Player Matchup

Sobek
Sobek
II NUMB3R 4 II
Sobek
Level 46
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MonsterFriZbee
Erlang Shen
Level 84
God Stats
7W - 13L
1,334 SR
Queue Stats
107W - 124L
1,427 Elo+
Party 1
Ra
Ra
NewStepBruda
Ra
Level 124
God Stats
5W - 4L
1,586 SR
Queue Stats
333W - 266L
1,459 Elo+
Party 1
Team Averages
Level 85
1,484 SR
1,462 Elo+

VS

Team Averages
Level 93
1,500 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,096
610
3,763
14,930
11,023
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
MonsterFriZbee
Erlang Shen
9
1 / 7 / 4
6,587
659
6,898
13,376
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 9 / 1
7,086
709
11,718
10,496
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
16 / 0 / 4
10,250
1,025
18,319
8,636
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
12
3 / 1 / 16
8,948
895
8,483
17,645
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
 
Thanatos
11
2 / 4 / 11
7,843
784
6,613
9,136
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
21
21
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
0
4
18
W
Athena
 
Athena
3
1
16
11
W
Thanatos
 
Thanatos
2
4
11
1.88
L
0
5
3
0.3
L
Erlang Shen
MonsterFriZbee
Erlang Shen
1
7
4
0.43
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
33,415
38,802
Taken
35,417
22,350
Mitigated
20,656
5,041
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,319
8,143
929
2,805
8,636
3,550
2,047
3,772
4,678
0
45,766
W
Athena
 
Athena
8,483
1,948
489
5,470
17,645
12,905
166
8,078
9,241
19,462
0
W
Thanatos
 
Thanatos
6,613
1,936
0
3,866
9,136
4,201
496
3,870
5,068
0
22,528
L
3,763
671
269
1,430
14,930
11,023
0
2,957
11,973
9,275
0
L
Erlang Shen
MonsterFriZbee
Erlang Shen
6,898
3,224
0
2,109
13,376
8,339
0
3,878
9,498
0
17,250
L
11,718
1,796
621
612
10,496
2,988
0
1,968
8,528
20,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,769
Gold Earned
27,041
57
Minions Killed
120
2
Camps Cleared
7
513,448
Distance Traveled
602,202
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,250
1,025
79
8
2
188,411
1
W
Athena
8,948
895
14
1
0
211,545
4
W
Thanatos
7,843
784
27
3
5
202,246
3
L
Sobek
6,096
610
10
1
0
181,525
1
L
Erlang Shen
6,587
659
19
2
2
180,197
2
L
Ra
7,086
709
28
3
0
151,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role