Player Matchup

Medusa
Medusa
WuhuWaldo
Medusa
Level 13
God Stats
2W - 2L
1,648 SR
Queue Stats
3W - 19L
1,023 Elo+
Party 1
Thor
Thor
bigboy__ramen
Thor
Level 16
God Stats
2W - 3L
1,410 SR
Queue Stats
9W - 25L
1,110 Elo+
Party 1
Thanatos
Thanatos
hell_Screamer300
Thanatos
Level 15
God Stats
1W - 10L
987 SR
Queue Stats
6W - 23L
1,077 Elo+
Party 1
Neith
Neith
insect-crazy657
Neith
Level 10
God Stats
2W - 3L
1,431 SR
Queue Stats
3W - 13L
1,046 Elo+
Party 1
Anubis
Anubis
marty_buckets
Anubis
Level 18
God Stats
4W - 5L
1,288 SR
Queue Stats
24W - 30L
1,140 Elo+
Solo
Team Averages
Level 14
1,353 SR
1,079 Elo+

VS

Team Averages
Level 21
1,401 SR
1,213 Elo+
Freya
Freya
Delta_Pringles
Freya
Level 16
God Stats
2W - 2L
1,684 SR
Queue Stats
32W - 39L
1,249 Elo+
Party 3
Thor
Thor
DerkaaV2
Thor
Level 9
God Stats
11W - 9L
1,351 SR
Queue Stats
13W - 18L
1,133 Elo+
Party 3
Sun Wukong
Sun Wukong
LEAKMASTER2
Sun Wukong
Level 27
God Stats
9W - 15L
1,123 SR
Queue Stats
106W - 143L
1,179 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SAIMYOWIN88
Tsukuyomi
Level 27
God Stats
4W - 5L
1,559 SR
Queue Stats
102W - 130L
1,229 Elo+
Party 2
Merlin
Merlin
tuwohh
Merlin
Level 26
God Stats
3W - 5L
1,286 SR
Queue Stats
73W - 84L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
WuhuWaldo
Medusa
17
6 / 6 / 9
11,011
501
5,660
12,849
5,754
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 3
9,068
412
2,919
15,142
4,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 7 / 12
10,322
469
8,350
20,681
8,865
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
21 / 4 / 3
13,353
607
28,095
18,852
5,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 4
11,016
501
5,826
11,303
3,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 14 / 3
9,145
416
12,422
23,327
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
13
4 / 11 / 4
9,667
439
6,451
17,595
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
LEAKMASTER2
Sun Wukong
18
7 / 2 / 4
12,001
546
8,040
8,743
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SAIMYOWIN88
Tsukuyomi
17
9 / 6 / 1
11,192
509
16,311
13,912
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
tuwohh
Merlin
17
6 / 6 / 2
11,293
513
15,657
13,652
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
37
Kills
29
29
Deaths
39
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
14
3
0.32
L
Thor
4
11
4
0.55
L
Sun Wukong
LEAKMASTER2
Sun Wukong
7
2
4
4.5
L
Tsukuyomi
SAIMYOWIN88
Tsukuyomi
9
6
1
1.58
W
Medusa
WuhuWaldo
Medusa
6
6
9
1.75
W
2
6
3
0.58
W
3
7
12
1.29
W
21
4
3
5.63
W
5
6
4
1.17
L
Merlin
tuwohh
Merlin
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,850
Damage
58,881
78,827
Taken
77,229
28,406
Mitigated
28,139
21,018
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,422
4,961
0
4,607
23,327
7,304
864
0
23,327
34,660
0
L
Thor
6,451
2,027
0
1,510
17,595
5,981
0
99
17,496
0
33,552
L
Sun Wukong
LEAKMASTER2
Sun Wukong
8,040
2,135
0
1,362
8,743
3,567
2,316
2,480
6,263
55
65,533
L
Tsukuyomi
SAIMYOWIN88
Tsukuyomi
16,311
4,580
0
2,221
13,912
6,104
672
2,356
11,556
0
60,674
W
Medusa
WuhuWaldo
Medusa
5,660
3,787
0
0
12,849
5,754
2,681
2,718
10,061
0
54,766
W
2,919
383
0
1,751
15,142
4,522
564
4,391
10,291
0
32,792
W
8,350
2,573
630
8,629
20,681
8,865
373
7,532
12,805
0
43,737
W
28,095
16,202
0
8,455
18,852
5,919
4,395
11,996
6,688
0
86,198
W
5,826
738
0
1,553
11,303
3,346
0
409
10,848
58,727
0
L
Merlin
tuwohh
Merlin
15,657
546
99
1,344
13,652
5,183
1,810
891
12,761
72,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,770
Gold Earned
53,298
478
Minions Killed
428
0
Camps Cleared
0
1,868,726
Distance Traveled
1,796,507
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,145
416
48
2
0
347,457
0
L
Thor
9,667
439
37
2
0
337,510
0
L
Sun Wukong
12,001
546
144
7
0
377,610
0
L
Tsukuyomi
11,192
509
86
4
0
372,329
0
W
Medusa
11,011
501
84
4
0
370,895
0
W
Thor
9,068
412
61
3
0
370,452
5
W
Thanatos
10,322
469
69
3
0
407,550
2
W
Neith
13,353
607
143
7
0
380,067
0
W
Anubis
11,016
501
121
6
0
339,762
0
L
Merlin
11,293
513
113
5
0
361,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role