987
0
L
Jormungandr
RubberDuckIsSad
Jormungandr
2,898
1,077
4
2,597
10,744
4,043
0
5,174
5,256
11,963
0
W
Bacchus
THESEBIGnuts
Bacchus
5,630
664
0
500
5,854
2,795
53
1,796
4,058
23,921
0
L
484
141
28
295
5,390
1,539
0
2,633
2,607
11,478
0
W
5,653
2,875
0
2,115
5,343
2,417
0
1,712
3,631
0
46,102
W
Kukulkan
papapentakill
Kukulkan
6,538
1,412
0
509
2,634
911
104
795
1,839
31,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,888
Gold Earned
31,349
111
Minions Killed
312
0
Camps Cleared
0
855,626
Distance Traveled
895,030
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,477
448
28
3
0
174,506
0
W
Skadi
5,214
521
41
4
0
167,938
1
L
Nemesis
4,370
437
39
4
0
189,002
0
W
Sol
6,214
621
62
6
0
168,022
1
L
Sobek
3,527
353
1
0
0
194,522
0
L
Jormungandr
4,447
445
17
2
0
161,128
0
W
Bacchus
5,696
570
44
4
0
179,622
4
L
Ra
4,067
407
26
3
0
136,468
0
W
Set
7,612
761
101
10
0
199,541
1
W
Kukulkan
6,613
661
64
6
0
179,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role