Player Matchup

Hou Yi
Hou Yi
DannyTollito
Hou Yi
Level 126
God Stats
3W - 5L
1,398 SR
Queue Stats
102W - 116L
1,536 Elo+
Party 2
Sol
Sol
JussyGunz5
Sol
Level 84
God Stats
10W - 0L
1,629 SR
Queue Stats
66W - 68L
1,510 Elo+
Party 2
Bacchus
Bacchus
iMINARIK55
Bacchus
Level 121
God Stats
12W - 17L
1,477 SR
Queue Stats
72W - 79L
1,517 Elo+
Party 2
Team Averages
Level 110
1,501 SR
1,521 Elo+

VS

Team Averages
Level 120
1,621 SR
1,459 Elo+
Cthulhu
Cthulhu
Capleb2000
Cthulhu
Level 108
God Stats
4W - 2L
1,763 SR
Queue Stats
64W - 86L
1,427 Elo+
Party 1
Chang'e
Chang'e
JakeTheM1stake
Chang'e
Level 143
God Stats
3W - 3L
1,545 SR
Queue Stats
163W - 201L
1,467 Elo+
Party 1
Fenrir
Fenrir
RamblinMan269
Fenrir
Level 108
God Stats
57W - 72L
1,554 SR
Queue Stats
118W - 140L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
13 / 1 / 8
12,031
802
18,930
14,490
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 11
10,438
696
10,514
10,963
3,262
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
iMINARIK55
Bacchus
15
5 / 0 / 13
11,193
746
9,293
10,809
8,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capleb2000
Cthulhu
11
0 / 7 / 5
8,592
573
6,906
17,886
13,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 9 / 3
8,993
600
7,011
16,176
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
4 / 6 / 1
9,725
648
8,781
16,566
12,942
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
6
6
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Capleb2000
Cthulhu
0
7
5
0.36
W
Hou Yi
13
1
8
17
L
2
9
3
0.39
W
4
5
11
1.9
L
4
6
1
0.75
W
Bacchus
iMINARIK55
Bacchus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,737
Damage
22,698
36,262
Taken
50,628
18,258
Mitigated
34,206
9,560
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Capleb2000
Cthulhu
6,906
421
353
651
17,886
13,745
0
7,314
10,072
20,748
0
W
Hou Yi
18,930
9,072
0
4,876
14,490
6,610
312
6,605
7,653
0
42,309
L
7,011
186
1,919
3,601
16,176
7,519
0
6,115
9,655
32,795
0
W
10,514
4,194
0
1,446
10,963
3,262
1,972
3,905
6,918
42,188
0
L
8,781
503
0
614
16,566
12,942
0
7,411
8,610
0
29,225
W
Bacchus
iMINARIK55
Bacchus
9,293
787
0
3,238
10,809
8,386
624
3,159
7,480
22,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
27,310
140
Minions Killed
136
6
Camps Cleared
4
786,135
Distance Traveled
718,821
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,592
573
33
2
0
233,383
4
W
Hou Yi
12,031
802
45
3
2
260,197
0
L
Chang'e
8,993
600
56
4
2
218,570
3
W
Sol
10,438
696
68
5
3
238,416
5
L
Fenrir
9,725
648
47
3
2
266,868
3
W
Bacchus
11,193
746
27
2
1
287,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role