Player Matchup

Baron Samedi
Baron Samedi
FiveBleed
Baron Samedi
Level 12
God Stats
15W - 12L
1,232 SR
Queue Stats
92W - 83L
1,181 Elo+
Solo
Khepri
Khepri
Ktriq
Khepri
Level 29
God Stats
2W - 0L
1,762 SR
Queue Stats
61W - 48L
1,501 Elo+
Solo
Bellona
Bellona
MisoSoupUwU
Bellona
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 16L
1,196 Elo+
Solo
Fenrir
Fenrir
jayson0408
Fenrir
Level 18
God Stats
1W - 4L
1,173 SR
Queue Stats
25W - 38L
1,341 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 29
God Stats
146W - 196L
1,378 SR
Queue Stats
152W - 215L
1,313 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,306 Elo+

VS

Team Averages
Level 22
1,492 SR
1,359 Elo+
Zeus
Zeus
CurlySiamang503
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Bakasura
Bakasura
Decanomen2509
Bakasura
Level 27
God Stats
0W - 2L
1,123 SR
Queue Stats
60W - 83L
1,346 Elo+
Solo
Scylla
Scylla
Nomadic81
Scylla
Level 18
God Stats
4W - 5L
1,584 SR
Queue Stats
59W - 51L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Theevergreen853
Heimdallr
Level 20
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 19L
1,410 Elo+
Solo
Yemoja
Yemoja
thefrostypaws
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 77L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FiveBleed
Baron Samedi
17
2 / 1 / 15
10,004
1,000
9,595
6,520
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Ktriq
Khepri
17
4 / 0 / 16
9,873
987
10,649
9,048
11,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MisoSoupUwU
Bellona
18
14 / 0 / 9
12,348
1,235
18,405
10,018
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
jayson0408
Fenrir
17
6 / 2 / 15
10,774
1,077
9,695
8,771
6,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
17
2 / 0 / 17
10,742
1,074
2,485
4,226
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

304

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,630
863
8,527
12,862
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Decanomen2509
Bakasura
14
0 / 10 / 1
8,513
851
4,439
17,471
7,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Nomadic81
Scylla
15
0 / 4 / 2
8,816
882
10,228
8,491
2,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Theevergreen853
Heimdallr
14
1 / 3 / 1
8,321
832
2,174
3,466
1,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 1
8,689
869
5,195
13,010
4,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
8
28
Kills
3
3
Deaths
28
72
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Bakasura
Decanomen2509
Bakasura
0
10
1
0.05
W
Baron Samedi
FiveBleed
Baron Samedi
2
1
15
9.5
W
Khepri
Ktriq
Khepri
4
0
16
12
W
Bellona
MisoSoupUwU
Bellona
14
0
9
18.5
L
Scylla
Nomadic81
Scylla
0
4
2
0.25
L
Heimdallr
Theevergreen853
Heimdallr
1
3
1
0.5
W
Fenrir
jayson0408
Fenrir
6
2
15
6.75
W
Sobek
2
0
17
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,829
Damage
30,563
38,583
Taken
55,300
34,773
Mitigated
19,934
13,241
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,527
2,029
0
174
12,862
4,200
0
4,939
7,562
20,471
0
L
Bakasura
Decanomen2509
Bakasura
4,439
3,008
0
858
17,471
7,456
0
6,230
10,980
0
11,096
W
Baron Samedi
FiveBleed
Baron Samedi
9,595
1,702
2,345
1,762
6,520
2,865
0
3,826
2,673
38,606
0
W
Khepri
Ktriq
Khepri
10,649
1,565
66
1,587
9,048
11,589
0
6,511
2,442
17,089
0
W
Bellona
MisoSoupUwU
Bellona
18,405
6,111
1,520
2,604
10,018
9,901
0
5,630
4,318
0
36,963
L
Scylla
Nomadic81
Scylla
10,228
1,414
73
1,596
8,491
2,560
0
3,431
4,828
30,627
0
L
Heimdallr
Theevergreen853
Heimdallr
2,174
1,132
0
0
3,466
1,182
0
744
2,680
0
5,937
W
Fenrir
jayson0408
Fenrir
9,695
3,354
0
985
8,771
6,618
0
5,274
3,497
0
18,560
W
Sobek
2,485
62
0
2,372
4,226
3,800
0
2,709
1,507
16,212
0
L
5,195
362
69
847
13,010
4,536
0
6,211
6,521
20,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,741
Gold Earned
42,969
182
Minions Killed
153
4
Camps Cleared
2
1,043,673
Distance Traveled
745,082
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,630
863
25
3
1
159,113
3
L
Bakasura
8,513
851
26
3
0
182,424
0
W
Baron Samedi
10,004
1,000
86
9
0
182,025
2
W
Khepri
9,873
987
18
2
0
184,327
4
W
Bellona
12,348
1,235
36
4
1
244,964
0
L
Scylla
8,816
882
57
6
1
179,562
0
L
Heimdallr
8,321
832
6
1
0
74,491
0
W
Fenrir
10,774
1,077
23
2
0
178,673
0
W
Sobek
10,742
1,074
19
2
3
253,684
0
L
Yemoja
8,689
869
39
4
0
149,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role