Player Matchup

Amaterasu
Amaterasu
Cyber2310
Amaterasu
Level 24
God Stats
2W - 4L
1,837 SR
Queue Stats
30W - 38L
1,440 Elo+
Party 2
Susano
Susano
DragunovDK
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,412 Elo+
Solo
Hades
Hades
HardBones234
Hades
Level 14
God Stats
1W - 1L
1,746 SR
Queue Stats
25W - 21L
1,505 Elo+
Solo
Izanami
Izanami
Louvem
Izanami
Level 26
God Stats
7W - 7L
1,563 SR
Queue Stats
42W - 58L
1,417 Elo+
Solo
Ares
Ares
Mcdm0n3210
Ares
Level 18
God Stats
8W - 4L
1,564 SR
Queue Stats
13W - 11L
1,549 Elo+
Party 2
Team Averages
Level 22
1,642 SR
1,465 Elo+

VS

Team Averages
Level 25
1,439 SR
1,462 Elo+
Charybdis
Charybdis
HypeZinh
Charybdis
Level 24
God Stats
2W - 5L
1,533 SR
Queue Stats
56W - 39L
1,499 Elo+
Party 1
Bakasura
Bakasura
InvocadoDoSertão
Bakasura
Level 18
God Stats
5W - 9L
1,356 SR
Queue Stats
29W - 47L
1,297 Elo+
Solo
He Bo
He Bo
Rolewest
He Bo
Level 27
God Stats
2W - 2L
1,401 SR
Queue Stats
66W - 58L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
YShep04
Kuzenbo
Level 28
God Stats
1W - 0L
1,229 SR
Queue Stats
76W - 69L
1,483 Elo+
Party 1
Izanami
Izanami
iCRISTHIAN
Izanami
Level 28
God Stats
66W - 42L
1,676 SR
Queue Stats
110W - 89L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cyber2310
Amaterasu
17
2 / 6 / 4
10,857
494
8,260
18,155
16,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
DragunovDK
Susano
14
4 / 8 / 3
9,441
429
11,182
17,973
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 6 / 4
11,881
540
17,946
18,083
13,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Louvem
Izanami
14
1 / 10 / 3
8,933
406
7,214
14,180
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 5 / 1
7,741
352
3,346
13,547
9,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HypeZinh
Charybdis
19
12 / 2 / 7
12,955
589
20,564
15,656
5,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 3
12,161
553
3,845
14,689
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Rolewest
He Bo
16
3 / 4 / 4
11,334
515
6,388
11,913
4,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
YShep04
Kuzenbo
15
3 / 2 / 8
10,884
495
7,069
19,212
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
iCRISTHIAN
Izanami
20
13 / 4 / 2
15,047
684
23,737
17,082
7,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
14
Kills
34
35
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cyber2310
Amaterasu
2
6
4
0.67
L
Susano
DragunovDK
Susano
4
8
3
0.69
L
6
6
4
1.33
W
Charybdis
HypeZinh
Charybdis
12
2
7
7.75
W
3
2
3
2.25
L
Izanami
Louvem
Izanami
1
10
3
0.25
L
1
5
1
0.3
W
He Bo
Rolewest
He Bo
3
4
4
1.25
W
Kuzenbo
YShep04
Kuzenbo
3
2
8
3.5
W
Izanami
iCRISTHIAN
Izanami
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,948
Damage
61,603
81,938
Taken
78,552
50,252
Mitigated
50,656
16,664
Healing
24,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cyber2310
Amaterasu
8,260
3,002
0
2,614
18,155
16,183
750
1,529
16,579
0
54,400
L
Susano
DragunovDK
Susano
11,182
2,434
0
2,047
17,973
7,108
282
889
16,914
0
50,872
L
17,946
2,168
233
7,693
18,083
13,300
871
6,335
11,658
70,872
0
W
Charybdis
HypeZinh
Charybdis
20,564
14,114
0
4,860
15,656
5,995
6,172
3,906
11,750
0
111,898
W
3,845
2,284
0
4,969
14,689
7,956
924
2,021
12,668
0
85,097
L
Izanami
Louvem
Izanami
7,214
4,316
0
1,767
14,180
3,981
1,529
2,229
11,951
0
52,033
L
3,346
373
0
2,310
13,547
9,680
0
2,475
11,072
9,615
0
W
He Bo
Rolewest
He Bo
6,388
572
0
2,923
11,913
4,166
276
6,959
4,954
52,892
0
W
Kuzenbo
YShep04
Kuzenbo
7,069
2,755
0
5,140
19,212
25,365
926
5,611
13,601
21,353
0
W
Izanami
iCRISTHIAN
Izanami
23,737
17,576
0
6,722
17,082
7,174
4,050
2,893
14,189
0
127,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
62,381
419
Minions Killed
670
0
Camps Cleared
0
1,651,324
Distance Traveled
2,013,913
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,857
494
97
4
0
417,550
2
L
Susano
9,441
429
97
4
0
350,962
3
L
Hades
11,881
540
122
6
0
347,834
4
W
Charybdis
12,955
589
175
8
0
410,941
1
W
Bakasura
12,161
553
147
7
0
456,723
0
L
Izanami
8,933
406
91
4
0
231,460
3
L
Ares
7,741
352
12
1
0
303,518
2
W
He Bo
11,334
515
106
5
0
372,214
1
W
Kuzenbo
10,884
495
17
1
0
387,160
1
W
Izanami
15,047
684
225
10
0
386,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role