Player Matchup

Thoth
Thoth
Arkanoix
Thoth
Level 126
God Stats
0W - 7L
1,081 SR
Queue Stats
258W - 213L
1,533 Elo+
Solo
Medusa
Medusa
Donuttron909
Medusa
Level 127
God Stats
0W - 1L
1,607 SR
Queue Stats
13W - 13L
1,553 Elo+
Solo
Cerberus
Cerberus
Kronovki
Cerberus
Level 146
God Stats
3W - 3L
1,661 SR
Queue Stats
240W - 258L
1,450 Elo+
Solo
Chronos
Chronos
Warforts
Chronos
Level 144
God Stats
2W - 6L
1,438 SR
Queue Stats
376W - 407L
1,437 Elo+
Solo
Hachiman
Hachiman
Yellowjacket910
Hachiman
Level 107
God Stats
2W - 6L
1,422 SR
Queue Stats
296W - 270L
1,518 Elo+
Solo
Team Averages
Level 130
1,442 SR
1,498 Elo+

VS

Team Averages
Level 91
1,586 SR
1,575 Elo+
Osiris
Osiris
CrystalBraves
Osiris
Level 103
God Stats
2W - 0L
1,868 SR
Queue Stats
99W - 78L
1,525 Elo+
Party 1
Sol
Sol
Gabymoon09
Sol
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,502 Elo+
Solo
King Arthur
King Arthur
Marbelizer
King Arthur
Level 108
God Stats
5W - 5L
1,419 SR
Queue Stats
97W - 74L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragnos01
Tsukuyomi
Level 91
God Stats
3W - 0L
1,642 SR
Queue Stats
50W - 45L
1,506 Elo+
Party 1
Camazotz
Camazotz
hrezplsfixgame
Camazotz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arkanoix
Thoth
16
2 / 5 / 13
8,880
740
12,507
12,554
5,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
17
6 / 3 / 7
9,688
807
14,856
12,116
6,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Kronovki
Cerberus
16
4 / 3 / 7
9,230
769
10,332
16,904
20,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Warforts
Chronos
15
3 / 3 / 8
8,403
700
8,316
10,144
6,159
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
12
1 / 7 / 9
8,015
668
14,066
13,123
5,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
9,161
763
8,102
12,279
11,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 5 / 11
10,653
888
14,745
11,200
4,159
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Marbelizer
King Arthur
17
5 / 2 / 11
10,350
863
10,851
13,988
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Ragnos01
Tsukuyomi
15
5 / 2 / 6
9,779
815
11,914
14,204
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
18
3 / 2 / 12
10,105
842
10,648
20,262
17,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
16
Kills
21
21
Deaths
17
44
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
Arkanoix
Thoth
2
5
13
1.7
W
3
6
10
1.33
L
Medusa
6
3
7
3.17
W
5
5
11
2.1
L
Cerberus
Kronovki
Cerberus
4
3
7
2.5
W
King Arthur
Marbelizer
King Arthur
5
2
11
5.25
W
Tsukuyomi
Ragnos01
Tsukuyomi
5
2
6
4
L
Chronos
Warforts
Chronos
3
3
8
2.33
L
Hachiman
1
7
9
0.79
W
Camazotz
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,077
Damage
56,260
64,841
Taken
71,933
44,277
Mitigated
58,528
18,296
Healing
25,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Arkanoix
Thoth
12,507
752
890
1,696
12,554
5,608
0
2,066
9,944
25,698
0
W
8,102
2,205
1,719
811
12,279
11,422
1,546
4,671
7,608
0
9,595
L
Medusa
14,856
7,327
0
2,212
12,116
6,133
958
2,931
8,814
0
27,029
W
14,745
2,352
858
1,939
11,200
4,159
2,937
4,940
6,260
37,110
0
L
Cerberus
Kronovki
Cerberus
10,332
504
1,739
5,196
16,904
20,816
162
4,749
11,333
21,901
0
W
King Arthur
Marbelizer
King Arthur
10,851
841
1,002
2,670
13,988
13,411
421
6,130
7,858
1,857
15,788
W
Tsukuyomi
Ragnos01
Tsukuyomi
11,914
1,975
1,435
3,644
14,204
12,061
362
6,316
7,888
0
26,103
L
Chronos
Warforts
Chronos
8,316
1,603
2,809
1,495
10,144
6,159
603
2,788
7,176
18,790
0
L
Hachiman
14,066
6,924
545
1,714
13,123
5,561
1,058
2,800
9,579
0
22,526
W
Camazotz
10,648
1,150
2,010
9,277
20,262
17,475
358
9,098
11,164
0
27,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,216
Gold Earned
50,048
138
Minions Killed
122
0
Camps Cleared
0
1,053,164
Distance Traveled
1,232,219
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,880
740
21
2
0
218,923
0
W
Osiris
9,161
763
6
1
0
222,935
0
L
Medusa
9,688
807
25
2
0
235,517
0
W
Sol
10,653
888
42
4
0
229,643
0
L
Cerberus
9,230
769
51
4
0
199,723
0
W
King Arthur
10,350
863
18
2
0
252,680
2
W
Tsukuyomi
9,779
815
19
2
0
278,209
3
L
Chronos
8,403
700
20
2
0
210,242
3
L
Hachiman
8,015
668
21
2
0
188,759
0
W
Camazotz
10,105
842
37
3
0
248,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role