Player Matchup

Da Ji
Da Ji
NotWillieMammoth
Da Ji
Level 9
God Stats
1W - 3L
1,563 SR
Queue Stats
15W - 13L
1,683 Elo+
Party 1
Tyr
Tyr
ResetDaWorld
Tyr
Level 15
God Stats
3W - 4L
1,667 SR
Queue Stats
32W - 22L
1,615 Elo+
Solo
Nu Wa
Nu Wa
Youhatetoseeitt
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,663 Elo+
Party 1
Fenrir
Fenrir
thebeatsandrhyme
Fenrir
Level 3
God Stats
2W - 4L
1,756 SR
Queue Stats
2W - 4L
1,663 Elo+
Party 1
Izanami
Izanami
whiskeyicarys
Izanami
Level 3
God Stats
1W - 2L
1,756 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 1
Team Averages
Level 7
1,649 SR
1,657 Elo+

VS

Team Averages
Level 27
1,513 SR
1,605 Elo+
Cabrakan
Cabrakan
A5_Wagu
Cabrakan
Level 28
God Stats
1W - 4L
1,165 SR
Queue Stats
81W - 57L
1,621 Elo+
Solo
Nu Wa
Nu Wa
BlznAzrCrow
Nu Wa
Level 27
God Stats
10W - 9L
1,520 SR
Queue Stats
161W - 138L
1,595 Elo+
Solo
Skadi
Skadi
LA VACA LOLA907
Skadi
Level 28
God Stats
7W - 6L
1,605 SR
Queue Stats
204W - 178L
1,582 Elo+
Solo
Thor
Thor
LeahsMomsVaccum
Thor
Level 27
God Stats
1W - 0L
1,753 SR
Queue Stats
39W - 20L
1,670 Elo+
Solo
King Arthur
King Arthur
xDBxDrSalt
King Arthur
Level 27
God Stats
5W - 11L
1,523 SR
Queue Stats
178W - 188L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,340
534
5,368
7,665
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
4,938
494
1,567
6,961
3,215
9
1 / 3 / 0
5,384
538
2,030
5,520
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 8 / 0
3,723
372
1,047
6,426
1,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
7
1 / 8 / 0
4,572
457
3,214
7,850
861
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A5_Wagu
Cabrakan
10
5 / 2 / 9
7,024
702
3,230
7,992
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 7
6,546
655
4,135
2,509
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
16 / 0 / 2
8,405
841
11,529
7,512
2,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 2
6,307
631
2,008
5,176
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
xDBxDrSalt
King Arthur
11
3 / 1 / 3
6,714
671
4,849
6,490
2,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
28
28
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
A5_Wagu
Cabrakan
5
2
9
4.75
W
2
0
7
5.5
W
16
0
2
17
W
2
0
2
3
L
1
5
1
0.3
L
0
4
1
0.13
L
1
3
0
0.33
L
0
8
0
0
L
Izanami
1
8
0
0.13
W
King Arthur
xDBxDrSalt
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
25,751
34,422
Taken
29,679
8,803
Mitigated
13,882
5,955
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
A5_Wagu
Cabrakan
3,230
621
291
1,937
7,992
6,647
708
441
7,509
22,766
0
W
4,135
869
0
1,490
2,509
771
1,292
1,024
1,303
35,087
0
W
11,529
7,712
0
5,447
7,512
2,432
2,360
98
7,396
0
44,963
W
2,008
156
0
2,439
5,176
1,539
672
141
5,017
0
30,627
L
5,368
894
0
2,526
7,665
1,920
0
1,347
6,318
0
31,755
L
1,567
210
0
2,017
6,961
3,215
0
307
6,654
0
20,651
L
2,030
205
0
680
5,520
1,539
0
3,580
1,940
25,791
0
L
1,047
399
0
139
6,426
1,268
0
802
5,624
0
3,950
L
Izanami
3,214
2,650
0
593
7,850
861
0
1,329
6,521
0
20,711
W
King Arthur
xDBxDrSalt
King Arthur
4,849
445
0
2,260
6,490
2,493
78
66
6,424
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
34,996
223
Minions Killed
328
0
Camps Cleared
0
892,955
Distance Traveled
953,852
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,024
702
38
4
0
178,239
0
W
Nu Wa
6,546
655
56
6
0
202,204
2
W
Skadi
8,405
841
78
8
0
158,889
0
W
Thor
6,307
631
70
7
0
209,032
2
L
Da Ji
5,340
534
64
6
0
201,839
3
L
Tyr
4,938
494
56
6
0
196,725
2
L
Nu Wa
5,384
538
56
6
0
168,894
0
L
Fenrir
3,723
372
7
1
0
162,656
0
L
Izanami
4,572
457
40
4
0
162,841
0
W
King Arthur
6,714
671
86
9
0
205,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role